Player Matchup

Heimdallr
Heimdallr
ImTheHeroMan
Heimdallr
Level 107
God Stats
1W - 0L
1,165 SR
Queue Stats
24W - 20L
1,476 Elo+
Party 1
Terra
Terra
Silenttrinity26
Terra
Level 146
God Stats
2W - 6L
1,233 SR
Queue Stats
607W - 630L
1,530 Elo+
Solo
Zhong Kui
Zhong Kui
TC Celtics 7
Zhong Kui
Level 101
God Stats
2W - 1L
1,510 SR
Queue Stats
204W - 160L
1,544 Elo+
Party 1
Chiron
Chiron
l COMAT0SE l
Chiron
Level 120
God Stats
5W - 1L
1,629 SR
Queue Stats
163W - 117L
1,538 Elo+
Party 1
Jormungandr
Jormungandr
yormita
Jormungandr
Level 108
God Stats
6W - 1L
1,843 SR
Queue Stats
148W - 169L
1,435 Elo+
Solo
Team Averages
Level 116
1,476 SR
1,505 Elo+

VS

Team Averages
Level 125
1,361 SR
1,474 Elo+
The Morrigan
The Morrigan
Band1co0t972
The Morrigan
Level 122
God Stats
0W - 2L
1,093 SR
Queue Stats
15W - 13L
1,488 Elo+
Party 2
Chang'e
Chang'e
LeGrandNoub971
Chang'e
Level 124
God Stats
0W - 1L
1,477 SR
Queue Stats
44W - 49L
1,406 Elo+
Party 2
Ares
Ares
b1u3BeRi YuMYuM
Ares
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 58L
1,451 Elo+
Solo
Cernunnos
Cernunnos
dropma
Cernunnos
Level 132
God Stats
4W - 14L
1,270 SR
Queue Stats
372W - 357L
1,508 Elo+
Solo
Fafnir
Fafnir
iitzWubbz
Fafnir
Level 144
God Stats
0W - 3L
1,463 SR
Queue Stats
87W - 92L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ImTheHeroMan
Heimdallr
17
5 / 5 / 12
10,760
897
15,476
15,745
9,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

16
2 / 3 / 13
10,307
859
4,123
16,047
18,944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
TC Celtics 7
Zhong Kui
17
6 / 5 / 10
10,111
843
16,338
12,701
10,866
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
20
12 / 1 / 12
11,605
967
16,701
13,880
7,156
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
yormita
Jormungandr
15
1 / 4 / 16
9,291
774
8,130
14,389
15,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Band1co0t972
The Morrigan
15
3 / 6 / 8
8,814
735
8,611
11,784
5,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 5 / 14
8,765
730
11,630
12,863
9,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
8 / 6 / 9
10,256
855
11,410
19,179
22,777
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
dropma
Cernunnos
17
4 / 5 / 12
9,780
815
19,728
11,956
5,585
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
iitzWubbz
Fafnir
14
2 / 4 / 10
9,031
753
5,744
13,027
17,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
71
26
Kills
18
18
Deaths
26
63
Assists
53
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Band1co0t972
The Morrigan
3
6
8
1.17
W
Heimdallr
ImTheHeroMan
Heimdallr
5
5
12
2.2
L
1
5
14
1.6
W
2
3
13
2.83
W
Zhong Kui
TC Celtics 7
Zhong Kui
6
5
10
2.2
L
8
6
9
2.08
L
Cernunnos
dropma
Cernunnos
4
5
12
2
L
Fafnir
iitzWubbz
Fafnir
2
4
10
1.75
W
Chiron
12
1
12
18
W
Jormungandr
yormita
Jormungandr
1
4
16
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,768
Damage
57,123
72,762
Taken
68,809
61,678
Mitigated
61,733
31,893
Healing
17,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Band1co0t972
The Morrigan
8,611
617
130
1,698
11,784
5,788
234
5,139
6,645
22,206
0
W
Heimdallr
ImTheHeroMan
Heimdallr
15,476
6,977
1,486
1,679
15,745
9,100
892
7,962
7,783
0
34,339
L
11,630
630
3,603
2,992
12,863
9,819
237
6,728
6,135
24,229
0
W
4,123
611
9,112
4,593
16,047
18,944
824
8,681
7,366
10,108
0
W
Zhong Kui
TC Celtics 7
Zhong Kui
16,338
808
1,739
1,891
12,701
10,866
784
8,315
4,386
21,898
0
L
11,410
448
467
1,650
19,179
22,777
209
9,142
10,037
15,027
0
L
Cernunnos
dropma
Cernunnos
19,728
8,004
1,302
2,382
11,956
5,585
856
2,856
9,100
0
39,111
L
Fafnir
iitzWubbz
Fafnir
5,744
1,909
850
2,351
13,027
17,764
0
4,726
8,301
8,991
0
W
Chiron
16,701
6,120
2,517
6,283
13,880
7,156
2,410
8,173
5,707
0
49,687
W
Jormungandr
yormita
Jormungandr
8,130
1,796
1,007
1,586
14,389
15,612
543
4,264
10,125
20,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,074
Gold Earned
46,646
142
Minions Killed
117
0
Camps Cleared
0
1,037,303
Distance Traveled
1,036,610
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,814
735
24
2
0
178,697
0
W
Heimdallr
10,760
897
50
4
0
208,480
0
L
Chang'e
8,765
730
33
3
0
241,413
0
W
Terra
10,307
859
9
1
0
211,180
0
W
Zhong Kui
10,111
843
6
1
0
215,248
1
L
Ares
10,256
855
4
0
0
235,960
0
L
Cernunnos
9,780
815
48
4
0
182,819
1
L
Fafnir
9,031
753
8
1
0
197,721
1
W
Chiron
11,605
967
63
5
0
227,850
1
W
Jormungandr
9,291
774
14
1
0
174,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role