Player Matchup

Medusa
Medusa
Marc0laa
Medusa
Level 95
God Stats
2W - 0L
1,433 SR
Queue Stats
8W - 7L
1,405 Elo+
Solo
Nu Wa
Nu Wa
SrBobson
Nu Wa
Level 135
God Stats
2W - 0L
1,749 SR
Queue Stats
14W - 15L
1,480 Elo+
Party 2
Athena
Athena
TheDiiamondKiing
Athena
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 196L
1,396 Elo+
Party 2
Team Averages
Level 121
1,561 SR
1,427 Elo+

VS

Team Averages
Level 74
1,309 SR
1,359 Elo+
Baron Samedi
Baron Samedi
Dallas19
Baron Samedi
Level 133
God Stats
2W - 1L
1,629 SR
Queue Stats
216W - 176L
1,599 Elo+
Solo
Mulan
Mulan
Eduardo_012872
Mulan
Level 47
God Stats
2W - 2L
1,304 SR
Queue Stats
196W - 363L
1,289 Elo+
Party 1
Bakasura
Bakasura
will_nunes_86
Bakasura
Level 41
God Stats
0W - 6L
993 SR
Queue Stats
58W - 207L
1,189 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Marc0laa
Medusa
15
5 / 2 / 8
10,324
737
13,711
11,357
4,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
SrBobson
Nu Wa
14
5 / 4 / 8
9,987
713
14,344
9,986
3,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 0 / 9
10,116
723
10,530
17,351
12,988
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dallas19
Baron Samedi
14
2 / 2 / 4
9,104
650
19,295
14,355
5,837
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
2 / 7 / 3
8,416
601
7,682
17,138
7,870
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Bakasura
will_nunes_86
Bakasura
11
2 / 6 / 2
8,702
622
5,820
13,766
4,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
15
Kills
6
6
Deaths
15
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Dallas19
Baron Samedi
2
2
4
2
L
2
7
3
0.5
W
Medusa
Marc0laa
Medusa
5
2
8
4.5
W
Nu Wa
SrBobson
Nu Wa
5
4
8
2.25
W
5
0
9
9.5
L
Bakasura
will_nunes_86
Bakasura
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,585
Damage
32,797
38,694
Taken
45,259
21,258
Mitigated
18,244
13,020
Healing
12,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Dallas19
Baron Samedi
19,295
1,343
2,335
7,428
14,355
5,837
120
9,092
5,263
59,569
0
L
7,682
409
263
1,248
17,138
7,870
178
9,469
7,669
3,311
14,614
W
Medusa
Marc0laa
Medusa
13,711
5,819
395
4,774
11,357
4,549
1,211
6,237
4,991
0
51,354
W
Nu Wa
SrBobson
Nu Wa
14,344
4,585
0
186
9,986
3,721
1,040
7,608
2,343
46,340
0
W
10,530
2,682
0
7,665
17,351
12,988
28
6,923
10,148
27,214
0
L
Bakasura
will_nunes_86
Bakasura
5,820
4,147
0
1,597
13,766
4,537
369
7,130
6,636
0
14,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,427
Gold Earned
26,222
178
Minions Killed
149
8
Camps Cleared
4
800,354
Distance Traveled
756,218
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,104
650
84
6
2
260,128
4
L
Mulan
8,416
601
22
2
0
231,270
0
W
Medusa
10,324
737
86
6
4
279,290
5
W
Nu Wa
9,987
713
52
4
4
221,103
0
W
Athena
10,116
723
40
3
0
299,961
1
L
Bakasura
8,702
622
43
3
2
264,820
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role