Player Matchup

Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Flopper1
Sobek
Level 160
God Stats
5W - 4L
1,442 SR
Queue Stats
341W - 300L
1,604 Elo+
Party 1
Discordia
Discordia
MerriDjein
Discordia
Level 102
God Stats
2W - 2L
1,205 SR
Queue Stats
103W - 80L
1,547 Elo+
Party 1
Hun Batz
Hun Batz
MrFridayyy
Hun Batz
Level 159
God Stats
1W - 4L
1,142 SR
Queue Stats
366W - 340L
1,584 Elo+
Party 1
Merlin
Merlin
MyNooNooSquare
Merlin
Level 154
God Stats
2W - 1L
1,523 SR
Queue Stats
175W - 168L
1,472 Elo+
Solo
Team Averages
Level 147
1,363 SR
1,541 Elo+

VS

Team Averages
Level 92
1,495 SR
1,541 Elo+
Ymir
Ymir
 
Ymir
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
BerenQ
Zhong Kui
Level 129
God Stats
2W - 4L
1,555 SR
Queue Stats
153W - 160L
1,549 Elo+
Solo
Ares
Ares
NoSoySMURF69
Ares
Level 48
God Stats
1W - 3L
1,418 SR
Queue Stats
129W - 92L
1,566 Elo+
Solo
Ratatoskr
Ratatoskr
VajRaging
Ratatoskr
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,495 Elo+
Solo
Charybdis
Charybdis
Zynthor
Charybdis
Level 54
God Stats
0W - 1L
1,501 SR
Queue Stats
21W - 21L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
3 / 3 / 10
8,269
827
7,608
7,130
3,933
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Flopper1
Sobek
15
4 / 3 / 12
9,471
947
5,903
14,159
18,436
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
MerriDjein
Discordia
15
2 / 2 / 12
8,475
848
9,565
6,357
2,948
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
MrFridayyy
Hun Batz
17
10 / 3 / 9
9,820
982
14,597
8,022
4,067
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 1 / 17
9,435
944
16,363
8,578
4,504
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
2 / 4 / 7
7,309
731
7,284
17,656
10,318
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Zhong Kui
BerenQ
Zhong Kui
13
1 / 6 / 6
7,445
745
6,033
12,235
9,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 4 / 7
8,708
871
7,503
12,532
13,336
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ratatoskr
VajRaging
Ratatoskr
13
3 / 5 / 3
7,448
745
6,793
10,773
6,463
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
Zynthor
Charybdis
13
2 / 4 / 4
7,457
746
7,039
7,156
2,188
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
39
23
Kills
12
12
Deaths
23
60
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
3
10
2.67
L
Ymir
 
Ymir
2
4
7
1.38
L
Zhong Kui
BerenQ
Zhong Kui
1
6
6
0.67
W
Sobek
Flopper1
Sobek
4
3
12
3.33
W
Discordia
MerriDjein
Discordia
2
2
12
4
W
Hun Batz
MrFridayyy
Hun Batz
10
3
9
4.83
W
4
1
17
12.5
L
4
4
7
1.88
L
Ratatoskr
VajRaging
Ratatoskr
3
5
3
0.9
L
Charybdis
Zynthor
Charybdis
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,036
Damage
34,652
44,246
Taken
60,352
33,888
Mitigated
41,751
15,633
Healing
16,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,608
6,592
1,332
2,078
7,130
3,933
657
3,625
3,505
0
11,235
L
Ymir
 
Ymir
7,284
985
214
5,230
17,656
10,318
0
10,153
7,503
16,262
0
L
Zhong Kui
BerenQ
Zhong Kui
6,033
202
783
3,337
12,235
9,446
0
6,184
6,051
20,654
0
W
Sobek
Flopper1
Sobek
5,903
202
1,197
3,874
14,159
18,436
419
5,346
8,813
13,564
0
W
Discordia
MerriDjein
Discordia
9,565
236
1,995
957
6,357
2,948
1,405
3,204
3,153
14,879
0
W
Hun Batz
MrFridayyy
Hun Batz
14,597
1,627
218
641
8,022
4,067
818
2,982
5,040
0
28,658
W
16,363
980
670
2,671
8,578
4,504
1,828
5,663
2,915
33,146
0
L
7,503
305
722
1,922
12,532
13,336
0
5,357
7,175
14,421
0
L
Ratatoskr
VajRaging
Ratatoskr
6,793
655
878
1,486
10,773
6,463
0
6,942
3,831
0
13,495
L
Charybdis
Zynthor
Charybdis
7,039
4,479
795
1,030
7,156
2,188
0
3,195
3,961
0
17,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,470
Gold Earned
38,367
109
Minions Killed
113
0
Camps Cleared
0
1,001,078
Distance Traveled
875,311
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,269
827
9
1
0
205,605
2
L
Ymir
7,309
731
21
2
0
179,947
1
L
Zhong Kui
7,445
745
38
4
0
161,514
1
W
Sobek
9,471
947
17
2
0
206,718
0
W
Discordia
8,475
848
6
1
0
207,888
2
W
Hun Batz
9,820
982
37
4
0
196,040
2
W
Merlin
9,435
944
40
4
0
184,827
2
L
Ares
8,708
871
15
2
0
184,180
1
L
Ratatoskr
7,448
745
11
1
0
174,715
1
L
Charybdis
7,457
746
28
3
0
174,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role