Player Matchup

Jing Wei
Jing Wei
Aeromaniac
Jing Wei
Level 53
God Stats
0W - 1L
1,329 SR
Queue Stats
8W - 9L
1,569 Elo+
Party 3
Mulan
Mulan
Bl4ckViper2000
Mulan
Level 31
God Stats
2W - 7L
1,305 SR
Queue Stats
52W - 55L
1,494 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Jukashura
Kumbhakarna
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,509 Elo+
Party 3
Fenrir
Fenrir
Lordfredrik
Fenrir
Level 39
God Stats
3W - 3L
1,490 SR
Queue Stats
64W - 58L
1,512 Elo+
Solo
Baron Samedi
Baron Samedi
xToxicApple
Baron Samedi
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 30L
1,456 Elo+
Party 2
Team Averages
Level 42
1,425 SR
1,508 Elo+

VS

Team Averages
Level 45
1,466 SR
1,595 Elo+
Bastet
Bastet
Caudy
Bastet
Level 38
God Stats
5W - 3L
1,511 SR
Queue Stats
75W - 69L
1,511 Elo+
Solo
Ares
Ares
SoyUnaAchatina
Ares
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
SsEeRRaA
Guan Yu
Level 28
God Stats
2W - 1L
1,579 SR
Queue Stats
47W - 27L
1,664 Elo+
Party 1
Eset
Eset
jonoma01
Eset
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 59L
1,659 Elo+
Party 1
Hou Yi
Hou Yi
salgue2013
Hou Yi
Level 65
God Stats
1W - 1L
1,239 SR
Queue Stats
80W - 47L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Aeromaniac
Jing Wei
9
0 / 6 / 3
5,680
406
4,996
10,664
2,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
1 / 5 / 2
6,429
459
5,413
8,654
4,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kumbhakarna
Jukashura
Kumbhakarna
9
0 / 4 / 3
6,062
433
3,431
13,067
10,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fenrir
12
4 / 5 / 1
7,479
534
5,512
11,505
3,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
xToxicApple
Baron Samedi
11
2 / 6 / 2
6,926
495
6,045
10,097
3,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Caudy
Bastet
12
6 / 2 / 9
7,861
562
8,028
8,796
2,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 1 / 7
6,606
472
3,182
6,122
3,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
SsEeRRaA
Guan Yu
14
6 / 1 / 7
8,789
628
8,505
12,024
7,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Eset
15
12 / 1 / 5
9,612
687
12,632
6,901
2,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
salgue2013
Hou Yi
13
1 / 2 / 9
7,589
542
8,096
9,208
3,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
63
7
Kills
26
26
Deaths
7
11
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Aeromaniac
Jing Wei
0
6
3
0.25
L
1
5
2
0.4
W
Bastet
Caudy
Bastet
6
2
9
5.25
L
Kumbhakarna
Jukashura
Kumbhakarna
0
4
3
0.38
L
Fenrir
4
5
1
0.9
W
1
1
7
4.5
W
Guan Yu
SsEeRRaA
Guan Yu
6
1
7
9.5
W
Eset
12
1
5
14.5
W
Hou Yi
salgue2013
Hou Yi
1
2
9
2.75
L
Baron Samedi
xToxicApple
Baron Samedi
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,397
Damage
40,443
53,987
Taken
43,051
24,250
Mitigated
19,462
10,333
Healing
16,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Aeromaniac
Jing Wei
4,996
2,647
0
2,177
10,664
2,709
788
2,909
7,605
0
37,859
L
5,413
749
0
1,076
8,654
4,423
286
1,533
6,674
1,194
25,880
W
Bastet
Caudy
Bastet
8,028
1,790
0
3,713
8,796
2,747
0
1,466
7,293
0
42,016
L
Kumbhakarna
Jukashura
Kumbhakarna
3,431
658
0
1,136
13,067
10,188
0
3,468
9,460
14,954
0
L
Fenrir
5,512
1,398
0
3,490
11,505
3,440
0
2,975
8,223
0
36,837
W
3,182
157
0
636
6,122
3,638
0
2,102
4,020
6,745
0
W
Guan Yu
SsEeRRaA
Guan Yu
8,505
1,878
1,618
6,085
12,024
7,614
0
2,324
9,299
2,298
44,591
W
Eset
12,632
1,469
386
1,240
6,901
2,196
0
1,835
5,066
63,146
0
W
Hou Yi
salgue2013
Hou Yi
8,096
3,907
0
2,653
9,208
3,267
296
2,050
7,122
0
54,060
L
Baron Samedi
xToxicApple
Baron Samedi
6,045
520
346
2,108
10,097
3,490
0
4,714
5,036
30,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,576
Gold Earned
40,457
267
Minions Killed
419
0
Camps Cleared
0
1,256,936
Distance Traveled
1,374,821
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,680
406
68
5
0
245,915
2
L
Mulan
6,429
459
63
5
0
265,410
2
W
Bastet
7,861
562
70
5
0
304,764
2
L
Kumbhakarna
6,062
433
15
1
0
246,272
0
L
Fenrir
7,479
534
71
5
0
267,173
1
W
Ares
6,606
472
12
1
0
253,248
1
W
Guan Yu
8,789
628
109
8
0
301,225
3
W
Eset
9,612
687
123
9
0
272,796
2
W
Hou Yi
7,589
542
105
8
0
242,788
2
L
Baron Samedi
6,926
495
50
4
0
232,166
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role