Player Matchup

Medusa
Medusa
Eranthoz
Medusa
Level 107
God Stats
1W - 0L
1,887 SR
Queue Stats
13W - 8L
1,594 Elo+
Party 2
Cliodhna
Cliodhna
Estarde
Cliodhna
Level 104
God Stats
5W - 1L
1,826 SR
Queue Stats
7W - 7L
1,456 Elo+
Party 2
Gilgamesh
Gilgamesh
Godcrusader23
Gilgamesh
Level 141
God Stats
2W - 2L
1,588 SR
Queue Stats
14W - 13L
1,516 Elo+
Party 2
Olorun
Olorun
lordstino
Olorun
Level 128
God Stats
2W - 0L
1,177 SR
Queue Stats
14W - 13L
1,516 Elo+
Party 2
Ymir
Ymir
smartvandam
Ymir
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,573 Elo+
Party 2
Team Averages
Level 101
1,596 SR
1,531 Elo+

VS

Team Averages
Level 82
1,505 SR
1,454 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
Gunaevv95
Kali
Level 105
God Stats
9W - 10L
1,491 SR
Queue Stats
412W - 456L
1,470 Elo+
Solo
Charybdis
Charybdis
Samjuju
Charybdis
Level 155
God Stats
2W - 5L
1,350 SR
Queue Stats
443W - 480L
1,423 Elo+
Solo
Fenrir
Fenrir
esistSzudemA
Fenrir
Level 61
God Stats
9W - 5L
1,595 SR
Queue Stats
113W - 122L
1,484 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
garuda89
Morgan Le Fay
Level 48
God Stats
3W - 2L
1,588 SR
Queue Stats
10W - 16L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Eranthoz
Medusa
10
6 / 3 / 4
6,543
654
8,486
6,339
1,838
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Estarde
Cliodhna
11
3 / 1 / 2
6,715
672
2,501
5,904
1,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
Godcrusader23
Gilgamesh
12
4 / 0 / 1
6,909
691
6,097
7,098
3,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
lordstino
Olorun
11
4 / 1 / 4
6,826
683
5,910
6,974
3,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
3 / 1 / 5
5,988
599
1,608
5,646
3,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
0 / 3 / 1
5,461
546
4,271
6,969
2,996
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kali
9
2 / 4 / 2
5,956
596
6,105
8,549
3,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Samjuju
Charybdis
8
0 / 3 / 0
4,700
470
1,450
5,325
1,105
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
8
2 / 5 / 0
5,536
554
2,684
9,652
3,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
garuda89
Morgan Le Fay
7
1 / 5 / 0
4,620
462
3,889
6,771
1,929
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
20
Kills
5
6
Deaths
20
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
3
1
0.17
W
Medusa
Eranthoz
Medusa
6
3
4
2.67
W
Cliodhna
Estarde
Cliodhna
3
1
2
4
W
Gilgamesh
Godcrusader23
Gilgamesh
4
0
1
4.5
L
Kali
2
4
2
0.75
L
Charybdis
Samjuju
Charybdis
0
3
0
0
L
Fenrir
2
5
0
0.4
L
Morgan Le Fay
garuda89
Morgan Le Fay
1
5
0
0.2
W
Olorun
lordstino
Olorun
4
1
4
6
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,602
Damage
18,399
31,961
Taken
37,266
14,360
Mitigated
12,881
10,707
Healing
9,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,271
1,031
0
1,609
6,969
2,996
0
0
6,591
0
26,652
W
Medusa
Eranthoz
Medusa
8,486
4,537
0
2,126
6,339
1,838
695
670
5,620
0
39,956
W
Cliodhna
Estarde
Cliodhna
2,501
677
0
2,428
5,904
1,920
0
0
5,904
0
36,374
W
Gilgamesh
Godcrusader23
Gilgamesh
6,097
1,999
0
1,565
7,098
3,862
0
223
6,835
0
35,466
L
Kali
6,105
2,623
0
2,379
8,549
3,518
0
1,729
6,703
0
27,992
L
Charybdis
Samjuju
Charybdis
1,450
1,082
0
1,445
5,325
1,105
0
1,135
4,190
0
21,222
L
Fenrir
2,684
728
195
2,554
9,652
3,333
0
2,185
7,467
0
16,060
L
Morgan Le Fay
garuda89
Morgan Le Fay
3,889
263
25
1,067
6,771
1,929
0
1,718
5,011
14,785
0
W
Olorun
lordstino
Olorun
5,910
3,386
209
3,522
6,974
3,275
1,214
1,995
4,935
35,459
4,126
W
1,608
595
0
857
5,646
3,465
168
964
4,630
9,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,981
Gold Earned
26,273
320
Minions Killed
230
0
Camps Cleared
0
1,015,750
Distance Traveled
932,762
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,461
546
66
7
0
176,841
1
W
Medusa
6,543
654
53
5
0
196,939
6
W
Cliodhna
6,715
672
88
9
0
235,820
0
W
Gilgamesh
6,909
691
89
9
0
180,530
4
L
Kali
5,956
596
52
5
0
213,461
2
L
Charybdis
4,700
470
50
5
0
166,374
1
L
Fenrir
5,536
554
30
3
0
201,865
2
L
Morgan Le Fay
4,620
462
32
3
0
174,221
1
W
Olorun
6,826
683
73
7
0
199,587
4
W
Ymir
5,988
599
17
2
0
202,874
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role