Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ANAKONDAKILL
Hercules
Level 140
God Stats
12W - 13L
1,501 SR
Queue Stats
406W - 447L
1,343 Elo+
Solo
Heimdallr
Heimdallr
Alles-Halal
Heimdallr
Level 76
God Stats
1W - 1L
1,337 SR
Queue Stats
52W - 85L
1,277 Elo+
Solo
Chaac
Chaac
Drsum123
Chaac
Level 48
God Stats
3W - 0L
1,500 SR
Queue Stats
114W - 124L
1,324 Elo+
Solo
Fenrir
Fenrir
GammaRadion
Fenrir
Level 49
God Stats
6W - 0L
1,891 SR
Queue Stats
133W - 108L
1,480 Elo+
Solo
Team Averages
Level 87
1,546 SR
1,385 Elo+

VS

Team Averages
Level 80
1,481 SR
1,346 Elo+
Geb
Geb
 
Geb
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
BrazenBite
Mercury
Level 80
God Stats
13W - 4L
1,635 SR
Queue Stats
333W - 377L
1,329 Elo+
Solo
Baron Samedi
Baron Samedi
bryxanPS
Baron Samedi
Level 114
God Stats
4W - 11L
1,481 SR
Queue Stats
49W - 72L
1,328 Elo+
Solo
Cernunnos
Cernunnos
urfaveetwink
Cernunnos
Level 44
God Stats
0W - 1L
1,476 SR
Queue Stats
37W - 52L
1,361 Elo+
Solo
Thor
Thor
xIGR0Kx
Thor
Level 36
God Stats
28W - 45L
1,312 SR
Queue Stats
30W - 49L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
2 / 0 / 6
6,907
531
6,892
4,651
1,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hercules
ANAKONDAKILL
Hercules
9
3 / 0 / 10
6,692
515
4,865
12,429
5,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
Alles-Halal
Heimdallr
10
7 / 1 / 9
7,060
543
11,687
8,282
2,583
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Drsum123
Chaac
11
3 / 0 / 5
6,796
523
4,685
6,908
4,469
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
10
4 / 3 / 4
6,583
506
5,272
8,781
2,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
6
0 / 6 / 1
5,058
389
2,580
14,162
5,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
BrazenBite
Mercury
9
1 / 1 / 0
5,717
440
3,112
6,310
1,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
bryxanPS
Baron Samedi
11
0 / 3 / 0
6,071
467
5,255
8,189
3,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
urfaveetwink
Cernunnos
9
2 / 6 / 0
6,188
476
6,575
9,997
2,475
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
xIGR0Kx
Thor
8
1 / 4 / 1
5,498
423
6,264
8,043
2,144
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
6
19
Kills
4
4
Deaths
20
34
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
6
5
L
Geb
 
Geb
0
6
1
0.08
W
Hercules
ANAKONDAKILL
Hercules
3
0
10
8
W
Heimdallr
Alles-Halal
Heimdallr
7
1
9
11.5
L
Mercury
BrazenBite
Mercury
1
1
0
1
W
Chaac
Drsum123
Chaac
3
0
5
5.5
W
Fenrir
4
3
4
2
L
Baron Samedi
bryxanPS
Baron Samedi
0
3
0
0
L
Cernunnos
urfaveetwink
Cernunnos
2
6
0
0.33
L
Thor
xIGR0Kx
Thor
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,401
Damage
23,786
41,051
Taken
46,701
16,937
Mitigated
15,478
18,397
Healing
11,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,892
3,447
0
375
4,651
1,405
601
1,745
2,906
45,387
0
L
Geb
 
Geb
2,580
626
142
2,843
14,162
5,869
69
2,105
11,951
9,520
0
W
Hercules
ANAKONDAKILL
Hercules
4,865
1,768
0
6,778
12,429
5,564
0
2,300
10,129
0
12,938
W
Heimdallr
Alles-Halal
Heimdallr
11,687
5,961
261
5,058
8,282
2,583
115
1,762
6,520
0
29,759
L
Mercury
BrazenBite
Mercury
3,112
1,170
0
645
6,310
1,917
0
1,683
4,591
0
24,996
W
Chaac
Drsum123
Chaac
4,685
633
0
2,405
6,908
4,469
416
929
5,979
5,040
21,158
W
Fenrir
5,272
587
0
3,520
8,781
2,916
0
1,099
7,682
0
30,867
L
Baron Samedi
bryxanPS
Baron Samedi
5,255
37
745
3,589
8,189
3,073
132
1,820
6,345
45,557
0
L
Cernunnos
urfaveetwink
Cernunnos
6,575
2,967
0
1,522
9,997
2,475
1,055
305
9,680
0
36,565
L
Thor
xIGR0Kx
Thor
6,264
2,165
0
1,636
8,043
2,144
0
1,926
6,017
0
17,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,038
Gold Earned
28,532
239
Minions Killed
249
0
Camps Cleared
0
1,234,330
Distance Traveled
1,215,152
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,907
531
78
6
0
232,376
3
L
Geb
5,058
389
10
1
0
252,443
0
W
Hercules
6,692
515
15
1
0
263,335
6
W
Heimdallr
7,060
543
40
3
0
226,480
0
L
Mercury
5,717
440
59
5
0
284,527
0
W
Chaac
6,796
523
45
3
0
273,724
1
W
Fenrir
6,583
506
61
5
0
238,415
4
L
Baron Samedi
6,071
467
72
6
0
218,839
3
L
Cernunnos
6,188
476
73
6
0
256,540
1
L
Thor
5,498
423
35
3
0
202,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role