Player Matchup

Sylvanus
Sylvanus
BlakeDuff
Sylvanus
Level 158
God Stats
6W - 5L
1,652 SR
Queue Stats
266W - 219L
1,514 Elo+
Solo
Nu Wa
Nu Wa
ChocoboCrusader
Nu Wa
Level 156
God Stats
5W - 4L
1,627 SR
Queue Stats
248W - 275L
1,616 Elo+
Solo
Cernunnos
Cernunnos
JMacTucker
Cernunnos
Level 158
God Stats
9W - 3L
1,755 SR
Queue Stats
148W - 117L
1,641 Elo+
Solo
Yemoja
Yemoja
Shivanille
Yemoja
Level 149
God Stats
4W - 4L
1,579 SR
Queue Stats
231W - 209L
1,566 Elo+
Party 2
Baron Samedi
Baron Samedi
TravelersVoice
Baron Samedi
Level 157
God Stats
1W - 2L
1,501 SR
Queue Stats
131W - 115L
1,531 Elo+
Party 2
Team Averages
Level 156
1,623 SR
1,574 Elo+

VS

Team Averages
Level 155
1,609 SR
1,583 Elo+
Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Cichlidae
Baron Samedi
Level 160
God Stats
6W - 13L
1,524 SR
Queue Stats
887W - 833L
1,616 Elo+
Solo
Ne Zha
Ne Zha
EkK0zS
Ne Zha
Level 159
God Stats
0W - 1L
1,642 SR
Queue Stats
19W - 20L
1,512 Elo+
Party 1
Nox
Nox
Rýan
Nox
Level 160
God Stats
0W - 1L
1,808 SR
Queue Stats
17W - 14L
1,640 Elo+
Party 1
Hou Yi
Hou Yi
r1or
Hou Yi
Level 137
God Stats
5W - 3L
1,569 SR
Queue Stats
296W - 273L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BlakeDuff
Sylvanus
20
5 / 1 / 17
14,916
932
14,616
21,687
25,495
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
6 / 2 / 19
15,510
969
28,003
12,683
5,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
JMacTucker
Cernunnos
20
12 / 4 / 14
16,614
1,038
24,001
16,760
7,191
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Yemoja
Shivanille
Yemoja
20
0 / 2 / 25
14,158
885
7,271
16,434
25,833
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
TravelersVoice
Baron Samedi
20
6 / 3 / 17
15,122
945
20,063
16,732
9,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

97

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
20
3 / 11 / 7
14,462
904
15,404
23,253
6,670
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
Cichlidae
Baron Samedi
20
0 / 4 / 8
14,961
935
18,216
17,359
27,070
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
EkK0zS
Ne Zha
20
5 / 10 / 5
15,069
942
18,991
27,881
18,682
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nox
Rýan
Nox
19
1 / 2 / 2
12,780
799
6,801
9,729
4,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
r1or
Hou Yi
20
3 / 2 / 6
14,840
928
22,148
19,676
7,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
40
29
Kills
12
12
Deaths
29
92
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
11
7
0.59
W
Sylvanus
BlakeDuff
Sylvanus
5
1
17
13.5
W
6
2
19
7.75
L
Baron Samedi
Cichlidae
Baron Samedi
0
4
8
1
L
Ne Zha
EkK0zS
Ne Zha
5
10
5
0.75
W
Cernunnos
JMacTucker
Cernunnos
12
4
14
4.75
L
Nox
Rýan
Nox
1
2
2
1
W
Yemoja
Shivanille
Yemoja
0
2
25
6.25
W
Baron Samedi
TravelersVoice
Baron Samedi
6
3
17
4.83
L
Hou Yi
r1or
Hou Yi
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,954
Damage
81,560
84,296
Taken
97,898
73,388
Mitigated
64,124
33,325
Healing
16,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
15,404
4,778
0
882
23,253
6,670
0
13,625
9,422
0
39,451
W
Sylvanus
BlakeDuff
Sylvanus
14,616
2,745
9,733
7,207
21,687
25,495
0
8,773
12,914
25,407
0
W
28,003
6,810
242
1,186
12,683
5,438
0
2,276
10,407
81,641
0
L
Baron Samedi
Cichlidae
Baron Samedi
18,216
543
2,107
4,060
17,359
27,070
0
12,047
5,036
52,204
0
L
Ne Zha
EkK0zS
Ne Zha
18,991
5,058
0
2,450
27,881
18,682
0
19,314
8,153
0
60,442
W
Cernunnos
JMacTucker
Cernunnos
24,001
14,634
0
3,256
16,760
7,191
0
3,849
12,911
0
59,358
L
Nox
Rýan
Nox
6,801
239
0
723
9,729
4,067
0
8,833
804
37,542
0
W
Yemoja
Shivanille
Yemoja
7,271
1,257
4,126
1,186
16,434
25,833
0
5,658
10,776
18,243
0
W
Baron Samedi
TravelersVoice
Baron Samedi
20,063
1,096
4,301
2,088
16,732
9,431
0
4,461
12,271
49,616
0
L
Hou Yi
r1or
Hou Yi
22,148
9,015
0
5,998
19,676
7,635
0
14,838
4,530
0
80,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,320
Gold Earned
72,112
345
Minions Killed
406
11
Camps Cleared
13
1,503,105
Distance Traveled
1,405,860
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
14,462
904
53
3
5
311,841
2
W
Sylvanus
14,916
932
24
2
0
303,895
1
W
Nu Wa
15,510
969
114
7
3
310,512
4
L
Baron Samedi
14,961
935
72
5
1
304,631
1
L
Ne Zha
15,069
942
63
4
1
309,004
2
W
Cernunnos
16,614
1,038
91
6
5
295,117
2
L
Nox
12,780
799
64
4
1
184,897
0
W
Yemoja
14,158
885
27
2
0
298,110
3
W
Baron Samedi
15,122
945
89
6
3
295,471
0
L
Hou Yi
14,840
928
154
10
5
295,487
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role