Player Matchup

Anubis
Anubis
KitsuneFujin
Anubis
Level 86
God Stats
21W - 23L
1,495 SR
Queue Stats
185W - 285L
1,370 Elo+
Party 2
Atlas
Atlas
Luchano37
Atlas
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 56L
1,383 Elo+
Party 2
Medusa
Medusa
beanboyswag
Medusa
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 17L
1,445 Elo+
Solo
Team Averages
Level 67
1,498 SR
1,399 Elo+

VS

Team Averages
Level 53
1,547 SR
1,294 Elo+
Cthulhu
Cthulhu
ImmortalWeaper
Cthulhu
Level 21
God Stats
10W - 16L
1,380 SR
Queue Stats
17W - 57L
1,139 Elo+
Party 1
Chang'e
Chang'e
N00bPanda
Chang'e
Level 80
God Stats
2W - 3L
1,670 SR
Queue Stats
223W - 303L
1,401 Elo+
Solo
Arachne
Arachne
amunguru
Arachne
Level 58
God Stats
6W - 4L
1,592 SR
Queue Stats
212W - 347L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
1 / 3 / 7
10,586
623
11,462
9,392
4,664
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Luchano37
Atlas
16
2 / 2 / 7
10,839
638
6,083
11,014
8,005
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
17
11 / 3 / 3
12,696
747
20,644
13,543
6,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
9,079
534
10,273
19,690
12,889
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
N00bPanda
Chang'e
14
0 / 2 / 7
9,720
572
5,226
9,805
2,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
amunguru
Arachne
15
7 / 8 / 1
11,406
671
9,101
16,607
4,405
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
14
Kills
8
8
Deaths
14
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Anubis
1
3
7
1.5
W
Atlas
Luchano37
Atlas
2
2
7
2.75
L
Chang'e
N00bPanda
Chang'e
0
2
7
1.75
L
Arachne
amunguru
Arachne
7
8
1
0.94
W
Medusa
11
3
3
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,189
Damage
24,600
33,949
Taken
46,102
19,017
Mitigated
19,783
11,217
Healing
6,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,273
239
250
0
19,690
12,889
73
4,089
15,140
28,812
0
W
Anubis
11,462
428
0
4,665
9,392
4,664
873
5,192
4,200
51,390
0
W
Atlas
Luchano37
Atlas
6,083
1,740
626
1,265
11,014
8,005
287
6,505
4,509
30,401
0
L
Chang'e
N00bPanda
Chang'e
5,226
680
746
2,839
9,805
2,489
45
5,328
4,197
28,257
0
L
Arachne
amunguru
Arachne
9,101
5,643
0
2,468
16,607
4,405
0
8,889
7,350
0
33,160
W
Medusa
20,644
9,315
0
4,661
13,543
6,348
1,248
4,742
8,801
24
72,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,121
Gold Earned
30,205
237
Minions Killed
151
10
Camps Cleared
6
829,167
Distance Traveled
845,765
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,079
534
23
1
0
286,946
0
W
Anubis
10,586
623
105
6
2
271,850
3
W
Atlas
10,839
638
48
3
3
242,042
0
L
Chang'e
9,720
572
66
4
0
279,107
0
L
Arachne
11,406
671
62
4
6
279,712
0
W
Medusa
12,696
747
84
5
5
315,275
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role