Player Matchup

Bellona
Bellona
AlphaJoshua
Bellona
Level 124
God Stats
3W - 1L
1,543 SR
Queue Stats
106W - 115L
1,482 Elo+
Solo
Ah Puch
Ah Puch
Cheetah2000
Ah Puch
Level 124
God Stats
1W - 1L
1,152 SR
Queue Stats
156W - 129L
1,522 Elo+
Party 1
Serqet
Serqet
Cristianmo
Serqet
Level 160
God Stats
1W - 3L
1,508 SR
Queue Stats
152W - 151L
1,507 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ManRay12
Ah Muzen Cab
Level 81
God Stats
8W - 6L
1,556 SR
Queue Stats
394W - 407L
1,528 Elo+
Solo
Merlin
Merlin
PυrρlεFεnιx
Merlin
Level 64
God Stats
2W - 1L
1,560 SR
Queue Stats
189W - 181L
1,500 Elo+
Party 1
Team Averages
Level 111
1,464 SR
1,508 Elo+

VS

Team Averages
Level 50
1,621 SR
1,545 Elo+
Ne Zha
Ne Zha
B0G0M0L
Ne Zha
Level 120
God Stats
5W - 4L
1,729 SR
Queue Stats
84W - 80L
1,511 Elo+
Party 2
Bacchus
Bacchus
UwUtheioUwU
Bacchus
Level 13
God Stats
1W - 2L
1,729 SR
Queue Stats
11W - 12L
1,561 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
defenseman
Morgan Le Fay
Level 71
God Stats
3W - 4L
1,583 SR
Queue Stats
79W - 70L
1,535 Elo+
Party 2
Hel
Hel
medwar
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,532 Elo+
Party 2
Izanami
Izanami
pandize1
Izanami
Level 19
God Stats
4W - 6L
1,565 SR
Queue Stats
42W - 33L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AlphaJoshua
Bellona
20
9 / 1 / 24
15,260
1,090
11,246
18,904
23,462
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ah Puch
Cheetah2000
Ah Puch
20
5 / 3 / 19
13,842
989
25,185
17,051
6,500
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
Cristianmo
Serqet
20
6 / 4 / 22
14,541
1,039
16,223
14,771
12,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
ManRay12
Ah Muzen Cab
20
9 / 4 / 23
15,006
1,072
17,976
13,731
5,491
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

20
8 / 1 / 20
14,713
1,051
23,359
10,706
4,105
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

120

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
B0G0M0L
Ne Zha
19
3 / 9 / 7
13,497
964
16,084
19,703
9,010
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
UwUtheioUwU
Bacchus
20
1 / 8 / 9
12,680
906
12,288
27,676
44,298
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
defenseman
Morgan Le Fay
19
2 / 5 / 8
13,109
936
23,345
18,103
7,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hel
medwar
Hel
19
3 / 8 / 6
12,780
913
6,083
14,662
6,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
pandize1
Izanami
19
4 / 7 / 4
13,173
941
13,874
20,110
7,569
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
47
37
Kills
13
13
Deaths
37
108
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Bellona
AlphaJoshua
Bellona
9
1
24
21
L
Ne Zha
B0G0M0L
Ne Zha
3
9
7
0.72
W
Ah Puch
Cheetah2000
Ah Puch
5
3
19
4.83
W
Serqet
Cristianmo
Serqet
6
4
22
4.25
W
Ah Muzen Cab
ManRay12
Ah Muzen Cab
9
4
23
5.13
W
8
1
20
18
L
Bacchus
UwUtheioUwU
Bacchus
1
8
9
0.69
L
Morgan Le Fay
defenseman
Morgan Le Fay
2
5
8
1.2
L
Hel
medwar
Hel
3
8
6
0.75
L
Izanami
pandize1
Izanami
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,989
Damage
71,674
75,163
Taken
100,254
52,255
Mitigated
74,638
10,632
Healing
10,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AlphaJoshua
Bellona
11,246
1,946
269
2,799
18,904
23,462
0
10,273
8,317
0
35,754
L
Ne Zha
B0G0M0L
Ne Zha
16,084
4,198
0
987
19,703
9,010
0
8,230
10,754
0
60,220
W
Ah Puch
Cheetah2000
Ah Puch
25,185
286
430
4,087
17,051
6,500
0
7,901
8,874
61,221
0
W
Serqet
Cristianmo
Serqet
16,223
2,757
0
1,046
14,771
12,697
0
9,616
4,897
0
21,905
W
Ah Muzen Cab
ManRay12
Ah Muzen Cab
17,976
7,047
0
2,001
13,731
5,491
0
6,228
7,312
0
46,602
W
23,359
1,415
0
0
10,706
4,105
0
6,495
4,047
58,892
0
L
Bacchus
UwUtheioUwU
Bacchus
12,288
856
0
20
27,676
44,298
0
12,928
13,481
23,270
0
L
Morgan Le Fay
defenseman
Morgan Le Fay
23,345
2,177
115
1,516
18,103
7,222
0
10,531
7,112
54,602
0
L
Hel
medwar
Hel
6,083
653
3,760
2,999
14,662
6,539
0
8,887
5,696
28,905
0
L
Izanami
pandize1
Izanami
13,874
10,699
0
993
20,110
7,569
0
7,968
11,470
0
41,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,362
Gold Earned
65,239
307
Minions Killed
363
11
Camps Cleared
8
1,425,136
Distance Traveled
1,409,023
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
15,260
1,090
49
4
2
317,638
3
L
Ne Zha
13,497
964
67
5
1
310,091
1
W
Ah Puch
13,842
989
87
6
1
273,222
0
W
Serqet
14,541
1,039
19
1
4
292,485
3
W
Ah Muzen Cab
15,006
1,072
77
6
2
257,222
1
W
Merlin
14,713
1,051
75
5
2
284,569
0
L
Bacchus
12,680
906
26
2
0
304,055
1
L
Morgan Le Fay
13,109
936
103
7
1
303,086
1
L
Hel
12,780
913
74
5
1
217,876
2
L
Izanami
13,173
941
93
7
5
273,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role