Player Matchup

Ymir
Ymir
CiocanDur
Ymir
Level 24
God Stats
1W - 1L
1,305 SR
Queue Stats
28W - 21L
1,504 Elo+
Party 1
Olorun
Olorun
eusdavid
Olorun
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,453 Elo+
Party 1
Fenrir
Fenrir
ΩNεshΩ
Fenrir
Level 155
God Stats
1W - 0L
1,218 SR
Queue Stats
56W - 49L
1,585 Elo+
Party 1
Team Averages
Level 65
1,341 SR
1,514 Elo+

VS

Team Averages
Level 81
1,487 SR
1,452 Elo+
Anubis
Anubis
BELLCRANEL5
Anubis
Level 100
God Stats
2W - 5L
1,511 SR
Queue Stats
84W - 110L
1,427 Elo+
Solo
Medusa
Medusa
Biosins
Medusa
Level 24
God Stats
27W - 27L
1,452 SR
Queue Stats
70W - 53L
1,418 Elo+
Party 2
Amaterasu
Amaterasu
Iussum
Amaterasu
Level 120
God Stats
31W - 15L
1,500 SR
Queue Stats
182W - 113L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
4 / 3 / 11
11,303
665
11,686
14,478
4,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
eusdavid
Olorun
16
5 / 3 / 9
11,787
693
11,795
11,289
4,066
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
ΩNεshΩ
Fenrir
16
8 / 5 / 8
12,218
719
14,245
14,556
13,638
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
4 / 8 / 5
10,896
641
8,714
14,503
7,317
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Biosins
Medusa
14
2 / 5 / 6
10,340
608
14,531
12,342
4,460
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Iussum
Amaterasu
14
4 / 4 / 6
11,482
675
7,792
20,487
17,186
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
27
17
Kills
10
11
Deaths
17
28
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anubis
4
8
5
0.81
L
Medusa
Biosins
Medusa
2
5
6
1
W
Ymir
4
3
11
3.17
L
Amaterasu
Iussum
Amaterasu
4
4
6
1.75
W
Olorun
eusdavid
Olorun
5
3
9
3.17
W
Fenrir
ΩNεshΩ
Fenrir
8
5
8
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,726
Damage
31,037
40,323
Taken
47,332
22,607
Mitigated
28,963
10,092
Healing
7,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
8,714
355
0
3,708
14,503
7,317
0
6,440
7,849
36,794
0
L
Medusa
Biosins
Medusa
14,531
5,381
0
1,198
12,342
4,460
378
4,518
7,658
0
52,697
W
Ymir
11,686
798
117
1,037
14,478
4,903
0
5,691
8,787
29,217
0
L
Amaterasu
Iussum
Amaterasu
7,792
2,365
375
2,583
20,487
17,186
0
12,330
7,833
0
18,394
W
Olorun
eusdavid
Olorun
11,795
7,013
1,234
4,876
11,289
4,066
2,757
858
10,431
47,805
0
W
Fenrir
ΩNεshΩ
Fenrir
14,245
5,061
0
2,828
14,556
13,638
0
2,745
11,811
515
35,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,308
Gold Earned
32,718
159
Minions Killed
162
6
Camps Cleared
8
898,759
Distance Traveled
883,969
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,896
641
46
3
3
236,981
5
L
Medusa
10,340
608
95
6
5
324,072
5
W
Ymir
11,303
665
53
3
1
281,547
6
L
Amaterasu
11,482
675
21
1
0
322,916
4
W
Olorun
11,787
693
74
4
1
289,131
0
W
Fenrir
12,218
719
32
2
4
328,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role