Player Matchup

Sol
Sol
BobVingador
Sol
Level 41
God Stats
2W - 0L
1,507 SR
Queue Stats
21W - 20L
1,431 Elo+
Solo
Chaac
Chaac
Toxic Fartss
Chaac
Level 133
God Stats
23W - 10L
1,662 SR
Queue Stats
474W - 518L
1,409 Elo+
Solo
Cthulhu
Cthulhu
Xx_WickedGirl_xX
Cthulhu
Level 126
God Stats
2W - 0L
1,069 SR
Queue Stats
137W - 144L
1,467 Elo+
Solo
Tsukuyomi
Tsukuyomi
bwyann
Tsukuyomi
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 42L
1,482 Elo+
Party 1
Set
Set
dnomder
Set
Level 140
God Stats
7W - 1L
1,683 SR
Queue Stats
60W - 45L
1,569 Elo+
Party 1
Team Averages
Level 109
1,484 SR
1,472 Elo+

VS

Team Averages
Level 108
1,565 SR
1,548 Elo+
Ullr
Ullr
 
Ullr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Lebowwskii
Scylla
Level 84
God Stats
0W - 1L
1,543 SR
Queue Stats
16W - 20L
1,513 Elo+
Party 2
Artio
Artio
RedHammer_TTV
Artio
Level 89
God Stats
1W - 1L
1,365 SR
Queue Stats
79W - 70L
1,487 Elo+
Party 2
Sun Wukong
Sun Wukong
TheRealPenith
Sun Wukong
Level 107
God Stats
1W - 1L
1,634 SR
Queue Stats
102W - 94L
1,603 Elo+
Party 2
Mercury
Mercury
XxMacmanxX
Mercury
Level 157
God Stats
0W - 1L
1,781 SR
Queue Stats
61W - 36L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 8
9,592
738
7,713
10,490
3,400
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
7 / 3 / 19
11,503
885
19,586
14,708
12,613
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
5 / 4 / 14
10,866
836
15,090
19,604
18,213
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
bwyann
Tsukuyomi
17
4 / 6 / 15
10,645
819
20,848
18,311
9,337
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Set
19
13 / 4 / 12
12,432
956
25,188
18,660
15,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
19
10 / 5 / 7
11,092
853
12,991
14,344
6,373
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Lebowwskii
Scylla
14
2 / 10 / 8
8,551
658
8,582
15,202
4,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
3 / 6 / 13
10,269
790
13,566
28,533
30,165
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
TheRealPenith
Sun Wukong
18
4 / 4 / 12
10,129
779
17,879
23,456
19,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mercury
XxMacmanxX
Mercury
13
3 / 9 / 12
8,841
680
8,671
13,844
5,250
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
74
34
Kills
22
22
Deaths
34
68
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
10
5
7
2.7
W
5
5
8
1.8
L
Scylla
Lebowwskii
Scylla
2
10
8
0.6
L
3
6
13
1.58
L
Sun Wukong
TheRealPenith
Sun Wukong
4
4
12
2.5
W
7
3
19
5.5
L
Mercury
XxMacmanxX
Mercury
3
9
12
1
W
5
4
14
3
W
Tsukuyomi
bwyann
Tsukuyomi
4
6
15
1.92
W
Set
13
4
12
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,425
Damage
61,689
81,773
Taken
95,379
59,416
Mitigated
65,804
33,700
Healing
40,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
12,991
5,303
4,377
2,489
14,344
6,373
1,611
3,152
10,878
0
24,584
W
7,713
2,886
1,151
2,817
10,490
3,400
2,582
2,750
7,610
16,210
0
L
Scylla
Lebowwskii
Scylla
8,582
379
1,773
2,401
15,202
4,663
0
1,865
12,886
17,775
0
L
13,566
838
4,683
9,666
28,533
30,165
0
6,698
21,418
28,811
0
L
Sun Wukong
TheRealPenith
Sun Wukong
17,879
3,869
1,869
10,248
23,456
19,353
0
7,019
16,217
0
32,649
W
19,586
956
1,186
6,918
14,708
12,613
649
4,708
9,325
0
40,280
L
Mercury
XxMacmanxX
Mercury
8,671
3,584
1,225
1,442
13,844
5,250
0
4,069
9,654
0
13,642
W
15,090
633
2,355
6,134
19,604
18,213
176
4,008
15,081
27,563
0
W
Tsukuyomi
bwyann
Tsukuyomi
20,848
4,228
827
3,076
18,311
9,337
336
4,157
13,705
0
36,614
W
Set
25,188
8,297
1,656
7,580
18,660
15,853
810
5,738
12,311
0
33,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,038
Gold Earned
48,882
131
Minions Killed
111
0
Camps Cleared
0
1,256,560
Distance Traveled
1,213,477
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,092
853
18
1
0
247,473
0
W
Sol
9,592
738
14
1
0
239,906
2
L
Scylla
8,551
658
21
2
0
222,149
0
L
Artio
10,269
790
26
2
0
245,098
0
L
Sun Wukong
10,129
779
40
3
0
253,551
0
W
Chaac
11,503
885
36
3
0
261,960
0
L
Mercury
8,841
680
6
0
0
245,206
0
W
Cthulhu
10,866
836
35
3
0
264,569
1
W
Tsukuyomi
10,645
819
28
2
0
254,099
0
W
Set
12,432
956
18
1
0
236,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role