Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
 
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
All The Anime
Guan Yu
Level 160
God Stats
6W - 8L
1,482 SR
Queue Stats
121W - 122L
1,523 Elo+
Solo
Tsukuyomi
Tsukuyomi
Major Sucky
Tsukuyomi
Level 141
God Stats
1W - 0L
1,487 SR
Queue Stats
28W - 21L
1,528 Elo+
Party 1
Team Averages
Level 135
1,494 SR
1,510 Elo+

VS

Team Averages
Level 127
1,652 SR
1,529 Elo+
Nu Wa
Nu Wa
AGlidingParrot
Nu Wa
Level 71
God Stats
5W - 4L
1,798 SR
Queue Stats
90W - 79L
1,566 Elo+
Party 2
Serqet
Serqet
ItzK0AD
Serqet
Level 160
God Stats
12W - 9L
1,698 SR
Queue Stats
907W - 735L
1,642 Elo+
Party 2
Heimdallr
Heimdallr
King Kia 76
Heimdallr
Level 125
God Stats
27W - 17L
1,654 SR
Queue Stats
321W - 334L
1,468 Elo+
Solo
Sun Wukong
Sun Wukong
thirax
Sun Wukong
Level 154
God Stats
16W - 12L
1,571 SR
Queue Stats
900W - 914L
1,477 Elo+
Solo
Ares
Ares
xCAV420
Ares
Level 123
God Stats
24W - 17L
1,541 SR
Queue Stats
71W - 70L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
3 / 1 / 2
6,087
609
6,555
3,332
703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
 
Anubis
10
1 / 0 / 5
5,722
572
5,649
5,441
2,008
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tyr
 
Tyr
8
2 / 0 / 3
5,397
540
2,301
7,334
4,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
10
2 / 3 / 1
6,187
619
4,335
8,555
5,949
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
Major Sucky
Tsukuyomi
10
6 / 1 / 2
6,197
620
3,226
6,673
1,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 0
5,838
584
3,336
5,617
1,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
ItzK0AD
Serqet
8
0 / 4 / 3
5,283
528
3,545
7,830
1,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
King Kia 76
Heimdallr
7
0 / 3 / 0
4,504
450
3,621
4,636
621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
thirax
Sun Wukong
11
3 / 4 / 0
6,062
606
4,961
9,358
4,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ares
xCAV420
Ares
7
0 / 2 / 1
4,648
465
2,612
5,764
2,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
14
Kills
5
5
Deaths
14
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
1
2
4
W
Anubis
 
Anubis
1
0
5
3.5
W
Tyr
 
Tyr
2
0
3
3.5
L
2
1
0
2
W
Guan Yu
2
3
1
0.83
L
Serqet
ItzK0AD
Serqet
0
4
3
0.38
L
Heimdallr
King Kia 76
Heimdallr
0
3
0
0
W
Tsukuyomi
Major Sucky
Tsukuyomi
6
1
2
7
L
Sun Wukong
thirax
Sun Wukong
3
4
0
0.75
L
Ares
xCAV420
Ares
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,066
Damage
18,075
31,335
Taken
33,205
14,516
Mitigated
10,679
14,426
Healing
5,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,555
2,458
0
531
3,332
703
144
733
2,479
32,045
0
W
Anubis
 
Anubis
5,649
332
0
2,913
5,441
2,008
542
764
4,521
35,249
0
W
Tyr
 
Tyr
2,301
365
417
3,755
7,334
4,031
0
3,316
4,018
0
14,002
L
3,336
871
0
2,384
5,617
1,472
0
2,991
2,388
36,695
0
W
Guan Yu
4,335
961
30
3,666
8,555
5,949
215
346
7,535
6,719
24,740
L
Serqet
ItzK0AD
Serqet
3,545
474
0
30
7,830
1,623
0
3,089
4,633
0
25,730
L
Heimdallr
King Kia 76
Heimdallr
3,621
2,410
0
800
4,636
621
336
3,250
1,362
0
20,512
W
Tsukuyomi
Major Sucky
Tsukuyomi
3,226
1,028
0
3,114
6,673
1,825
0
789
5,845
0
21,643
L
Sun Wukong
thirax
Sun Wukong
4,961
1,507
0
1,643
9,358
4,329
0
1,522
7,812
0
32,957
L
Ares
xCAV420
Ares
2,612
54
0
1,135
5,764
2,634
0
2,166
3,490
12,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,590
Gold Earned
26,335
289
Minions Killed
255
0
Camps Cleared
0
963,929
Distance Traveled
925,076
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,087
609
65
7
0
185,760
3
W
Anubis
5,722
572
80
8
0
164,579
1
W
Tyr
5,397
540
17
2
0
195,559
0
L
Nu Wa
5,838
584
71
7
0
182,665
2
W
Guan Yu
6,187
619
78
8
0
202,105
2
L
Serqet
5,283
528
58
6
0
227,766
0
L
Heimdallr
4,504
450
38
4
0
123,154
2
W
Tsukuyomi
6,197
620
49
5
0
215,926
3
L
Sun Wukong
6,062
606
78
8
0
182,816
0
L
Ares
4,648
465
10
1
0
208,675
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role