Player Matchup

Thor
Thor
Anubis_Joestar
Thor
Level 35
God Stats
3W - 2L
1,718 SR
Queue Stats
160W - 165L
1,442 Elo+
Solo
Ymir
Ymir
Kkalrex
Ymir
Level 7
God Stats
0W - 1L
1,553 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
MrrrMonkeyman
Sun Wukong
Level 82
God Stats
172W - 197L
1,489 SR
Queue Stats
249W - 359L
1,421 Elo+
Party 1
Sol
Sol
UnmatchedStealth
Sol
Level 46
God Stats
2W - 5L
1,298 SR
Queue Stats
97W - 180L
1,378 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
angix05
Ah Muzen Cab
Level 37
God Stats
0W - 1L
1,424 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 41
1,497 SR
1,448 Elo+

VS

Team Averages
Level 72
1,721 SR
1,453 Elo+
Nike
Nike
Cosmostice
Nike
Level 49
God Stats
3W - 0L
1,857 SR
Queue Stats
69W - 81L
1,387 Elo+
Party 4
Hel
Hel
Happymoonmoun
Hel
Level 15
God Stats
4W - 1L
1,794 SR
Queue Stats
10W - 11L
1,366 Elo+
Party 2
Hercules
Hercules
TrevDaaGoatt
Hercules
Level 86
God Stats
5W - 2L
1,710 SR
Queue Stats
64W - 37L
1,575 Elo+
Solo
Hachiman
Hachiman
Vertabra
Hachiman
Level 146
God Stats
2W - 0L
1,745 SR
Queue Stats
74W - 69L
1,539 Elo+
Party 4
Arachne
Arachne
ZeekoFr
Arachne
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 21L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
6,148
559
445
7,128
2,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
Kkalrex
Ymir
6
0 / 7 / 0
4,296
391
1,039
7,712
2,260
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
MrrrMonkeyman
Sun Wukong
13
2 / 0 / 0
6,917
629
4,228
6,972
3,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 2 / 1
6,101
555
2,194
5,654
1,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
angix05
Ah Muzen Cab
8
0 / 7 / 0
4,953
450
2,990
5,880
1,054
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,787
526
3,950
6,690
2,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 0 / 2
6,173
561
3,424
2,907
844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hercules
TrevDaaGoatt
Hercules
11
8 / 0 / 5
7,683
698
4,549
7,212
4,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
Vertabra
Hachiman
12
8 / 0 / 5
7,348
668
8,875
5,762
1,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
ZeekoFr
Arachne
11
0 / 1 / 0
5,789
526
1,875
7,614
3,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
3
Kills
18
18
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
0
2
0
0
W
2
0
2
3
L
Ymir
Kkalrex
Ymir
0
7
0
0
L
Sun Wukong
MrrrMonkeyman
Sun Wukong
2
0
0
2
W
Hercules
TrevDaaGoatt
Hercules
8
0
5
10.5
L
0
2
1
0.25
W
Hachiman
Vertabra
Hachiman
8
0
5
10.5
W
Arachne
ZeekoFr
Arachne
0
1
0
0
L
Ah Muzen Cab
angix05
Ah Muzen Cab
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,896
Damage
22,673
33,346
Taken
30,185
10,983
Mitigated
13,369
8,327
Healing
13,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
445
0
0
3,295
7,128
2,386
0
1,473
5,655
0
38,127
W
3,950
448
0
1,530
6,690
2,982
0
0
6,223
0
30,241
W
3,424
123
1,134
1,216
2,907
844
574
1,050
1,857
28,264
0
L
Ymir
Kkalrex
Ymir
1,039
548
0
145
7,712
2,260
304
0
7,712
4,915
0
L
Sun Wukong
MrrrMonkeyman
Sun Wukong
4,228
468
0
2,637
6,972
3,580
0
0
6,454
0
42,504
W
Hercules
TrevDaaGoatt
Hercules
4,549
1,315
983
2,651
7,212
4,283
353
289
6,923
88
25,019
L
2,194
1,254
0
1,952
5,654
1,703
330
2,039
3,615
33,407
0
W
Hachiman
Vertabra
Hachiman
8,875
5,744
0
2,061
5,762
1,806
344
818
4,944
0
43,818
W
Arachne
ZeekoFr
Arachne
1,875
1,274
0
3,477
7,614
3,454
0
1,076
6,498
0
38,059
L
Ah Muzen Cab
angix05
Ah Muzen Cab
2,990
1,072
0
298
5,880
1,054
248
0
5,880
0
23,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,415
Gold Earned
32,780
311
Minions Killed
344
0
Camps Cleared
0
992,817
Distance Traveled
1,099,053
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,148
559
81
7
0
225,316
3
W
Nike
5,787
526
78
7
0
220,334
3
W
Hel
6,173
561
57
5
0
215,966
4
L
Ymir
4,296
391
10
1
0
203,029
0
L
Sun Wukong
6,917
629
90
8
0
197,142
1
W
Hercules
7,683
698
47
4
0
237,704
0
L
Sol
6,101
555
83
8
0
184,062
3
W
Hachiman
7,348
668
87
8
0
185,821
0
W
Arachne
5,789
526
75
7
0
239,228
0
L
Ah Muzen Cab
4,953
450
47
4
0
183,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role