Player Matchup

Ao Kuang
Ao Kuang
Mrloek69
Ao Kuang
Level 83
God Stats
77W - 48L
1,590 SR
Queue Stats
178W - 136L
1,512 Elo+
Solo
Chronos
Chronos
Voke_Arrow171
Chronos
Level 84
God Stats
4W - 0L
1,900 SR
Queue Stats
438W - 465L
1,516 Elo+
Solo
Hou Yi
Hou Yi
XD_LiamAN
Hou Yi
Level 60
God Stats
3W - 3L
1,486 SR
Queue Stats
136W - 163L
1,379 Elo+
Solo
Geb
Geb
i_Smoke_hookah
Geb
Level 68
God Stats
26W - 31L
1,421 SR
Queue Stats
138W - 170L
1,337 Elo+
Solo
Loki
Loki
oLagrove
Loki
Level 124
God Stats
23W - 24L
1,440 SR
Queue Stats
258W - 286L
1,330 Elo+
Solo
Team Averages
Level 84
1,568 SR
1,415 Elo+

VS

Team Averages
Level 64
1,525 SR
1,397 Elo+
Ne Zha
Ne Zha
Alex_Agudo14
Ne Zha
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 122L
1,323 Elo+
Solo
Achilles
Achilles
BigPlim-_-
Achilles
Level 80
God Stats
7W - 4L
1,662 SR
Queue Stats
132W - 129L
1,466 Elo+
Solo
Sylvanus
Sylvanus
Ethical_taser
Sylvanus
Level 62
God Stats
4W - 7L
1,445 SR
Queue Stats
60W - 84L
1,362 Elo+
Solo
Zhong Kui
Zhong Kui
GardUps
Zhong Kui
Level 69
God Stats
2W - 4L
1,414 SR
Queue Stats
203W - 208L
1,501 Elo+
Solo
Izanami
Izanami
ionito97
Izanami
Level 69
God Stats
6W - 6L
1,604 SR
Queue Stats
147W - 169L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Mrloek69
Ao Kuang
20
14 / 3 / 1
15,778
657
17,328
22,815
10,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos
20
3 / 2 / 15
14,220
593
18,303
17,658
7,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
XD_LiamAN
Hou Yi
17
3 / 3 / 8
12,165
507
11,594
16,535
5,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 3 / 13
12,992
541
11,852
23,559
27,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
20
6 / 1 / 6
14,356
598
16,465
20,148
10,256
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
18
3 / 11 / 4
11,194
466
12,159
23,767
9,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
BigPlim-_-
Achilles
14
0 / 2 / 1
8,897
371
11,269
18,911
16,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
Ethical_taser
Sylvanus
17
2 / 6 / 5
11,038
460
11,229
16,261
17,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Zhong Kui
GardUps
Zhong Kui
17
2 / 7 / 1
10,755
448
14,580
20,362
14,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
ionito97
Izanami
19
3 / 6 / 5
12,400
517
15,917
23,149
8,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
26
32
Kills
10
12
Deaths
32
43
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
3
11
4
0.45
L
Achilles
BigPlim-_-
Achilles
0
2
1
0.25
L
Sylvanus
Ethical_taser
Sylvanus
2
6
5
0.75
L
Zhong Kui
GardUps
Zhong Kui
2
7
1
0.36
W
Ao Kuang
Mrloek69
Ao Kuang
14
3
1
4.83
W
Chronos
3
2
15
5.25
W
Hou Yi
XD_LiamAN
Hou Yi
3
3
8
2.33
W
6
3
13
4.17
L
Izanami
ionito97
Izanami
3
6
5
0.92
W
Loki
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,542
Damage
65,154
100,715
Taken
102,450
60,881
Mitigated
65,277
39,582
Healing
30,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
12,159
4,548
0
6,583
23,767
9,006
0
10,122
13,409
0
64,791
L
Achilles
BigPlim-_-
Achilles
11,269
1,659
0
5,845
18,911
16,168
746
5,101
12,487
4,787
41,282
L
Sylvanus
Ethical_taser
Sylvanus
11,229
3,463
896
3,635
16,261
17,176
0
8,601
7,612
50,360
16,390
L
Zhong Kui
GardUps
Zhong Kui
14,580
1,856
115
6,621
20,362
14,364
132
12,958
7,254
66,222
3,790
W
Ao Kuang
Mrloek69
Ao Kuang
17,328
4,659
0
11,819
22,815
10,854
2,954
6,072
16,698
110,101
15,192
W
Chronos
18,303
5,440
0
6,570
17,658
7,283
5,597
8,746
8,781
120,841
0
W
Hou Yi
XD_LiamAN
Hou Yi
11,594
3,281
0
4,986
16,535
5,384
2,306
6,132
10,320
0
76,725
W
11,852
1,214
0
8,181
23,559
27,104
1,214
7,754
15,678
31,997
0
L
Izanami
ionito97
Izanami
15,917
10,381
284
6,418
23,149
8,563
377
10,308
12,532
0
111,009
W
Loki
16,465
3,068
0
8,026
20,148
10,256
4,571
2,558
16,658
0
91,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,511
Gold Earned
54,284
655
Minions Killed
571
0
Camps Cleared
0
2,221,763
Distance Traveled
1,880,531
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,194
466
97
4
0
410,774
0
L
Achilles
8,897
371
80
3
0
416,811
3
L
Sylvanus
11,038
460
102
4
0
312,730
6
L
Zhong Kui
10,755
448
128
5
0
361,256
6
W
Ao Kuang
15,778
657
175
7
0
444,231
2
W
Chronos
14,220
593
175
7
0
449,161
2
W
Hou Yi
12,165
507
127
5
0
439,585
4
W
Geb
12,992
541
24
1
0
449,080
1
L
Izanami
12,400
517
164
7
0
378,960
6
W
Loki
14,356
598
154
6
0
439,706
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role