Player Matchup

Nemesis
Nemesis
Endgameoverlol
Nemesis
Level 126
God Stats
10W - 21L
1,347 SR
Queue Stats
858W - 890L
1,517 Elo+
Solo
Ra
Ra
Pmart34
Ra
Level 132
God Stats
2W - 0L
1,708 SR
Queue Stats
243W - 275L
1,384 Elo+
Solo
Fafnir
Fafnir
Ropol2000
Fafnir
Level 125
God Stats
1W - 0L
1,203 SR
Queue Stats
72W - 85L
1,387 Elo+
Solo
Izanami
Izanami
The-Red-Comet-7
Izanami
Level 108
God Stats
6W - 6L
1,495 SR
Queue Stats
523W - 494L
1,510 Elo+
Solo
Artio
Artio
scipio509
Artio
Level 158
God Stats
13W - 2L
1,737 SR
Queue Stats
267W - 220L
1,577 Elo+
Solo
Team Averages
Level 130
1,498 SR
1,475 Elo+

VS

Team Averages
Level 114
1,431 SR
1,463 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Buzz_Lyndale
Terra
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 94L
1,470 Elo+
Solo
Erlang Shen
Erlang Shen
InnerSimp
Erlang Shen
Level 104
God Stats
4W - 7L
1,120 SR
Queue Stats
391W - 356L
1,588 Elo+
Solo
Danzaburou
Danzaburou
SuperDuperSSJ
Danzaburou
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,314 Elo+
Solo
Nu Wa
Nu Wa
eckks123
Nu Wa
Level 141
God Stats
170W - 135L
1,534 SR
Queue Stats
257W - 245L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 6
9,205
614
6,512
11,877
3,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
2 / 7 / 3
8,469
565
5,268
9,530
2,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
Ropol2000
Fafnir
13
3 / 1 / 6
8,842
589
5,377
10,962
10,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
2 / 4 / 3
7,982
532
7,390
9,789
2,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Artio
scipio509
Artio
17
7 / 0 / 6
10,740
716
11,661
11,756
8,130
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
9 / 5 / 2
9,290
619
11,687
10,627
3,173
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 4 / 2
5,695
380
2,067
12,407
6,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
InnerSimp
Erlang Shen
13
6 / 3 / 1
8,076
538
9,784
11,497
5,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
SuperDuperSSJ
Danzaburou
10
0 / 5 / 2
6,117
408
2,669
6,503
1,619
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
eckks123
Nu Wa
13
0 / 3 / 1
7,067
471
5,033
9,194
3,008
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
23
20
Kills
15
15
Deaths
20
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
9
5
2
2
L
0
4
2
0.25
W
6
3
6
3
L
Erlang Shen
InnerSimp
Erlang Shen
6
3
1
2.17
W
2
7
3
0.5
W
Fafnir
Ropol2000
Fafnir
3
1
6
6
L
Danzaburou
SuperDuperSSJ
Danzaburou
0
5
2
0.2
W
2
4
3
0.88
L
Nu Wa
eckks123
Nu Wa
0
3
1
0.17
W
Artio
scipio509
Artio
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,208
Damage
31,240
53,914
Taken
50,228
26,137
Mitigated
19,326
19,189
Healing
14,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
11,687
4,390
0
2,023
10,627
3,173
0
3,175
7,302
0
57,671
L
2,067
573
398
3,063
12,407
6,257
0
4,998
7,357
10,128
0
W
6,512
2,481
0
971
11,877
3,606
228
720
11,157
0
60,341
L
Erlang Shen
InnerSimp
Erlang Shen
9,784
4,541
0
3,814
11,497
5,269
0
4,533
6,848
0
55,763
W
5,268
373
433
2,053
9,530
2,033
951
552
8,978
55,038
0
W
Fafnir
Ropol2000
Fafnir
5,377
1,183
0
4,329
10,962
10,196
4
1,320
9,642
19,309
0
L
Danzaburou
SuperDuperSSJ
Danzaburou
2,669
1,405
0
879
6,503
1,619
0
2,675
3,828
0
23,264
W
7,390
4,692
0
2,570
9,789
2,172
704
812
8,977
0
57,450
L
Nu Wa
eckks123
Nu Wa
5,033
3,064
16
4,036
9,194
3,008
2,108
6,511
2,587
47,479
0
W
Artio
scipio509
Artio
11,661
912
1,970
6,863
11,756
8,130
780
3,868
7,888
74,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,238
Gold Earned
36,245
525
Minions Killed
343
0
Camps Cleared
0
1,465,177
Distance Traveled
1,366,290
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,290
619
123
8
0
283,237
2
L
Terra
5,695
380
16
1
0
278,476
2
W
Nemesis
9,205
614
121
8
0
312,204
3
L
Erlang Shen
8,076
538
78
5
0
314,235
1
W
Ra
8,469
565
129
9
0
275,336
1
W
Fafnir
8,842
589
43
3
0
284,778
0
L
Danzaburou
6,117
408
44
3
0
250,467
0
W
Izanami
7,982
532
92
6
0
271,628
4
L
Nu Wa
7,067
471
82
5
0
239,875
2
W
Artio
10,740
716
140
9
0
321,231
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role