Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
AMAZING_HARLEYY
Jing Wei
Level 129
God Stats
3W - 5L
1,549 SR
Queue Stats
267W - 236L
1,531 Elo+
Party 1
Scylla
Scylla
DarkDevill
Scylla
Level 107
God Stats
0W - 1L
1,490 SR
Queue Stats
34W - 27L
1,541 Elo+
Party 2
Mercury
Mercury
IzaGodOfTheDeath
Mercury
Level 160
God Stats
1W - 3L
1,199 SR
Queue Stats
399W - 371L
1,500 Elo+
Party 1
Apollo
Apollo
Raduz
Apollo
Level 129
God Stats
0W - 2L
1,608 SR
Queue Stats
31W - 28L
1,556 Elo+
Party 2
Team Averages
Level 134
1,469 SR
1,526 Elo+

VS

Team Averages
Level 136
1,621 SR
1,513 Elo+
Horus
Horus
Czechu94
Horus
Level 153
God Stats
2W - 2L
1,302 SR
Queue Stats
395W - 396L
1,535 Elo+
Solo
Artemis
Artemis
OhhPraxzZ
Artemis
Level 140
God Stats
3W - 1L
1,698 SR
Queue Stats
89W - 105L
1,468 Elo+
Solo
Artio
Artio
Snakovitch
Artio
Level 151
God Stats
5W - 1L
1,617 SR
Queue Stats
436W - 426L
1,520 Elo+
Solo
Geb
Geb
Taozzi
Geb
Level 127
God Stats
5W - 0L
1,879 SR
Queue Stats
312W - 313L
1,508 Elo+
Solo
Skadi
Skadi
leanerbike1363
Skadi
Level 109
God Stats
2W - 0L
1,609 SR
Queue Stats
113W - 110L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
4 / 4 / 11
9,090
826
12,361
16,432
4,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jing Wei
14
1 / 6 / 4
8,141
740
8,781
15,000
4,190
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
DarkDevill
Scylla
15
5 / 5 / 8
8,736
794
12,128
11,559
3,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 6 / 7
8,203
746
3,924
12,891
3,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Apollo
Raduz
Apollo
16
6 / 7 / 8
9,491
863
17,610
17,212
6,319
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Czechu94
Horus
15
3 / 2 / 20
10,148
923
7,479
24,800
19,729
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
OhhPraxzZ
Artemis
17
6 / 3 / 10
10,327
939
14,700
7,653
4,043
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Artio
17
6 / 5 / 15
10,370
943
12,035
17,295
23,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Geb
Taozzi
Geb
16
1 / 4 / 22
9,207
837
10,294
19,505
21,747
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
12 / 4 / 11
10,995
1,000
23,679
11,654
5,701
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
106
18
Kills
28
28
Deaths
18
38
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
4
4
11
2.38
L
Jing Wei
1
6
4
0.5
W
Horus
Czechu94
Horus
3
2
20
6.5
L
Scylla
DarkDevill
Scylla
5
5
8
1.8
L
2
6
7
0.92
W
Artemis
OhhPraxzZ
Artemis
6
3
10
3.67
L
Apollo
Raduz
Apollo
6
7
8
1.43
W
Artio
6
5
15
2.7
W
Geb
Taozzi
Geb
1
4
22
3
W
12
4
11
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,804
Damage
68,187
73,094
Taken
80,907
22,227
Mitigated
74,378
28,905
Healing
35,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
12,361
602
8,668
7,120
16,432
4,763
0
4,634
11,672
20,155
0
L
Jing Wei
8,781
6,265
939
2,372
15,000
4,190
0
3,396
11,359
0
20,472
W
Horus
Czechu94
Horus
7,479
3,347
9,045
13,571
24,800
19,729
184
7,610
17,180
0
12,304
L
Scylla
DarkDevill
Scylla
12,128
1,575
434
1,328
11,559
3,079
0
2,842
8,647
17,647
0
L
3,924
2,373
867
1,178
12,891
3,876
0
3,974
8,640
0
9,567
W
Artemis
OhhPraxzZ
Artemis
14,700
5,757
411
826
7,653
4,043
3,500
2,283
5,370
0
24,018
L
Apollo
Raduz
Apollo
17,610
11,484
1,457
4,542
17,212
6,319
326
6,221
10,447
0
30,466
W
Artio
12,035
776
1,969
3,910
17,295
23,158
200
5,013
12,282
26,035
0
W
Geb
Taozzi
Geb
10,294
898
785
3,686
19,505
21,747
150
6,047
13,448
17,933
0
W
23,679
8,409
521
385
11,654
5,701
1,245
3,496
8,138
0
41,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,661
Gold Earned
51,047
86
Minions Killed
97
0
Camps Cleared
0
827,695
Distance Traveled
1,037,743
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,090
826
19
2
0
184,381
2
L
Jing Wei
8,141
740
25
2
0
162,321
1
W
Horus
10,148
923
7
1
0
246,725
0
L
Scylla
8,736
794
5
0
0
127,442
0
L
Mercury
8,203
746
10
1
0
192,596
0
W
Artemis
10,327
939
20
2
0
170,473
0
L
Apollo
9,491
863
27
2
0
160,955
1
W
Artio
10,370
943
30
3
0
218,431
1
W
Geb
9,207
837
10
1
0
209,158
0
W
Skadi
10,995
1,000
30
3
0
192,956
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role