Player Matchup

Chiron
Chiron
AIIForGloryx
Chiron
Level 38
God Stats
9W - 11L
1,379 SR
Queue Stats
73W - 84L
1,355 Elo+
Solo
Zeus
Zeus
Ali_Uzumaki078
Zeus
Level 46
God Stats
3W - 4L
1,355 SR
Queue Stats
39W - 39L
1,391 Elo+
Party 1
Vamana
Vamana
abdgamespro12
Vamana
Level 65
God Stats
2W - 4L
1,332 SR
Queue Stats
58W - 62L
1,429 Elo+
Party 1
Team Averages
Level 50
1,355 SR
1,392 Elo+

VS

Team Averages
Level 80
1,435 SR
1,397 Elo+
Bacchus
Bacchus
BuddyGeek
Bacchus
Level 91
God Stats
8W - 4L
1,432 SR
Queue Stats
24W - 26L
1,350 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Ephavyy
Ah Muzen Cab
Level 115
God Stats
8W - 5L
1,354 SR
Queue Stats
59W - 87L
1,318 Elo+
Party 2
Freya
Freya
PerkyJacksxn
Freya
Level 34
God Stats
17W - 14L
1,518 SR
Queue Stats
35W - 26L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
16
6 / 5 / 3
12,328
649
12,471
14,195
5,392
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 7 / 5
11,360
598
10,812
13,244
4,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 1 / 7
10,656
561
10,696
23,592
28,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BuddyGeek
Bacchus
16
1 / 0 / 12
12,705
669
8,912
18,859
30,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
Ephavyy
Ah Muzen Cab
17
5 / 3 / 6
12,375
651
16,048
15,513
8,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
7 / 7 / 5
12,940
681
19,711
19,812
7,990
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
36
10
Kills
13
13
Deaths
10
15
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chiron
6
5
3
1.5
L
3
7
5
0.79
W
Bacchus
BuddyGeek
Bacchus
1
0
12
7
W
Ah Muzen Cab
Ephavyy
Ah Muzen Cab
5
3
6
2.67
W
7
7
5
1.36
L
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,979
Damage
44,671
51,031
Taken
54,184
38,676
Mitigated
46,755
13,544
Healing
20,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
12,471
4,200
591
3,642
14,195
5,392
454
8,939
5,256
0
49,386
L
10,812
1,234
0
1,536
13,244
4,941
498
7,490
5,754
36,680
0
W
Bacchus
BuddyGeek
Bacchus
8,912
693
715
5,396
18,859
30,328
0
3,392
15,182
21,675
0
W
Ah Muzen Cab
Ephavyy
Ah Muzen Cab
16,048
5,840
0
5,340
15,513
8,437
1,501
2,587
12,706
0
70,087
W
19,711
5,734
1,138
8,015
19,812
7,990
1,005
4,610
13,415
65,403
0
L
10,696
3,838
179
7,596
23,592
28,343
381
13,068
10,524
0
30,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,344
Gold Earned
38,020
219
Minions Killed
206
5
Camps Cleared
12
1,009,643
Distance Traveled
1,063,923
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
12,328
649
99
5
2
324,066
3
L
Zeus
11,360
598
73
4
2
290,644
1
W
Bacchus
12,705
669
26
1
2
377,270
2
W
Ah Muzen Cab
12,375
651
102
5
6
364,879
3
W
Freya
12,940
681
78
4
4
321,774
3
L
Vamana
10,656
561
47
2
1
394,933
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role