Player Matchup

Chang'e
Chang'e
Cheesypatas
Chang'e
Level 32
God Stats
20W - 14L
1,508 SR
Queue Stats
89W - 85L
1,432 Elo+
Solo
Cthulhu
Cthulhu
DIE_4_OURS
Cthulhu
Level 107
God Stats
1W - 2L
1,510 SR
Queue Stats
25W - 54L
1,318 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DOWN_4_OURS
Ah Muzen Cab
Level 26
God Stats
0W - 4L
1,157 SR
Queue Stats
0W - 8L
1,066 Elo+
Party 2
Anubis
Anubis
KingSlugKilla95
Anubis
Level 126
God Stats
2W - 5L
1,408 SR
Queue Stats
128W - 145L
1,470 Elo+
Solo
Awilix
Awilix
killem_runz951
Awilix
Level 147
God Stats
9W - 5L
1,640 SR
Queue Stats
126W - 147L
1,397 Elo+
Party 2
Team Averages
Level 88
1,445 SR
1,337 Elo+

VS

Team Averages
Level 73
1,347 SR
1,460 Elo+
Chiron
Chiron
 
Chiron
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Silverblur1985
Yemoja
Level 86
God Stats
1W - 2L
1,170 SR
Queue Stats
242W - 256L
1,421 Elo+
Solo
Nu Wa
Nu Wa
labyrinth306
Nu Wa
Level 45
God Stats
15W - 28L
1,320 SR
Queue Stats
258W - 300L
1,450 Elo+
Solo
Susano
Susano
leadlunch2go
Susano
Level 101
God Stats
3W - 2L
1,277 SR
Queue Stats
564W - 578L
1,502 Elo+
Party 1
Vulcan
Vulcan
xBeetyy
Vulcan
Level 29
God Stats
54W - 66L
1,469 SR
Queue Stats
71W - 89L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cheesypatas
Chang'e
16
0 / 1 / 6
10,046
913
4,287
12,635
4,038
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
DIE_4_OURS
Cthulhu
17
1 / 1 / 8
10,814
983
14,946
17,763
15,571
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
DOWN_4_OURS
Ah Muzen Cab
17
0 / 4 / 2
9,785
890
3,214
10,692
3,666
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 6 / 2
11,484
1,044
8,639
12,270
5,391
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
4 / 9 / 2
10,682
971
11,337
17,613
5,162
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

151

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
10 / 3 / 4
12,584
1,144
15,544
11,359
4,383
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
2 / 1 / 13
11,092
1,008
9,211
7,749
3,846
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
3 / 0 / 13
11,244
1,022
18,267
7,692
3,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
18
4 / 2 / 10
11,618
1,056
13,137
13,237
8,880
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vulcan
xBeetyy
Vulcan
18
2 / 3 / 11
10,968
997
10,778
6,711
2,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
72
9
Kills
21
21
Deaths
9
20
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
10
3
4
4
L
Chang'e
Cheesypatas
Chang'e
0
1
6
3
L
Cthulhu
DIE_4_OURS
Cthulhu
1
1
8
5
L
Ah Muzen Cab
DOWN_4_OURS
Ah Muzen Cab
0
4
2
0.25
L
4
6
2
0.83
W
2
1
13
8.5
L
4
9
2
0.56
W
3
0
13
9.5
W
Susano
4
2
10
4.5
W
Vulcan
xBeetyy
Vulcan
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,423
Damage
66,937
70,973
Taken
46,748
33,828
Mitigated
22,655
14,507
Healing
12,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
15,544
5,799
1,182
2,314
11,359
4,383
0
6,316
5,043
0
34,306
L
Chang'e
Cheesypatas
Chang'e
4,287
185
4,190
3,996
12,635
4,038
0
5,490
7,081
30,221
0
L
Cthulhu
DIE_4_OURS
Cthulhu
14,946
798
452
4,649
17,763
15,571
0
11,480
6,005
35,929
0
L
Ah Muzen Cab
DOWN_4_OURS
Ah Muzen Cab
3,214
2,122
0
123
10,692
3,666
0
5,766
4,816
0
20,709
L
8,639
0
0
0
12,270
5,391
0
6,606
5,596
38,661
0
W
9,211
592
3,870
714
7,749
3,846
0
5,177
2,572
16,034
0
L
11,337
3,711
0
1,097
17,613
5,162
0
8,316
9,219
0
23,219
W
18,267
6,267
222
973
7,692
3,011
0
4,313
3,379
35,616
0
W
Susano
13,137
1,888
0
3,223
13,237
8,880
0
6,672
6,565
0
27,517
W
Vulcan
xBeetyy
Vulcan
10,778
4,207
0
0
6,711
2,535
0
5,394
1,317
34,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,811
Gold Earned
57,506
240
Minions Killed
189
7
Camps Cleared
11
1,076,407
Distance Traveled
1,154,505
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,584
1,144
63
6
3
225,245
1
L
Chang'e
10,046
913
50
5
2
217,038
0
L
Cthulhu
10,814
983
50
5
0
256,651
0
L
Ah Muzen Cab
9,785
890
44
4
0
181,938
0
L
Anubis
11,484
1,044
74
7
0
197,055
1
W
Yemoja
11,092
1,008
11
1
0
232,949
0
L
Awilix
10,682
971
22
2
5
223,725
0
W
Nu Wa
11,244
1,022
24
2
1
224,257
2
W
Susano
11,618
1,056
31
3
5
230,215
1
W
Vulcan
10,968
997
60
5
2
241,839
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role