Player Matchup

Sobek
Sobek
ArcticTone
Sobek
Level 65
God Stats
5W - 3L
1,514 SR
Queue Stats
52W - 41L
1,578 Elo+
Party 3
Merlin
Merlin
MagoBorracho739
Merlin
Level 125
God Stats
14W - 11L
1,528 SR
Queue Stats
432W - 441L
1,427 Elo+
Party 1
Cliodhna
Cliodhna
Mast3rkilo
Cliodhna
Level 31
God Stats
24W - 17L
1,515 SR
Queue Stats
90W - 88L
1,496 Elo+
Party 1
Charybdis
Charybdis
MoltenRhythm
Charybdis
Level 29
God Stats
1W - 2L
1,398 SR
Queue Stats
29W - 19L
1,586 Elo+
Party 3
Nike
Nike
vSniper_Godv
Nike
Level 68
God Stats
2W - 2L
1,740 SR
Queue Stats
164W - 179L
1,411 Elo+
Solo
Team Averages
Level 64
1,539 SR
1,499 Elo+

VS

Team Averages
Level 95
1,644 SR
1,483 Elo+
Olorun
Olorun
MoveZNeedle
Olorun
Level 132
God Stats
6W - 4L
1,942 SR
Queue Stats
105W - 91L
1,482 Elo+
Party 2
Xing Tian
Xing Tian
TowerDiveKing
Xing Tian
Level 160
God Stats
14W - 10L
1,452 SR
Queue Stats
658W - 655L
1,456 Elo+
Solo
King Arthur
King Arthur
Ze myrix
King Arthur
Level 38
God Stats
12W - 5L
1,454 SR
Queue Stats
40W - 30L
1,497 Elo+
Party 2
Chiron
Chiron
lITaiyoIl
Chiron
Level 79
God Stats
1W - 2L
1,835 SR
Queue Stats
92W - 72L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
xMcGann
Ratatoskr
Level 64
God Stats
18W - 19L
1,538 SR
Queue Stats
58W - 50L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
8
1 / 4 / 3
6,195
413
3,788
11,676
9,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
1 / 3 / 0
6,280
419
5,597
6,777
2,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
Mast3rkilo
Cliodhna
12
2 / 5 / 1
7,261
484
5,684
10,203
3,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
MoltenRhythm
Charybdis
9
1 / 6 / 1
5,869
391
4,388
7,617
1,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 3 / 1
7,036
469
5,602
8,344
5,890
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
9 / 0 / 3
10,107
674
9,564
8,898
3,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Xing Tian
TowerDiveKing
Xing Tian
11
2 / 1 / 4
7,818
521
5,215
12,513
9,925
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Ze myrix
King Arthur
13
0 / 2 / 1
7,790
519
3,108
7,348
3,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
lITaiyoIl
Chiron
15
4 / 3 / 4
9,375
625
7,831
9,882
2,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
xMcGann
Ratatoskr
14
6 / 1 / 7
8,995
600
8,525
11,023
3,472
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
7
Kills
21
21
Deaths
7
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sobek
1
4
3
0.63
L
1
3
0
0.33
L
Cliodhna
Mast3rkilo
Cliodhna
2
5
1
0.5
L
Charybdis
MoltenRhythm
Charybdis
1
6
1
0.25
W
Olorun
9
0
3
10.5
W
Xing Tian
TowerDiveKing
Xing Tian
2
1
4
4
W
King Arthur
Ze myrix
King Arthur
0
2
1
0.25
W
Chiron
lITaiyoIl
Chiron
4
3
4
2
L
2
3
1
0.83
W
Ratatoskr
xMcGann
Ratatoskr
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,059
Damage
34,243
44,617
Taken
49,664
22,355
Mitigated
24,098
10,244
Healing
15,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
3,788
433
0
3,318
11,676
9,131
0
4,151
7,483
14,075
0
L
5,597
87
0
891
6,777
2,095
0
2,685
4,092
39,093
0
L
Cliodhna
Mast3rkilo
Cliodhna
5,684
755
0
3,332
10,203
3,828
0
3,680
6,484
0
45,565
L
Charybdis
MoltenRhythm
Charybdis
4,388
2,563
0
1,375
7,617
1,411
0
1,281
6,336
0
20,803
W
Olorun
9,564
4,332
739
4,179
8,898
3,909
2,197
3,303
5,595
71,819
5,253
W
Xing Tian
TowerDiveKing
Xing Tian
5,215
362
239
2,667
12,513
9,925
541
3,351
9,162
16,993
0
W
King Arthur
Ze myrix
King Arthur
3,108
532
18
1,046
7,348
3,835
772
1,066
6,282
2,134
29,508
W
Chiron
lITaiyoIl
Chiron
7,831
3,006
684
3,948
9,882
2,957
1,614
1,689
8,193
0
65,720
L
5,602
651
0
1,328
8,344
5,890
0
2,375
5,543
3,762
29,712
W
Ratatoskr
xMcGann
Ratatoskr
8,525
3,977
0
1,984
11,023
3,472
0
1,893
9,130
0
60,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,641
Gold Earned
44,085
302
Minions Killed
434
0
Camps Cleared
0
1,187,245
Distance Traveled
1,501,627
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,195
413
14
1
0
240,005
2
L
Merlin
6,280
419
72
5
0
253,439
4
L
Cliodhna
7,261
484
98
7
0
281,560
0
L
Charybdis
5,869
391
45
3
0
188,284
2
W
Olorun
10,107
674
134
9
0
287,185
4
W
Xing Tian
7,818
521
23
2
0
306,392
3
W
King Arthur
7,790
519
83
6
0
287,342
1
W
Chiron
9,375
625
122
8
0
255,911
2
L
Nike
7,036
469
73
5
0
223,957
2
W
Ratatoskr
8,995
600
72
5
0
364,797
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role