Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
MysterioGalaxy
Ymir
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 8L
962 Elo+
Party 1
Charybdis
Charybdis
Polka078
Charybdis
Level 103
God Stats
41W - 57L
1,403 SR
Queue Stats
356W - 379L
1,435 Elo+
Party 1
Agni
Agni
familia-barros-
Agni
Level 160
God Stats
7W - 4L
1,620 SR
Queue Stats
140W - 171L
1,429 Elo+
Solo
Izanami
Izanami
jaje2018
Izanami
Level 32
God Stats
12W - 25L
1,349 SR
Queue Stats
72W - 116L
1,270 Elo+
Party 1
Team Averages
Level 76
1,475 SR
1,319 Elo+

VS

Team Averages
Level 55
1,406 SR
1,331 Elo+
Sylvanus
Sylvanus
CaptainHD99
Sylvanus
Level 85
God Stats
4W - 2L
1,412 SR
Queue Stats
206W - 223L
1,425 Elo+
Solo
Bastet
Bastet
aitorga400
Bastet
Level 40
God Stats
9W - 11L
1,328 SR
Queue Stats
18W - 35L
1,267 Elo+
Party 2
Bellona
Bellona
asierneuer
Bellona
Level 48
God Stats
13W - 13L
1,412 SR
Queue Stats
29W - 43L
1,305 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
rekristiano
Morgan Le Fay
Level 46
God Stats
18W - 13L
1,509 SR
Queue Stats
28W - 35L
1,346 Elo+
Party 2
Medusa
Medusa
xabinzi
Medusa
Level 58
God Stats
25W - 32L
1,372 SR
Queue Stats
38W - 55L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
5 / 4 / 4
9,014
429
7,726
13,584
4,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 5 / 1
6,933
330
2,523
12,126
9,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
Polka078
Charybdis
15
5 / 6 / 2
9,470
451
16,792
15,953
5,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 3 / 2
9,238
440
6,654
9,729
3,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
jaje2018
Izanami
12
0 / 4 / 2
8,063
384
3,924
10,039
3,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CaptainHD99
Sylvanus
16
1 / 2 / 9
9,926
473
5,014
11,930
5,273
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bastet
aitorga400
Bastet
17
8 / 0 / 10
10,265
489
10,231
9,662
3,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bellona
asierneuer
Bellona
15
4 / 1 / 11
9,580
456
10,529
11,281
5,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
rekristiano
Morgan Le Fay
16
4 / 4 / 11
9,852
469
14,175
11,194
3,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
xabinzi
Medusa
16
5 / 4 / 4
10,356
493
6,166
12,990
4,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
67
11
Kills
22
22
Deaths
11
11
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
4
4
1.75
W
Sylvanus
CaptainHD99
Sylvanus
1
2
9
2.75
L
0
5
1
0.1
L
Charybdis
Polka078
Charybdis
5
6
2
1
W
Bastet
aitorga400
Bastet
8
0
10
13
W
Bellona
asierneuer
Bellona
4
1
11
9.5
L
1
3
2
0.67
L
Izanami
jaje2018
Izanami
0
4
2
0.25
W
Morgan Le Fay
rekristiano
Morgan Le Fay
4
4
11
2.38
W
Medusa
xabinzi
Medusa
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,619
Damage
46,115
61,431
Taken
57,057
27,055
Mitigated
21,857
12,258
Healing
19,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,726
1,162
0
4,040
13,584
4,374
0
4,473
8,881
0
32,255
W
Sylvanus
CaptainHD99
Sylvanus
5,014
1,577
1,032
2,895
11,930
5,273
1,713
1,054
10,876
60,902
0
L
2,523
133
0
575
12,126
9,861
0
4,039
7,925
5,397
0
L
Charybdis
Polka078
Charybdis
16,792
6,175
0
4,629
15,953
5,611
1,162
4,835
10,824
0
60,899
W
Bastet
aitorga400
Bastet
10,231
3,548
0
4,601
9,662
3,356
791
1,551
8,111
0
53,818
W
Bellona
asierneuer
Bellona
10,529
1,183
0
3,260
11,281
5,412
341
2,024
9,257
0
54,669
L
6,654
680
0
2,396
9,729
3,591
294
566
9,163
51,310
5,291
L
Izanami
jaje2018
Izanami
3,924
2,550
0
618
10,039
3,618
848
4,458
5,449
0
46,953
W
Morgan Le Fay
rekristiano
Morgan Le Fay
14,175
574
480
3,544
11,194
3,497
189
752
10,442
62,745
0
W
Medusa
xabinzi
Medusa
6,166
1,285
0
3,839
12,990
4,319
1,478
3,580
9,410
0
59,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,718
Gold Earned
49,979
390
Minions Killed
503
0
Camps Cleared
0
1,772,640
Distance Traveled
1,987,084
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,014
429
57
3
0
437,169
2
W
Sylvanus
9,926
473
101
5
0
366,563
6
L
Ymir
6,933
330
10
0
0
318,741
2
L
Charybdis
9,470
451
96
5
0
371,725
7
W
Bastet
10,265
489
71
3
0
448,428
0
W
Bellona
9,580
456
106
5
0
450,682
0
L
Agni
9,238
440
111
5
0
284,214
5
L
Izanami
8,063
384
116
6
0
360,791
0
W
Morgan Le Fay
9,852
469
119
6
0
361,249
3
W
Medusa
10,356
493
106
5
0
360,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role