Player Matchup

Sol
Sol
Bubble360
Sol
Level 109
God Stats
5W - 2L
1,661 SR
Queue Stats
235W - 213L
1,528 Elo+
Party 1
Artio
Artio
GDubstheGamer
Artio
Level 108
God Stats
5W - 1L
1,728 SR
Queue Stats
337W - 300L
1,556 Elo+
Party 1
Achilles
Achilles
Mathiasbn123
Achilles
Level 38
God Stats
4W - 0L
1,862 SR
Queue Stats
62W - 77L
1,412 Elo+
Solo
Tiamat
Tiamat
PurpleTime
Tiamat
Level 157
God Stats
3W - 5L
1,328 SR
Queue Stats
338W - 367L
1,441 Elo+
Solo
Susano
Susano
VampyPuppy
Susano
Level 160
God Stats
6W - 6L
1,480 SR
Queue Stats
584W - 524L
1,580 Elo+
Party 1
Team Averages
Level 114
1,612 SR
1,503 Elo+

VS

Team Averages
Level 122
1,464 SR
1,496 Elo+
Xbalanque
Xbalanque
Be7Zari
Xbalanque
Level 127
God Stats
0W - 5L
1,084 SR
Queue Stats
185W - 205L
1,405 Elo+
Solo
Gilgamesh
Gilgamesh
MiniBreeze
Gilgamesh
Level 43
God Stats
0W - 4L
1,436 SR
Queue Stats
29W - 28L
1,417 Elo+
Party 2
Tiamat
Tiamat
SpeedyBreeze
Tiamat
Level 159
God Stats
2W - 8L
1,637 SR
Queue Stats
398W - 305L
1,685 Elo+
Party 2
Freya
Freya
xXW1ckedReap3rxX
Freya
Level 123
God Stats
1W - 1L
1,728 SR
Queue Stats
104W - 117L
1,434 Elo+
Solo
Cerberus
Cerberus
zenaku16
Cerberus
Level 157
God Stats
8W - 11L
1,436 SR
Queue Stats
480W - 480L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 4
6,645
1,329
5,571
2,584
929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 2 / 6
5,236
1,047
1,391
5,966
4,862
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Achilles
Mathiasbn123
Achilles
10
0 / 1 / 5
5,406
1,081
3,703
4,898
4,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
PurpleTime
Tiamat
10
1 / 0 / 5
5,668
1,134
1,895
898
327
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Susano
VampyPuppy
Susano
11
3 / 2 / 3
6,216
1,243
4,907
3,536
1,957
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Be7Zari
Xbalanque
5
0 / 0 / 0
4,300
860
0
0
0
Gilgamesh
MiniBreeze
Gilgamesh
9
1 / 2 / 3
5,129
1,026
2,714
4,617
2,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
13
2 / 1 / 2
6,136
1,227
3,357
3,261
1,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 3 / 3
5,430
1,086
1,512
4,143
1,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
zenaku16
Cerberus
9
1 / 1 / 3
5,087
1,017
2,605
6,325
2,980
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
7
Kills
5
5
Deaths
7
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Be7Zari
Xbalanque
0
0
0
0
W
3
0
4
5
W
0
2
6
1.5
W
Achilles
Mathiasbn123
Achilles
0
1
5
2.5
L
Gilgamesh
MiniBreeze
Gilgamesh
1
2
3
1.25
W
Tiamat
PurpleTime
Tiamat
1
0
5
3.5
L
Tiamat
2
1
2
3
W
Susano
VampyPuppy
Susano
3
2
3
2.25
L
1
3
3
0.83
L
Cerberus
zenaku16
Cerberus
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,467
Damage
10,188
17,882
Taken
18,346
12,762
Mitigated
7,992
5,167
Healing
6,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Be7Zari
Xbalanque
0
0
0
0
0
0
0
0
0
0
0
W
5,571
1,034
264
1,189
2,584
929
1,108
1,199
1,222
14,655
0
W
1,391
0
727
1,200
5,966
4,862
52
1,752
4,057
3,234
0
W
Achilles
Mathiasbn123
Achilles
3,703
847
151
757
4,898
4,687
0
2,605
2,071
0
5,122
L
Gilgamesh
MiniBreeze
Gilgamesh
2,714
624
523
861
4,617
2,354
0
2,132
2,158
0
3,109
W
Tiamat
PurpleTime
Tiamat
1,895
351
801
78
898
327
185
0
862
9,419
0
L
Tiamat
3,357
338
15
1,095
3,261
1,289
0
1,144
2,016
15,635
0
W
Susano
VampyPuppy
Susano
4,907
87
0
0
3,536
1,957
213
1,373
2,117
0
8,249
L
1,512
538
0
959
4,143
1,369
0
2,136
1,822
4,489
331
L
Cerberus
zenaku16
Cerberus
2,605
199
304
3,091
6,325
2,980
0
3,013
2,987
3,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,171
Gold Earned
26,082
55
Minions Killed
43
0
Camps Cleared
0
528,752
Distance Traveled
380,435
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
4,300
860
0
0
0
0
0
W
Sol
6,645
1,329
28
6
0
115,954
0
W
Artio
5,236
1,047
5
1
0
120,201
1
W
Achilles
5,406
1,081
2
0
0
116,082
0
L
Gilgamesh
5,129
1,026
3
1
0
112,273
1
W
Tiamat
5,668
1,134
9
2
0
73,894
0
L
Tiamat
6,136
1,227
28
6
0
108,416
0
W
Susano
6,216
1,243
11
2
0
102,621
0
L
Freya
5,430
1,086
12
2
0
83,303
2
L
Cerberus
5,087
1,017
0
0
0
76,443
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role