Player Matchup

Bastet
Bastet
Aytop
Bastet
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,525 Elo+
Party 1
Ah Puch
Ah Puch
LeetCaine
Ah Puch
Level 37
God Stats
2W - 3L
1,500 SR
Queue Stats
59W - 62L
1,506 Elo+
Party 1
Olorun
Olorun
Pyn1sh3r
Olorun
Level 28
God Stats
2W - 6L
1,294 SR
Queue Stats
29W - 35L
1,476 Elo+
Party 1
Sylvanus
Sylvanus
QPacQ
Sylvanus
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 18L
1,468 Elo+
Party 1
Gilgamesh
Gilgamesh
银鞍白马度春风
Gilgamesh
Level 89
God Stats
19W - 20L
1,528 SR
Queue Stats
289W - 289L
1,549 Elo+
Solo
Team Averages
Level 39
1,464 SR
1,505 Elo+

VS

Team Averages
Level 55
1,507 SR
1,507 Elo+
Camazotz
Camazotz
 
Camazotz
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fafnir
Fafnir
 
Fafnir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
HarbingerOfMemz
The Morrigan
Level 48
God Stats
2W - 0L
1,212 SR
Queue Stats
171W - 184L
1,475 Elo+
Solo
Fenrir
Fenrir
Klooster_NL
Fenrir
Level 104
God Stats
5W - 3L
1,560 SR
Queue Stats
430W - 368L
1,546 Elo+
Party 2
Hou Yi
Hou Yi
YBNJerra83
Hou Yi
Level 45
God Stats
7W - 2L
1,764 SR
Queue Stats
161W - 131L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Aytop
Bastet
11
3 / 5 / 2
7,022
502
2,593
10,518
2,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ah Puch
LeetCaine
Ah Puch
11
2 / 5 / 1
6,971
498
4,776
8,527
2,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
Pyn1sh3r
Olorun
12
3 / 2 / 1
7,194
514
7,049
11,419
5,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sylvanus
QPacQ
Sylvanus
10
1 / 2 / 2
6,505
465
5,487
11,030
10,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
0 / 2 / 2
6,483
463
4,009
10,460
5,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
17
4 / 0 / 1
9,659
690
7,395
8,807
4,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fafnir
 
Fafnir
12
0 / 1 / 5
7,528
538
4,990
11,144
9,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
HarbingerOfMemz
The Morrigan
13
3 / 3 / 2
7,879
563
7,970
5,780
2,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
14
6 / 2 / 3
8,359
597
8,866
10,341
3,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
YBNJerra83
Hou Yi
12
2 / 3 / 0
7,118
508
6,110
9,199
2,596
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
9
Kills
15
16
Deaths
9
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
4
0
1
4.5
W
Fafnir
 
Fafnir
0
1
5
2.5
L
Bastet
Aytop
Bastet
3
5
2
0.8
W
The Morrigan
HarbingerOfMemz
The Morrigan
3
3
2
1.33
W
Fenrir
6
2
3
3.75
L
Ah Puch
LeetCaine
Ah Puch
2
5
1
0.5
L
Olorun
Pyn1sh3r
Olorun
3
2
1
1.75
L
Sylvanus
QPacQ
Sylvanus
1
2
2
1
W
Hou Yi
YBNJerra83
Hou Yi
2
3
0
0.67
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,914
Damage
35,331
51,954
Taken
45,271
27,334
Mitigated
23,434
15,778
Healing
19,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
7,395
1,905
0
6,730
8,807
4,906
0
0
8,807
0
67,449
W
Fafnir
 
Fafnir
4,990
1,220
0
3,549
11,144
9,928
24
5,412
5,670
21,674
0
L
Bastet
Aytop
Bastet
2,593
1,140
0
2,946
10,518
2,857
0
1,555
8,851
0
26,144
W
The Morrigan
HarbingerOfMemz
The Morrigan
7,970
2,064
0
1,429
5,780
2,254
0
2,312
3,014
37,574
6,248
W
Fenrir
8,866
2,201
0
5,678
10,341
3,750
49
2,663
7,594
0
58,184
L
Ah Puch
LeetCaine
Ah Puch
4,776
287
0
1,644
8,527
2,715
60
2,705
5,822
37,026
0
L
Olorun
Pyn1sh3r
Olorun
7,049
3,550
168
3,858
11,419
5,459
225
3,052
8,367
48,499
0
L
Sylvanus
QPacQ
Sylvanus
5,487
2,394
1,237
3,028
11,030
10,757
96
2,590
8,440
20,290
0
W
Hou Yi
YBNJerra83
Hou Yi
6,110
3,345
0
2,157
9,199
2,596
0
6,444
2,715
0
47,895
L
4,009
1,361
0
2,897
10,460
5,546
0
1,143
8,725
0
31,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,175
Gold Earned
40,543
331
Minions Killed
480
0
Camps Cleared
0
1,389,884
Distance Traveled
1,444,148
27
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
9,659
690
148
11
0
296,639
3
W
Fafnir
7,528
538
35
3
0
293,762
12
L
Bastet
7,022
502
50
4
0
331,427
3
W
The Morrigan
7,879
563
98
7
0
267,122
7
W
Fenrir
8,359
597
97
7
0
330,658
3
L
Ah Puch
6,971
498
74
5
0
243,370
7
L
Olorun
7,194
514
109
8
0
253,055
1
L
Sylvanus
6,505
465
23
2
0
257,715
9
W
Hou Yi
7,118
508
102
7
0
255,967
3
L
Gilgamesh
6,483
463
75
5
0
304,317
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role