Player Matchup

Athena
Athena
ImToxic3571
Athena
Level 114
God Stats
8W - 4L
1,616 SR
Queue Stats
56W - 57L
1,471 Elo+
Party 1
Janus
Janus
Meister-Luke
Janus
Level 109
God Stats
1W - 4L
1,132 SR
Queue Stats
406W - 377L
1,494 Elo+
Party 2
Gilgamesh
Gilgamesh
THUNDER-G0D-_-
Gilgamesh
Level 100
God Stats
9W - 10L
1,462 SR
Queue Stats
248W - 236L
1,462 Elo+
Party 2
Jing Wei
Jing Wei
W1P3OUT JR
Jing Wei
Level 148
God Stats
2W - 3L
1,510 SR
Queue Stats
170W - 177L
1,504 Elo+
Party 1
Atlas
Atlas
XXFaZeYOLOswagXX
Atlas
Level 138
God Stats
8W - 7L
1,502 SR
Queue Stats
251W - 251L
1,420 Elo+
Party 1
Team Averages
Level 122
1,444 SR
1,470 Elo+

VS

Team Averages
Level 108
1,521 SR
1,488 Elo+
Agni
Agni
DarthJohnson876
Agni
Level 123
God Stats
1W - 1L
1,525 SR
Queue Stats
739W - 696L
1,481 Elo+
Solo
Set
Set
Luchini9
Set
Level 100
God Stats
3W - 3L
1,297 SR
Queue Stats
488W - 448L
1,488 Elo+
Solo
Achilles
Achilles
PenguinSoldao
Achilles
Level 95
God Stats
20W - 15L
1,614 SR
Queue Stats
296W - 249L
1,533 Elo+
Solo
Cthulhu
Cthulhu
lahad
Cthulhu
Level 95
God Stats
9W - 6L
1,601 SR
Queue Stats
50W - 52L
1,456 Elo+
Solo
Danzaburou
Danzaburou
xRezZyBear543
Danzaburou
Level 126
God Stats
28W - 24L
1,568 SR
Queue Stats
370W - 370L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
2 / 7 / 4
8,726
459
11,379
20,771
15,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
1 / 6 / 4
9,897
521
7,821
11,515
3,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
THUNDER-G0D-_-
Gilgamesh
16
0 / 3 / 3
9,983
525
17,691
19,192
14,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
W1P3OUT JR
Jing Wei
14
2 / 5 / 1
8,848
466
6,537
13,814
3,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
7 / 2 / 1
9,961
524
7,984
14,059
5,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 6
9,585
504
10,664
11,136
4,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 3 / 2
9,760
514
8,548
16,707
6,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
PenguinSoldao
Achilles
18
3 / 2 / 0
10,989
578
11,140
18,402
18,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cthulhu
lahad
Cthulhu
15
5 / 1 / 12
9,613
506
11,697
14,334
8,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
xRezZyBear543
Danzaburou
20
9 / 3 / 5
12,540
660
17,197
15,908
6,245
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
48
12
Kills
23
23
Deaths
12
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
1
3
6
1.33
L
Athena
2
7
4
0.57
W
5
3
2
2
L
1
6
4
0.5
W
Achilles
PenguinSoldao
Achilles
3
2
0
1.5
L
Gilgamesh
THUNDER-G0D-_-
Gilgamesh
0
3
3
0.5
L
Jing Wei
W1P3OUT JR
Jing Wei
2
5
1
0.5
L
7
2
1
3.75
W
Cthulhu
lahad
Cthulhu
5
1
12
11
W
Danzaburou
xRezZyBear543
Danzaburou
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,412
Damage
59,246
79,351
Taken
76,487
42,677
Mitigated
44,041
16,969
Healing
27,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,664
562
160
2,860
11,136
4,191
128
6,071
4,836
70,681
0
L
Athena
11,379
2,377
449
5,250
20,771
15,414
26
6,777
13,508
28,240
0
W
8,548
4,218
0
4,229
16,707
6,192
0
8,294
8,138
0
64,837
L
7,821
70
0
1,173
11,515
3,467
0
3,678
7,795
75,076
0
W
Achilles
PenguinSoldao
Achilles
11,140
2,325
0
8,032
18,402
18,945
97
2,104
14,748
8,505
69,471
L
Gilgamesh
THUNDER-G0D-_-
Gilgamesh
17,691
3,883
0
5,304
19,192
14,429
0
3,933
13,737
7,292
67,186
L
Jing Wei
W1P3OUT JR
Jing Wei
6,537
4,990
0
4,089
13,814
3,845
1,399
4,137
9,237
0
56,426
L
7,984
2,144
0
704
14,059
5,522
792
4,689
9,237
47,170
0
W
Cthulhu
lahad
Cthulhu
11,697
1,536
216
3,132
14,334
8,468
0
5,463
8,699
31,177
0
W
Danzaburou
xRezZyBear543
Danzaburou
17,197
6,528
0
8,579
15,908
6,245
255
7,470
8,294
0
120,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,415
Gold Earned
52,487
532
Minions Killed
600
0
Camps Cleared
0
1,905,765
Distance Traveled
1,895,108
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,585
504
122
6
0
375,234
4
L
Athena
8,726
459
35
2
0
388,924
1
W
Set
9,760
514
91
5
0
384,734
4
L
Janus
9,897
521
153
8
0
354,482
11
W
Achilles
10,989
578
159
8
0
386,432
3
L
Gilgamesh
9,983
525
148
8
0
413,494
5
L
Jing Wei
8,848
466
122
6
0
366,329
2
L
Atlas
9,961
524
74
4
0
382,536
2
W
Cthulhu
9,613
506
37
2
0
370,394
5
W
Danzaburou
12,540
660
191
10
0
378,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role