Player Matchup

Sol
Sol
JMan2098
Sol
Level 29
God Stats
1W - 1L
1,186 SR
Queue Stats
12W - 20L
1,331 Elo+
Party 3
Awilix
Awilix
JonTroi
Awilix
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 17L
1,498 Elo+
Party 2
Amaterasu
Amaterasu
Mythirl
Amaterasu
Level 120
God Stats
1W - 1L
1,413 SR
Queue Stats
8W - 15L
1,279 Elo+
Party 3
Geb
Geb
OCLOUDIE
Geb
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,489 Elo+
Party 2
Team Averages
Level 81
1,400 SR
1,399 Elo+

VS

Team Averages
Level 97
1,588 SR
1,575 Elo+
Skadi
Skadi
 
Skadi
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Archangel-_-1996
Olorun
Level 145
God Stats
0W - 1L
1,597 SR
Queue Stats
30W - 45L
1,291 Elo+
Party 1
Loki
Loki
ColostomyBag
Loki
Level 128
God Stats
12W - 7L
1,709 SR
Queue Stats
242W - 229L
1,728 Elo+
Solo
King Arthur
King Arthur
SpacedOutGmr
King Arthur
Level 29
God Stats
0W - 1L
1,545 SR
Queue Stats
1W - 1L
1,781 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 5
7,328
916
6,222
5,045
1,930
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Awilix
JonTroi
Awilix
13
4 / 0 / 5
7,694
962
5,396
3,286
1,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Mythirl
Amaterasu
12
2 / 2 / 2
7,076
885
2,756
5,946
3,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 0 / 4
7,050
881
2,584
5,416
3,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
0 / 4 / 1
5,881
735
3,063
6,169
2,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 3 / 1
6,105
763
3,263
5,348
2,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 1 / 0
6,655
832
4,830
5,473
2,268
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
SpacedOutGmr
King Arthur
10
0 / 3 / 0
5,685
711
1,147
6,358
3,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
11
Kills
2
2
Deaths
11
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
4
1
0.13
L
0
3
1
0.17
L
2
1
0
2
W
4
0
5
6.5
W
Awilix
JonTroi
Awilix
4
0
5
6.5
W
Amaterasu
Mythirl
Amaterasu
2
2
2
1.5
W
1
0
4
3
L
King Arthur
SpacedOutGmr
King Arthur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,958
Damage
12,303
19,693
Taken
23,348
10,389
Mitigated
10,015
8,261
Healing
3,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
3,063
1,069
70
222
6,169
2,388
216
2,034
4,135
0
15,003
L
3,263
343
229
1,323
5,348
2,119
789
2,651
2,697
18,248
0
L
4,830
1,090
0
430
5,473
2,268
317
2,667
2,806
0
21,397
W
6,222
1,377
84
2,345
5,045
1,930
1,205
1,554
3,454
29,750
0
W
Awilix
JonTroi
Awilix
5,396
2,646
0
577
3,286
1,273
1,812
0
3,286
0
24,640
W
Amaterasu
Mythirl
Amaterasu
2,756
517
989
1,647
5,946
3,861
587
1,846
4,100
2,731
7,720
W
2,584
356
602
2,017
5,416
3,325
414
627
4,691
8,747
0
L
King Arthur
SpacedOutGmr
King Arthur
1,147
284
18
1,200
6,358
3,240
72
2,257
4,101
0
5,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,148
Gold Earned
24,326
126
Minions Killed
114
8
Camps Cleared
7
669,388
Distance Traveled
502,159
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,881
735
30
4
1
122,789
0
L
Olorun
6,105
763
29
4
0
110,169
3
L
Loki
6,655
832
44
6
5
172,554
3
W
Sol
7,328
916
56
7
1
133,325
2
W
Awilix
7,694
962
44
6
4
190,966
0
W
Amaterasu
7,076
885
16
2
3
158,270
0
W
Geb
7,050
881
10
1
0
186,827
1
L
King Arthur
5,685
711
11
1
1
96,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role