Player Matchup

Ares
Ares
Chrispurrs
Ares
Level 159
God Stats
5W - 0L
1,644 SR
Queue Stats
170W - 142L
1,687 Elo+
Party 1
Xbalanque
Xbalanque
DeificInk23361
Xbalanque
Level 147
God Stats
3W - 0L
1,619 SR
Queue Stats
189W - 170L
1,570 Elo+
Party 1
Sol
Sol
yu1kid
Sol
Level 106
God Stats
4W - 2L
1,540 SR
Queue Stats
198W - 153L
1,550 Elo+
Party 1
Team Averages
Level 137
1,601 SR
1,602 Elo+

VS

Team Averages
Level 75
1,536 SR
1,310 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
FatBoii Ian
Atlas
Level 108
God Stats
4W - 3L
1,607 SR
Queue Stats
293W - 400L
1,320 Elo+
Solo
Nemesis
Nemesis
Leviathan7w7
Nemesis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,111 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 11
7,929
991
5,521
8,840
7,846
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
DeificInk23361
Xbalanque
11
7 / 1 / 9
7,866
983
10,302
6,437
2,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
yu1kid
Sol
11
5 / 1 / 12
7,493
937
8,166
6,844
2,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
1 / 4 / 2
5,813
727
4,263
8,696
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 7 / 2
5,636
705
5,399
12,717
10,039
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Leviathan7w7
Nemesis
8
1 / 7 / 1
5,384
673
3,062
8,601
5,325
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
18
Kills
3
3
Deaths
18
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
4
2
0.5
W
6
1
11
11.5
W
Xbalanque
DeificInk23361
Xbalanque
7
1
9
11.5
L
1
7
2
0.29
L
Nemesis
Leviathan7w7
Nemesis
1
7
1
0.21
W
Sol
yu1kid
Sol
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,989
Damage
12,724
22,121
Taken
30,014
13,406
Mitigated
17,678
7,403
Healing
2,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,263
1,979
51
873
8,696
2,314
0
2,631
6,065
13,709
0
W
5,521
183
569
1,807
8,840
7,846
0
3,797
5,043
11,198
0
W
Xbalanque
DeificInk23361
Xbalanque
10,302
5,223
0
1,620
6,437
2,646
1,165
2,681
3,756
0
36,732
L
5,399
1,931
0
470
12,717
10,039
115
6,047
6,670
14,537
0
L
Nemesis
Leviathan7w7
Nemesis
3,062
857
0
637
8,601
5,325
0
4,051
4,550
0
5,231
W
Sol
yu1kid
Sol
8,166
4,102
0
3,407
6,844
2,914
1,416
3,472
3,372
24,841
2,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,288
Gold Earned
16,833
114
Minions Killed
36
5
Camps Cleared
2
473,338
Distance Traveled
380,045
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,813
727
17
2
1
130,096
1
W
Ares
7,929
991
5
1
1
176,291
1
W
Xbalanque
7,866
983
56
7
2
156,039
4
L
Atlas
5,636
705
17
2
0
144,923
0
L
Nemesis
5,384
673
2
0
1
105,026
1
W
Sol
7,493
937
53
7
2
141,008
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role