Player Matchup

Cerberus
Cerberus
BoofinBleach
Cerberus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,382 Elo+
Party 3
Horus
Horus
SneakyPandaSlush
Horus
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 56L
1,440 Elo+
Party 2
Ao Kuang
Ao Kuang
X_Raydier_
Ao Kuang
Level 59
God Stats
12W - 6L
1,683 SR
Queue Stats
148W - 150L
1,448 Elo+
Party 2
Danzaburou
Danzaburou
jakob7777333
Danzaburou
Level 45
God Stats
46W - 49L
1,466 SR
Queue Stats
52W - 60L
1,413 Elo+
Party 3
Chronos
Chronos
saladfingers221
Chronos
Level 146
God Stats
1W - 2L
1,263 SR
Queue Stats
143W - 155L
1,501 Elo+
Solo
Team Averages
Level 85
1,482 SR
1,437 Elo+

VS

Team Averages
Level 81
1,569 SR
1,455 Elo+
Heimdallr
Heimdallr
RAVEN_exe95
Heimdallr
Level 28
God Stats
4W - 13L
1,368 SR
Queue Stats
6W - 20L
1,285 Elo+
Party 1
Ravana
Ravana
RedFauxGamer
Ravana
Level 117
God Stats
2W - 3L
1,378 SR
Queue Stats
254W - 250L
1,458 Elo+
Solo
Arachne
Arachne
Saitama0420
Arachne
Level 149
God Stats
80W - 40L
1,701 SR
Queue Stats
307W - 301L
1,496 Elo+
Solo
Zeus
Zeus
YuLa xRondo
Zeus
Level 68
God Stats
5W - 0L
1,896 SR
Queue Stats
84W - 66L
1,543 Elo+
Solo
Atlas
Atlas
iHiTho3sBoi
Atlas
Level 44
God Stats
2W - 2L
1,500 SR
Queue Stats
55W - 64L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BoofinBleach
Cerberus
7
0 / 1 / 0
4,900
377
341
6,015
3,438
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
0 / 2 / 1
5,887
453
1,448
8,574
4,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
X_Raydier_
Ao Kuang
13
3 / 3 / 1
7,607
585
6,218
10,703
3,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
jakob7777333
Danzaburou
11
1 / 6 / 0
6,457
497
4,434
9,531
2,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 2
6,332
487
2,223
6,710
1,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
RAVEN_exe95
Heimdallr
11
4 / 1 / 1
6,819
525
6,338
7,819
2,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
12
1 / 0 / 3
7,319
563
4,804
3,144
1,145
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
Saitama0420
Arachne
13
5 / 3 / 2
7,745
596
6,382
9,365
3,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
4 / 1 / 5
8,512
655
7,153
4,258
1,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 0 / 4
6,507
501
2,235
5,330
2,960
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
14
14
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BoofinBleach
Cerberus
0
1
0
0
W
Heimdallr
RAVEN_exe95
Heimdallr
4
1
1
4.5
W
Ravana
1
0
3
2.5
W
Arachne
Saitama0420
Arachne
5
3
2
2
L
0
2
1
0.25
L
Ao Kuang
X_Raydier_
Ao Kuang
3
3
1
1.17
W
4
1
5
6.5
W
0
0
4
2
L
Danzaburou
jakob7777333
Danzaburou
1
6
0
0.17
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,664
Damage
26,912
41,533
Taken
29,916
15,024
Mitigated
11,329
11,106
Healing
11,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BoofinBleach
Cerberus
341
115
0
714
6,015
3,438
0
860
5,087
12,288
0
W
Heimdallr
RAVEN_exe95
Heimdallr
6,338
2,827
0
2,726
7,819
2,204
515
2,143
5,676
0
34,253
W
Ravana
4,804
1,456
0
436
3,144
1,145
530
1,983
1,161
0
37,668
W
Arachne
Saitama0420
Arachne
6,382
4,787
0
3,953
9,365
3,763
73
2,776
6,589
0
50,634
L
1,448
596
618
2,615
8,574
4,229
0
3,031
5,409
0
15,700
L
Ao Kuang
X_Raydier_
Ao Kuang
6,218
1,862
0
3,656
10,703
3,168
0
933
9,648
42,099
0
W
7,153
1,078
0
678
4,258
1,257
0
1,089
3,169
56,257
0
W
2,235
359
1,584
1,997
5,330
2,960
34
857
4,473
15,065
0
L
Danzaburou
jakob7777333
Danzaburou
4,434
1,427
0
1,529
9,531
2,719
1,106
2,667
6,726
0
39,728
L
2,223
955
0
1,974
6,710
1,470
0
1,351
5,275
35,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,183
Gold Earned
36,902
291
Minions Killed
378
0
Camps Cleared
0
1,156,139
Distance Traveled
1,240,656
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,900
377
33
3
0
180,227
1
W
Heimdallr
6,819
525
62
5
0
239,533
0
W
Ravana
7,319
563
86
7
0
261,963
0
W
Arachne
7,745
596
80
6
0
244,675
5
L
Horus
5,887
453
27
2
0
233,084
2
L
Ao Kuang
7,607
585
86
7
0
267,511
0
W
Zeus
8,512
655
126
10
0
260,411
3
W
Atlas
6,507
501
24
2
0
234,074
2
L
Danzaburou
6,457
497
80
6
0
247,376
0
L
Chronos
6,332
487
65
5
0
227,941
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role