Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
ChaosFountainPen
Freya
Level 127
God Stats
5W - 6L
1,569 SR
Queue Stats
106W - 100L
1,550 Elo+
Solo
Cliodhna
Cliodhna
Colte455
Cliodhna
Level 65
God Stats
16W - 10L
1,615 SR
Queue Stats
37W - 30L
1,492 Elo+
Party 1
Atlas
Atlas
MMhmmyesBigbutt
Atlas
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,430 Elo+
Party 1
Scylla
Scylla
silvermax69
Scylla
Level 149
God Stats
7W - 9L
1,449 SR
Queue Stats
592W - 565L
1,544 Elo+
Solo
Team Averages
Level 99
1,527 SR
1,503 Elo+

VS

Team Averages
Level 103
1,628 SR
1,514 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
DraculaSlayer1
Vulcan
Level 124
God Stats
1W - 4L
1,636 SR
Queue Stats
192W - 214L
1,414 Elo+
Solo
Ullr
Ullr
Xixeyz
Ullr
Level 144
God Stats
21W - 11L
1,681 SR
Queue Stats
437W - 356L
1,623 Elo+
Party 2
Heimdallr
Heimdallr
iVG Psychopath
Heimdallr
Level 70
God Stats
10W - 4L
1,602 SR
Queue Stats
78W - 71L
1,505 Elo+
Party 2
Achilles
Achilles
joninet12
Achilles
Level 70
God Stats
3W - 0L
1,722 SR
Queue Stats
293W - 325L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
1 / 4 / 0
6,417
458
2,468
8,971
2,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 7 / 0
6,643
475
6,805
10,450
3,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cliodhna
Colte455
Cliodhna
11
2 / 6 / 0
6,765
483
3,821
9,746
2,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 1 / 3
5,616
401
2,330
8,096
3,182
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
11
0 / 4 / 1
6,482
463
6,246
7,903
2,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
2 / 1 / 8
7,163
512
3,985
9,555
7,112
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
1 / 1 / 6
7,768
555
8,298
7,631
2,896
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ullr
Xixeyz
Ullr
16
16 / 0 / 2
9,720
694
14,951
8,926
3,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
iVG Psychopath
Heimdallr
14
1 / 1 / 2
7,909
565
2,561
7,411
2,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
joninet12
Achilles
12
2 / 1 / 3
7,157
511
5,027
10,340
7,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
4
Kills
22
22
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
4
0
0.25
W
Cthulhu
 
Cthulhu
2
1
8
6
L
1
7
0
0.14
L
Cliodhna
Colte455
Cliodhna
2
6
0
0.33
W
1
1
6
4
L
0
1
3
1.5
W
Ullr
Xixeyz
Ullr
16
0
2
17
W
Heimdallr
iVG Psychopath
Heimdallr
1
1
2
2
W
Achilles
joninet12
Achilles
2
1
3
3.5
L
Scylla
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,670
Damage
34,822
45,166
Taken
43,863
13,985
Mitigated
23,164
10,146
Healing
15,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
2,468
1,600
0
1,890
8,971
2,208
0
800
8,171
0
41,188
W
Cthulhu
 
Cthulhu
3,985
564
526
2,120
9,555
7,112
132
3,716
5,763
24,935
0
L
6,805
2,035
0
2,574
10,450
3,803
0
3,045
7,008
33,961
3,854
L
Cliodhna
Colte455
Cliodhna
3,821
383
0
2,131
9,746
2,768
0
1,955
7,706
0
36,144
W
8,298
3,220
0
2,870
7,631
2,896
0
3,302
4,153
55,930
0
L
2,330
929
0
2,411
8,096
3,182
81
4,264
3,748
12,033
0
W
Ullr
Xixeyz
Ullr
14,951
6,243
0
3,940
8,926
3,155
0
1,903
6,943
0
64,719
W
Heimdallr
iVG Psychopath
Heimdallr
2,561
876
0
2,638
7,411
2,541
0
1,603
5,770
0
53,113
W
Achilles
joninet12
Achilles
5,027
1,340
0
3,813
10,340
7,460
945
3,822
6,470
0
33,607
L
Scylla
6,246
574
0
1,140
7,903
2,024
0
2,219
5,684
43,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,923
Gold Earned
39,717
350
Minions Killed
451
0
Camps Cleared
0
1,280,277
Distance Traveled
1,407,504
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,417
458
96
7
0
260,416
7
W
Cthulhu
7,163
512
55
4
0
290,709
1
L
Freya
6,643
475
72
5
0
238,866
6
L
Cliodhna
6,765
483
76
5
0
278,933
1
W
Vulcan
7,768
555
117
8
0
288,281
8
L
Atlas
5,616
401
12
1
0
268,551
2
W
Ullr
9,720
694
107
8
0
310,922
1
W
Heimdallr
7,909
565
103
7
0
274,167
2
W
Achilles
7,157
511
69
5
0
243,425
3
L
Scylla
6,482
463
94
7
0
233,511
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role