Player Matchup

Ao Kuang
Ao Kuang
DoktorGrafenberg
Ao Kuang
Level 14
God Stats
1W - 4L
1,268 SR
Queue Stats
15W - 19L
1,162 Elo+
Party 2
Mulan
Mulan
IsraelGarcia653
Mulan
Level 41
God Stats
3W - 8L
1,545 SR
Queue Stats
24W - 22L
1,422 Elo+
Solo
Izanami
Izanami
K1024Gladiator
Izanami
Level 34
God Stats
17W - 41L
1,246 SR
Queue Stats
42W - 77L
1,240 Elo+
Solo
Neith
Neith
KofteeNecmi
Neith
Level 68
God Stats
2W - 6L
1,299 SR
Queue Stats
171W - 239L
1,337 Elo+
Party 2
Cerberus
Cerberus
SunnyAnter
Cerberus
Level 22
God Stats
0W - 1L
1,767 SR
Queue Stats
27W - 36L
1,366 Elo+
Party 2
Team Averages
Level 36
1,425 SR
1,305 Elo+

VS

Team Averages
Level 84
1,550 SR
1,407 Elo+
Bellona
Bellona
 
Bellona
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Batman2213
Athena
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 2L
1,264 Elo+
Party 1
Bastet
Bastet
ShadowHound9899
Bastet
Level 123
God Stats
7W - 4L
1,751 SR
Queue Stats
121W - 141L
1,447 Elo+
Party 1
Kukulkan
Kukulkan
Strife420inc
Kukulkan
Level 129
God Stats
10W - 13L
1,618 SR
Queue Stats
160W - 179L
1,540 Elo+
Party 1
Apollo
Apollo
Ňęt33ňą
Apollo
Level 60
God Stats
12W - 14L
1,380 SR
Queue Stats
144W - 208L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 5 / 2
8,168
480
8,098
13,260
4,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 9 / 0
8,600
506
9,835
22,514
16,883
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

13
2 / 5 / 2
8,221
484
7,440
11,897
3,612
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 8 / 1
7,932
467
3,817
12,654
5,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
SunnyAnter
Cerberus
11
2 / 7 / 6
7,521
442
7,717
20,872
16,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
10 / 0 / 0
11,517
677
19,133
14,244
13,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Athena
Batman2213
Athena
13
2 / 4 / 10
8,729
513
6,201
14,053
11,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
18 / 1 / 4
11,933
702
20,974
17,490
7,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Strife420inc
Kukulkan
16
3 / 3 / 6
10,184
599
11,210
7,907
3,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
12
1 / 5 / 1
8,137
479
4,460
9,740
2,752
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
55
13
Kills
34
34
Deaths
13
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
10
0
0
10
W
Athena
Batman2213
Athena
2
4
10
1.75
L
5
5
2
1.2
L
2
9
0
0.22
L
2
5
2
0.6
L
2
8
1
0.31
W
18
1
4
20
W
Kukulkan
Strife420inc
Kukulkan
3
3
6
2
L
Cerberus
SunnyAnter
Cerberus
2
7
6
0.71
W
Apollo
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,907
Damage
61,978
81,197
Taken
63,434
46,468
Mitigated
39,392
17,033
Healing
21,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
19,133
11,137
0
6,823
14,244
13,946
724
1,020
13,224
0
86,761
W
Athena
Batman2213
Athena
6,201
2,040
0
497
14,053
11,796
367
5,373
8,680
13,636
0
L
8,098
1,957
0
5,288
13,260
4,644
0
2,248
11,012
33,436
8,641
L
9,835
1,499
0
4,776
22,514
16,883
0
350
22,164
2,527
45,127
L
7,440
4,992
0
1,323
11,897
3,612
808
2,470
9,427
0
60,057
L
3,817
1,270
0
1,772
12,654
5,075
0
5,076
7,578
0
43,942
W
20,974
7,376
0
11,313
17,490
7,714
0
4,808
12,682
0
82,741
W
Kukulkan
Strife420inc
Kukulkan
11,210
816
0
824
7,907
3,184
1,255
2,421
5,486
83,525
0
L
Cerberus
SunnyAnter
Cerberus
7,717
945
0
3,874
20,872
16,254
38
6,936
13,605
17,341
0
W
Apollo
4,460
3,260
203
1,540
9,740
2,752
2,216
2,693
7,047
0
34,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,442
Gold Earned
50,500
398
Minions Killed
525
0
Camps Cleared
0
1,427,968
Distance Traveled
1,742,064
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,517
677
158
9
0
351,291
3
W
Athena
8,729
513
13
1
0
343,453
1
L
Ao Kuang
8,168
480
65
4
0
299,446
1
L
Mulan
8,600
506
98
6
0
292,294
0
L
Izanami
8,221
484
112
7
0
275,207
3
L
Neith
7,932
467
92
5
0
273,229
2
W
Bastet
11,933
702
139
8
0
407,021
4
W
Kukulkan
10,184
599
147
9
0
315,248
2
L
Cerberus
7,521
442
31
2
0
287,792
0
W
Apollo
8,137
479
68
4
0
325,051
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role