Player Matchup

Pele
Pele
 
Pele
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
Namïnée
Ra
Level 103
God Stats
2W - 0L
1,432 SR
Queue Stats
71W - 64L
1,430 Elo+
Party 2
Jing Wei
Jing Wei
Tartine84
Jing Wei
Level 68
God Stats
6W - 2L
1,497 SR
Queue Stats
58W - 48L
1,472 Elo+
Party 2
Geb
Geb
gqvoleto
Geb
Level 105
God Stats
2W - 2L
1,069 SR
Queue Stats
279W - 333L
1,440 Elo+
Party 3
Achilles
Achilles
ivanov33
Achilles
Level 105
God Stats
10W - 6L
1,533 SR
Queue Stats
355W - 433L
1,424 Elo+
Party 3
Team Averages
Level 101
1,406 SR
1,453 Elo+

VS

Team Averages
Level 42
1,450 SR
1,386 Elo+
Chaac
Chaac
DarkAkuma96
Chaac
Level 65
God Stats
0W - 2L
1,382 SR
Queue Stats
45W - 58L
1,352 Elo+
Party 1
Skadi
Skadi
iTzAstral
Skadi
Level 28
God Stats
8W - 5L
1,567 SR
Queue Stats
51W - 51L
1,427 Elo+
Party 1
Kumbhakarna
Kumbhakarna
johny220
Kumbhakarna
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,472 Elo+
Solo
Thanatos
Thanatos
xIm_Crazy_-
Thanatos
Level 16
God Stats
1W - 10L
1,264 SR
Queue Stats
7W - 15L
1,250 Elo+
Party 1
Anubis
Anubis
zICranky
Anubis
Level 29
God Stats
21W - 24L
1,535 SR
Queue Stats
39W - 40L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
8
2 / 0 / 3
4,685
586
1,696
2,865
606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
3 / 1 / 0
5,045
631
3,156
2,817
536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Tartine84
Jing Wei
7
2 / 0 / 2
4,808
601
3,167
1,706
378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

7
2 / 0 / 5
4,970
621
2,116
4,763
2,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
ivanov33
Achilles
10
3 / 0 / 0
5,555
694
3,090
4,051
1,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
3,503
438
823
3,518
1,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Skadi
iTzAstral
Skadi
6
0 / 2 / 0
3,808
476
1,846
3,703
825
Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
johny220
Kumbhakarna
6
0 / 2 / 0
4,025
503
1,148
4,485
1,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
xIm_Crazy_-
Thanatos
6
1 / 3 / 0
4,275
534
1,454
5,350
1,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
zICranky
Anubis
7
0 / 3 / 0
3,900
488
2,251
3,133
1,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
1
12
Kills
1
1
Deaths
12
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
2
0
3
3.5
L
0
2
0
0
W
3
1
0
3
W
Jing Wei
Tartine84
Jing Wei
2
0
2
3
W
2
0
5
4.5
L
Skadi
iTzAstral
Skadi
0
2
0
0
W
Achilles
ivanov33
Achilles
3
0
0
3
L
Kumbhakarna
johny220
Kumbhakarna
0
2
0
0
L
Thanatos
xIm_Crazy_-
Thanatos
1
3
0
0.33
L
Anubis
zICranky
Anubis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,225
Damage
7,522
16,202
Taken
20,189
6,066
Mitigated
6,507
6,027
Healing
6,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
1,696
508
0
1,598
2,865
606
0
67
2,798
0
19,584
L
823
365
0
1,500
3,518
1,257
0
0
3,297
0
7,508
W
3,156
412
71
516
2,817
536
328
1,237
1,454
22,573
0
W
Jing Wei
Tartine84
Jing Wei
3,167
2,717
0
250
1,706
378
0
415
1,291
0
17,697
W
2,116
268
426
1,940
4,763
2,596
0
1,506
3,209
7,629
0
L
Skadi
iTzAstral
Skadi
1,846
1,059
0
752
3,703
825
0
1,063
2,600
0
18,358
W
Achilles
ivanov33
Achilles
3,090
1,074
0
1,226
4,051
1,950
28
0
3,901
0
26,823
L
Kumbhakarna
johny220
Kumbhakarna
1,148
91
61
924
4,485
1,617
0
688
3,787
6,713
0
L
Thanatos
xIm_Crazy_-
Thanatos
1,454
627
0
2,969
5,350
1,456
0
1,590
3,656
0
12,070
L
Anubis
zICranky
Anubis
2,251
0
0
446
3,133
1,352
0
1,751
1,285
17,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,063
Gold Earned
19,511
205
Minions Killed
136
0
Camps Cleared
0
838,486
Distance Traveled
685,551
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
4,685
586
56
7
0
179,369
1
L
Chaac
3,503
438
18
2
0
73,932
0
W
Ra
5,045
631
45
6
0
174,710
1
W
Jing Wei
4,808
601
34
4
0
150,744
2
W
Geb
4,970
621
7
1
0
159,615
1
L
Skadi
3,808
476
47
6
0
142,681
2
W
Achilles
5,555
694
63
8
0
174,048
3
L
Kumbhakarna
4,025
503
11
1
0
168,824
3
L
Thanatos
4,275
534
32
4
0
171,232
1
L
Anubis
3,900
488
28
4
0
128,882
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role