Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Cyrex42o
Ah Puch
Level 68
God Stats
0W - 1L
1,473 SR
Queue Stats
2W - 6L
1,294 Elo+
Party 1
Xing Tian
Xing Tian
HarryZidler
Xing Tian
Level 159
God Stats
0W - 4L
1,482 SR
Queue Stats
18W - 22L
1,332 Elo+
Party 1
Cupid
Cupid
NoGuN
Cupid
Level 126
God Stats
1W - 1L
1,619 SR
Queue Stats
1W - 3L
1,258 Elo+
Party 1
Anubis
Anubis
tormentor4000
Anubis
Level 149
God Stats
5W - 7L
1,627 SR
Queue Stats
16W - 22L
1,394 Elo+
Party 1
Team Averages
Level 125
1,540 SR
1,356 Elo+

VS

Team Averages
Level 73
1,538 SR
1,389 Elo+
Vulcan
Vulcan
DRUNK x SAMURAI
Vulcan
Level 145
God Stats
186W - 164L
1,482 SR
Queue Stats
301W - 328L
1,409 Elo+
Solo
Mercury
Mercury
Erogonblak
Mercury
Level 65
God Stats
7W - 8L
1,486 SR
Queue Stats
95W - 106L
1,387 Elo+
Solo
Ravana
Ravana
Mybigboulders
Ravana
Level 23
God Stats
1W - 1L
1,723 SR
Queue Stats
9W - 11L
1,301 Elo+
Solo
Jing Wei
Jing Wei
joshuagay2
Jing Wei
Level 105
God Stats
4W - 4L
1,497 SR
Queue Stats
70W - 73L
1,423 Elo+
Solo
Janus
Janus
wooyzrabbit
Janus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
7 / 5 / 4
11,894
850
8,516
15,172
13,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Puch
Cyrex42o
Ah Puch
15
2 / 10 / 8
9,979
713
9,244
15,212
4,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xing Tian
HarryZidler
Xing Tian
14
1 / 7 / 6
9,094
650
5,329
18,385
16,565
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
NoGuN
Cupid
17
4 / 5 / 3
10,416
744
8,014
12,137
4,291
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
1 / 5 / 7
9,859
704
8,075
13,533
6,073
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 1 / 16
13,187
942
21,314
4,919
1,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Erogonblak
Mercury
18
7 / 2 / 15
12,153
868
11,249
11,788
4,248
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 5 / 13
11,054
790
9,590
10,215
6,149
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
joshuagay2
Jing Wei
19
9 / 4 / 11
13,304
950
16,371
12,752
4,593
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
2 / 3 / 12
10,369
741
5,449
7,717
2,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
99
15
Kills
32
32
Deaths
15
28
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
7
5
4
1.8
L
Ah Puch
Cyrex42o
Ah Puch
2
10
8
0.6
W
10
1
16
18
W
Mercury
Erogonblak
Mercury
7
2
15
7.25
L
Xing Tian
HarryZidler
Xing Tian
1
7
6
0.57
W
4
5
13
2.1
L
Cupid
NoGuN
Cupid
4
5
3
1.1
W
Jing Wei
joshuagay2
Jing Wei
9
4
11
3.63
L
1
5
7
0.9
W
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,178
Damage
63,973
74,439
Taken
47,391
44,916
Mitigated
18,969
11,737
Healing
10,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,516
1,930
0
1,110
15,172
13,354
634
3,459
11,713
0
22,716
L
Ah Puch
Cyrex42o
Ah Puch
9,244
1,084
315
1,234
15,212
4,633
1
3,711
11,439
26,161
0
W
21,314
8,817
809
307
4,919
1,978
477
1,731
3,103
44,070
0
W
Mercury
Erogonblak
Mercury
11,249
4,595
175
4,900
11,788
4,248
1,665
5,740
5,918
0
32,823
L
Xing Tian
HarryZidler
Xing Tian
5,329
344
836
863
18,385
16,565
175
7,641
10,538
12,307
0
W
9,590
3,078
0
607
10,215
6,149
299
6,024
4,124
0
23,743
L
Cupid
NoGuN
Cupid
8,014
2,877
1,497
1,376
12,137
4,291
70
5,254
6,877
0
28,193
W
Jing Wei
joshuagay2
Jing Wei
16,371
11,921
0
3,149
12,752
4,593
3,205
5,389
7,153
0
51,343
L
8,075
541
273
4,233
13,533
6,073
212
6,433
6,954
45,677
0
W
5,449
460
0
253
7,717
2,001
492
4,130
3,449
30,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,242
Gold Earned
60,067
254
Minions Killed
318
6
Camps Cleared
11
1,161,421
Distance Traveled
1,329,419
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,894
850
36
3
1
264,911
0
L
Ah Puch
9,979
713
49
4
0
192,650
0
W
Vulcan
13,187
942
56
4
1
302,089
8
W
Mercury
12,153
868
57
4
0
301,511
2
L
Xing Tian
9,094
650
16
1
0
249,373
0
W
Ravana
11,054
790
30
2
3
210,254
2
L
Cupid
10,416
744
57
4
1
229,705
0
W
Jing Wei
13,304
950
87
6
5
280,373
1
L
Anubis
9,859
704
96
7
4
224,782
1
W
Janus
10,369
741
88
6
2
235,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role