Player Matchup

Vulcan
Vulcan
Gold IV
Crathen_
Vulcan
Gold IV
Level 125
God Stats
4W - 8L
1,461 SR
Queue Stats
340W - 333L
1,372 MMR
Solo
Heimdallr
Heimdallr
Silver II
JaYD3nTYs0N
Heimdallr
Silver II
Level 66
God Stats
4W - 0L
1,791 SR
Queue Stats
21W - 25L
1,320 MMR
Solo
Mulan
Mulan
Gold IV
Shrimbbz
Mulan
Gold IV
Level 142
God Stats
20W - 21L
1,543 SR
Queue Stats
201W - 184L
1,297 MMR
Solo
Geb
Geb
Silver I
ThewySuperior
Geb
Silver I
Level 157
God Stats
6W - 5L
1,543 SR
Queue Stats
220W - 227L
1,274 MMR
Solo
Cliodhna
Cliodhna
Gold V
VenTeritos
Cliodhna
Gold V
Level 150
God Stats
2W - 2L
1,430 SR
Queue Stats
187W - 198L
1,309 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,554 SR
1,314 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 97
1,521 SR
1,312 MMR
Anubis
Anubis
Gold V
Aschenkueppel
Anubis
Gold V
Level 127
God Stats
0W - 1L
1,678 SR
Queue Stats
27W - 34L
1,289 MMR
Party 2
Sun Wukong
Sun Wukong
Silver IV
Cristianello97
Sun Wukong
Silver IV
Level 56
God Stats
1W - 1L
1,414 SR
Queue Stats
13W - 19L
1,254 MMR
Party 1
Thanatos
Thanatos
Silver IV
I PaNiCo I 10
Thanatos
Silver IV
Level 58
God Stats
0W - 2L
1,531 SR
Queue Stats
14W - 20L
1,300 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold V
Pablo_MP5K_QNK
Kumbhakarna
Gold V
Level 118
God Stats
1W - 1L
1,738 SR
Queue Stats
328W - 329L
1,258 MMR
Solo
Charybdis
Charybdis
Gold IV
kacknase287
Charybdis
Gold IV
Level 125
God Stats
0W - 1L
1,242 SR
Queue Stats
55W - 58L
1,460 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Crathen_
Vulcan
20
3 / 6 / 7
15,356
452
30,836
19,246
7,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
JaYD3nTYs0N
Heimdallr
20
11 / 5 / 6
19,103
562
35,614
27,770
12,505
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mulan
Shrimbbz
Mulan
20
4 / 4 / 7
17,237
507
27,377
40,307
48,706
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
2 / 4 / 12
15,375
452
16,217
28,280
32,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
VenTeritos
Cliodhna
20
9 / 6 / 10
18,789
553
31,433
30,814
13,530
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
BastetLokiAchillesFenrir

VS

Bans
CabrakanIzanamiGilgameshHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 8
14,647
431
25,244
33,642
22,408
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Cristianello97
Sun Wukong
20
8 / 3 / 4
15,882
467
25,388
36,004
34,061
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
I PaNiCo I 10
Thanatos
20
8 / 11 / 8
15,287
450
18,438
29,394
13,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kumbhakarna
Pablo_MP5K_QNK
Kumbhakarna
20
2 / 3 / 14
13,734
404
11,952
48,379
75,280
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
kacknase287
Charybdis
20
4 / 6 / 2
16,312
480
16,119
26,425
13,705
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
61
29
Kills
25
25
Deaths
29
42
Assists
36
Player
Kills
Deaths
Assists
KDA
L
3
6
8
1.17
W
Vulcan
Crathen_
Vulcan
3
6
7
1.08
L
Sun Wukong
Cristianello97
Sun Wukong
8
3
4
3.33
L
Thanatos
I PaNiCo I 10
Thanatos
8
11
8
1.09
W
Heimdallr
JaYD3nTYs0N
Heimdallr
11
5
6
2.8
L
Kumbhakarna
Pablo_MP5K_QNK
Kumbhakarna
2
3
14
3
W
Mulan
Shrimbbz
Mulan
4
4
7
1.88
W
2
4
12
2
W
Cliodhna
VenTeritos
Cliodhna
9
6
10
2.33
L
Charybdis
kacknase287
Charybdis
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,477
Damage
97,141
146,417
Taken
173,844
114,568
Mitigated
159,425
45,311
Healing
61,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,244
773
0
15,747
33,642
22,408
417
15,215
18,017
128,265
0
W
Vulcan
Crathen_
Vulcan
30,836
9,339
265
4,990
19,246
7,129
1,026
10,693
8,327
130,738
0
L
Sun Wukong
Cristianello97
Sun Wukong
25,388
5,274
0
13,954
36,004
34,061
844
7,203
28,689
0
106,611
L
Thanatos
I PaNiCo I 10
Thanatos
18,438
4,329
0
18,510
29,394
13,971
955
5,513
23,678
0
96,674
W
Heimdallr
JaYD3nTYs0N
Heimdallr
35,614
18,142
0
7,527
27,770
12,505
3,412
5,780
21,573
0
170,322
L
Kumbhakarna
Pablo_MP5K_QNK
Kumbhakarna
11,952
1,778
1,463
5,148
48,379
75,280
157
18,254
29,611
47,182
0
W
Mulan
Shrimbbz
Mulan
27,377
2,815
0
14,489
40,307
48,706
1,977
6,847
32,458
15,308
121,967
W
16,217
554
0
4,046
28,280
32,698
690
12,075
16,047
66,119
0
W
Cliodhna
VenTeritos
Cliodhna
31,433
1,745
0
13,994
30,814
13,530
6,411
5,119
25,388
0
177,723
L
Charybdis
kacknase287
Charybdis
16,119
7,642
0
6,319
26,425
13,705
773
4,157
22,210
0
157,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,860
Gold Earned
75,862
892
Minions Killed
843
0
Camps Cleared
0
3,267,077
Distance Traveled
3,236,064
46
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
14,647
431
236
7
0
587,018
3
W
Vulcan
15,356
452
176
5
0
666,283
8
L
Sun Wukong
15,882
467
193
6
0
684,458
11
L
Thanatos
15,287
450
120
4
0
651,483
7
W
Heimdallr
19,103
562
197
6
0
626,090
6
L
Kumbhakarna
13,734
404
55
2
0
675,369
12
W
Mulan
17,237
507
216
6
0
635,688
20
W
Geb
15,375
452
73
2
0
642,161
10
W
Cliodhna
18,789
553
230
7
0
696,855
2
L
Charybdis
16,312
480
239
7
0
637,736
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role