Player Matchup

Mulan
Mulan
Anzkuki
Mulan
Level 70
God Stats
10W - 9L
1,394 SR
Queue Stats
260W - 308L
1,363 Elo+
Party 3
Cthulhu
Cthulhu
BadPunishR
Cthulhu
Level 47
God Stats
1W - 2L
1,203 SR
Queue Stats
32W - 53L
1,386 Elo+
Solo
Sol
Sol
ChtitGzuS
Sol
Level 104
God Stats
12W - 14L
1,445 SR
Queue Stats
385W - 474L
1,403 Elo+
Party 1
Cliodhna
Cliodhna
Diclonus
Cliodhna
Level 83
God Stats
5W - 6L
1,439 SR
Queue Stats
204W - 250L
1,365 Elo+
Party 1
Chronos
Chronos
lemonmater23
Chronos
Level 100
God Stats
8W - 10L
1,278 SR
Queue Stats
305W - 305L
1,383 Elo+
Party 3
Team Averages
Level 81
1,352 SR
1,380 Elo+

VS

Team Averages
Level 79
1,387 SR
1,399 Elo+
Nemesis
Nemesis
BigT2974
Nemesis
Level 18
God Stats
3W - 6L
1,521 SR
Queue Stats
19W - 29L
1,364 Elo+
Party 2
Sol
Sol
GNS_Tui-Tui
Sol
Level 111
God Stats
3W - 3L
1,518 SR
Queue Stats
390W - 413L
1,434 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XNamelessDemonX
Morgan Le Fay
Level 139
God Stats
4W - 4L
1,213 SR
Queue Stats
114W - 132L
1,379 Elo+
Solo
Neith
Neith
jordyvanh
Neith
Level 42
God Stats
1W - 3L
1,215 SR
Queue Stats
51W - 56L
1,386 Elo+
Solo
Chaac
Chaac
xXDUSTXx 142
Chaac
Level 85
God Stats
4W - 5L
1,466 SR
Queue Stats
260W - 300L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Anzkuki
Mulan
20
5 / 3 / 9
13,729
549
21,103
25,887
23,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
BadPunishR
Cthulhu
17
4 / 1 / 11
12,431
497
9,001
23,642
32,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
3 / 1 / 3
13,528
541
12,800
18,263
6,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
Diclonus
Cliodhna
20
10 / 1 / 6
15,005
600
18,841
19,076
9,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chronos
lemonmater23
Chronos
20
11 / 4 / 7
14,193
568
19,324
16,626
6,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BigT2974
Nemesis
16
3 / 7 / 4
10,866
435
8,199
22,555
8,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

18
1 / 4 / 2
11,041
442
6,830
16,093
5,460
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
XNamelessDemonX
Morgan Le Fay
18
4 / 7 / 3
12,152
486
20,056
18,641
7,922
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
jordyvanh
Neith
17
1 / 9 / 2
11,361
454
10,465
17,346
5,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 7 / 3
10,676
427
16,305
32,110
28,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
24
33
Kills
10
10
Deaths
34
36
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mulan
Anzkuki
Mulan
5
3
9
3.17
W
Cthulhu
BadPunishR
Cthulhu
4
1
11
9.5
L
Nemesis
BigT2974
Nemesis
3
7
4
0.71
W
3
1
3
4.5
W
Cliodhna
Diclonus
Cliodhna
10
1
6
13
L
1
4
2
0.5
L
Morgan Le Fay
XNamelessDemonX
Morgan Le Fay
4
7
3
0.79
L
Neith
jordyvanh
Neith
1
9
2
0.22
W
Chronos
lemonmater23
Chronos
11
4
7
3.63
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,069
Damage
61,855
103,494
Taken
106,745
78,372
Mitigated
55,681
41,987
Healing
32,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Anzkuki
Mulan
21,103
2,900
0
10,758
25,887
23,050
1,287
4,277
20,705
10,978
79,075
W
Cthulhu
BadPunishR
Cthulhu
9,001
417
881
3,608
23,642
32,249
605
6,451
17,191
46,122
0
L
Nemesis
BigT2974
Nemesis
8,199
1,859
921
6,744
22,555
8,490
0
9,616
12,323
0
66,242
W
12,800
4,362
736
13,543
18,263
6,654
3,971
3,950
14,267
130,434
0
W
Cliodhna
Diclonus
Cliodhna
18,841
2,426
0
9,387
19,076
9,718
1,918
8,946
9,892
0
127,027
L
6,830
1,547
0
6,934
16,093
5,460
433
2,890
13,035
82,853
0
L
Morgan Le Fay
XNamelessDemonX
Morgan Le Fay
20,056
2,611
0
2,612
18,641
7,922
0
8,387
9,887
72,330
0
L
Neith
jordyvanh
Neith
10,465
5,570
0
3,929
17,346
5,807
0
10,689
6,613
0
71,848
W
Chronos
lemonmater23
Chronos
19,324
4,448
0
3,074
16,626
6,701
9,578
6,841
9,493
85,998
0
L
16,305
3,067
0
11,556
32,110
28,002
0
10,892
19,928
10,253
53,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,886
Gold Earned
56,096
720
Minions Killed
536
0
Camps Cleared
0
2,549,219
Distance Traveled
2,225,189
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,729
549
137
5
0
478,263
5
W
Cthulhu
12,431
497
68
3
0
504,049
1
L
Nemesis
10,866
435
89
4
0
499,158
3
W
Sol
13,528
541
187
7
0
488,509
5
W
Cliodhna
15,005
600
190
8
0
587,130
5
L
Sol
11,041
442
119
5
0
431,055
2
L
Morgan Le Fay
12,152
486
105
4
0
412,297
9
L
Neith
11,361
454
123
5
0
413,637
1
W
Chronos
14,193
568
138
6
0
491,268
1
L
Chaac
10,676
427
100
4
0
469,042
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role