Player Matchup

Jormungandr
Jormungandr
HyPerBeaTz88
Jormungandr
Level 64
God Stats
11W - 16L
1,477 SR
Queue Stats
168W - 166L
1,495 Elo+
Solo
Athena
Athena
Kloud LiGhTy
Athena
Level 39
God Stats
6W - 3L
1,639 SR
Queue Stats
85W - 71L
1,436 Elo+
Solo
Anhur
Anhur
LOCALCURRYMAN53
Anhur
Level 67
God Stats
5W - 1L
1,500 SR
Queue Stats
132W - 138L
1,336 Elo+
Solo
Awilix
Awilix
MasterZennyballs
Awilix
Level 125
God Stats
1W - 0L
1,405 SR
Queue Stats
10W - 22L
1,367 Elo+
Solo
Ares
Ares
Viciado88
Ares
Level 105
God Stats
36W - 36L
1,502 SR
Queue Stats
468W - 493L
1,493 Elo+
Solo
Team Averages
Level 80
1,505 SR
1,425 Elo+

VS

Team Averages
Level 80
1,434 SR
1,409 Elo+
Pele
Pele
MarvelSky2020
Pele
Level 71
God Stats
29W - 25L
1,537 SR
Queue Stats
89W - 120L
1,339 Elo+
Solo
Janus
Janus
Precision xP
Janus
Level 88
God Stats
2W - 10L
1,308 SR
Queue Stats
142W - 152L
1,400 Elo+
Solo
Hachiman
Hachiman
Stack963741
Hachiman
Level 65
God Stats
1W - 4L
1,159 SR
Queue Stats
228W - 269L
1,391 Elo+
Solo
Mercury
Mercury
computer boy 19
Mercury
Level 67
God Stats
4W - 2L
1,726 SR
Queue Stats
22W - 27L
1,425 Elo+
Solo
Sylvanus
Sylvanus
predator201212
Sylvanus
Level 108
God Stats
12W - 14L
1,441 SR
Queue Stats
487W - 532L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HyPerBeaTz88
Jormungandr
7
2 / 0 / 1
4,286
857
2,218
2,711
863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Athena
6
0 / 1 / 0
3,528
706
256
2,614
1,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

5
0 / 0 / 2
3,373
675
1,150
2,593
528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
5 / 0 / 1
4,554
911
2,160
2,280
572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ares
6
0 / 1 / 2
3,658
732
966
3,614
1,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,815
763
1,599
1,889
628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

7
0 / 2 / 0
3,682
736
708
3,164
762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Stack963741
Hachiman
5
1 / 1 / 0
3,345
669
2,096
2,043
286
4
0 / 2 / 0
3,146
629
639
2,000
615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
5
0 / 2 / 1
3,377
675
1,935
4,099
1,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
7
Kills
2
2
Deaths
7
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
HyPerBeaTz88
Jormungandr
2
0
1
2.5
W
Athena
0
1
0
0
W
0
0
2
1
L
1
0
0
1
W
5
0
1
5.5
L
0
2
0
0
L
Hachiman
Stack963741
Hachiman
1
1
0
1
W
Ares
0
1
2
1
L
0
2
0
0
L
Sylvanus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,750
Damage
6,977
13,812
Taken
13,195
5,221
Mitigated
3,416
4,559
Healing
4,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
HyPerBeaTz88
Jormungandr
2,218
1,431
40
1,121
2,711
863
0
604
2,003
20,105
0
W
Athena
256
133
0
188
2,614
1,498
0
0
2,614
10,209
0
W
1,150
818
0
1,036
2,593
528
0
719
1,874
0
13,050
L
1,599
321
0
567
1,889
628
176
194
1,633
0
10,945
W
2,160
941
0
1,118
2,280
572
0
0
2,280
0
14,004
L
708
81
0
1,335
3,164
762
0
1,588
1,576
17,453
0
L
Hachiman
Stack963741
Hachiman
2,096
723
0
507
2,043
286
0
247
1,796
0
13,082
W
Ares
966
283
573
483
3,614
1,760
0
1,008
2,606
8,278
0
L
639
433
0
467
2,000
615
0
630
1,370
0
7,173
L
Sylvanus
1,935
609
263
1,119
4,099
1,125
0
719
3,380
8,943
3,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,399
Gold Earned
17,365
152
Minions Killed
133
0
Camps Cleared
0
595,641
Distance Traveled
493,498
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
4,286
857
41
8
0
110,365
3
W
Athena
3,528
706
29
6
0
110,707
0
W
Anhur
3,373
675
34
7
0
109,924
2
L
Pele
3,815
763
26
5
0
110,334
1
W
Awilix
4,554
911
31
6
0
141,418
3
L
Janus
3,682
736
43
9
0
104,487
0
L
Hachiman
3,345
669
18
4
0
99,371
1
W
Ares
3,658
732
17
3
0
123,227
0
L
Mercury
3,146
629
22
4
0
78,601
1
L
Sylvanus
3,377
675
24
5
0
100,705
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role