Player Matchup

Bacchus
Bacchus
AghastWalls4
Bacchus
Level 144
God Stats
2W - 4L
1,436 SR
Queue Stats
381W - 365L
1,507 Elo+
Solo
Arachne
Arachne
LimitsBroken275
Arachne
Level 36
God Stats
4W - 7L
1,191 SR
Queue Stats
17W - 29L
1,161 Elo+
Party 1
Hachiman
Hachiman
purpleflounder
Hachiman
Level 42
God Stats
9W - 28L
1,299 SR
Queue Stats
53W - 74L
1,278 Elo+
Solo
Scylla
Scylla
ribert2209
Scylla
Level 42
God Stats
9W - 7L
1,595 SR
Queue Stats
88W - 122L
1,233 Elo+
Solo
Artio
Artio
sealz br0ken
Artio
Level 44
God Stats
4W - 5L
1,411 SR
Queue Stats
31W - 58L
1,257 Elo+
Party 1
Team Averages
Level 62
1,386 SR
1,287 Elo+

VS

Team Averages
Level 78
1,438 SR
1,385 Elo+
Nike
Nike
LIGHTERCOAST93
Nike
Level 103
God Stats
8W - 10L
1,462 SR
Queue Stats
83W - 94L
1,339 Elo+
Solo
Ymir
Ymir
Sieben6echs
Ymir
Level 11
God Stats
4W - 6L
1,327 SR
Queue Stats
5W - 12L
1,288 Elo+
Party 2
Awilix
Awilix
l156d
Awilix
Level 67
God Stats
1W - 1L
1,312 SR
Queue Stats
37W - 37L
1,382 Elo+
Party 2
Jing Wei
Jing Wei
police0318
Jing Wei
Level 122
God Stats
2W - 1L
1,665 SR
Queue Stats
253W - 246L
1,579 Elo+
Solo
Anubis
Anubis
specific-gust7
Anubis
Level 88
God Stats
29W - 41L
1,426 SR
Queue Stats
571W - 642L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AghastWalls4
Bacchus
13
3 / 2 / 5
9,280
422
10,796
16,076
16,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
5 / 2 / 5
10,612
482
8,807
16,516
6,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
13
1 / 5 / 3
7,752
352
5,084
12,061
3,290
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
ribert2209
Scylla
14
3 / 8 / 1
8,962
407
8,467
11,727
3,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 3 / 2
9,627
438
8,296
21,638
18,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 4
10,822
492
13,583
16,916
9,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 2 / 6
9,738
443
2,757
13,789
17,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
l156d
Awilix
19
6 / 3 / 3
12,014
546
10,591
18,286
7,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
police0318
Jing Wei
18
11 / 3 / 1
12,222
556
17,089
17,243
8,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 3 / 6
11,297
514
9,036
13,113
6,583
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
40
13
Kills
20
20
Deaths
15
16
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AghastWalls4
Bacchus
3
2
5
2.75
W
1
4
4
0.75
L
5
2
5
3.75
W
0
2
6
1.5
W
Awilix
l156d
Awilix
6
3
3
2.5
W
Jing Wei
police0318
Jing Wei
11
3
1
3.83
L
Hachiman
1
5
3
0.5
L
Scylla
ribert2209
Scylla
3
8
1
0.44
L
1
3
2
0.67
W
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,450
Damage
53,056
78,018
Taken
79,347
47,933
Mitigated
50,203
20,261
Healing
27,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AghastWalls4
Bacchus
10,796
1,223
107
3,267
16,076
16,232
0
3,699
11,612
32,559
0
W
13,583
1,903
162
6,755
16,916
9,801
542
9,875
6,059
0
61,244
L
8,807
5,809
0
6,078
16,516
6,495
319
2,395
13,812
0
62,204
W
2,757
462
0
842
13,789
17,569
437
3,997
9,792
22,074
0
W
Awilix
l156d
Awilix
10,591
4,782
0
4,331
18,286
7,800
1,667
2,459
15,662
0
96,435
W
Jing Wei
police0318
Jing Wei
17,089
13,060
0
7,304
17,243
8,450
2,503
5,076
12,167
0
74,732
L
Hachiman
5,084
2,976
0
3,270
12,061
3,290
272
2,677
9,034
0
33,225
L
Scylla
ribert2209
Scylla
8,467
430
0
1,000
11,727
3,330
177
1,464
10,016
44,408
0
L
8,296
803
0
6,539
21,638
18,586
0
1,558
18,824
57,236
0
W
9,036
576
330
7,718
13,113
6,583
939
5,161
7,868
85,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,233
Gold Earned
56,093
398
Minions Killed
530
0
Camps Cleared
0
2,079,932
Distance Traveled
1,982,027
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,280
422
48
2
0
425,776
4
W
Nike
10,822
492
103
5
0
376,880
2
L
Arachne
10,612
482
123
6
0
496,270
0
W
Ymir
9,738
443
41
2
0
396,193
0
W
Awilix
12,014
546
143
7
0
448,484
0
W
Jing Wei
12,222
556
110
5
0
439,645
11
L
Hachiman
7,752
352
49
2
0
386,509
0
L
Scylla
8,962
407
73
3
0
345,327
0
L
Artio
9,627
438
105
5
0
426,050
2
W
Anubis
11,297
514
133
6
0
320,825
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role