Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Copppp
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 25L
1,359 Elo+
Solo
Ullr
Ullr
Forant
Ullr
Level 159
God Stats
1W - 1L
1,531 SR
Queue Stats
23W - 11L
1,638 Elo+
Solo
Scylla
Scylla
Sully_Il
Scylla
Level 114
God Stats
5W - 9L
1,413 SR
Queue Stats
527W - 522L
1,484 Elo+
Solo
Team Averages
Level 110
1,489 SR
1,496 Elo+

VS

Team Averages
Level 88
1,470 SR
1,525 Elo+
Chiron
Chiron
BigSlas
Chiron
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,420 Elo+
Solo
Fenrir
Fenrir
Caitlinx3
Fenrir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,533 Elo+
Solo
Ganesha
Ganesha
ITeToHr
Ganesha
Level 125
God Stats
5W - 0L
1,720 SR
Queue Stats
190W - 153L
1,561 Elo+
Party 1
Sol
Sol
a9gh__
Sol
Level 124
God Stats
1W - 1L
1,267 SR
Queue Stats
175W - 124L
1,572 Elo+
Party 1
Danzaburou
Danzaburou
anduesen
Danzaburou
Level 156
God Stats
3W - 6L
1,362 SR
Queue Stats
451W - 468L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
2 / 8 / 7
8,501
708
9,061
10,940
4,117
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Baba Yaga
 
Baba Yaga
12
0 / 9 / 10
7,522
627
10,957
13,052
4,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
Copppp
Medusa
14
1 / 10 / 6
7,563
630
6,125
13,816
5,395
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ullr
Forant
Ullr
18
6 / 4 / 5
9,901
825
14,157
9,253
4,040
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Sully_Il
Scylla
17
5 / 6 / 6
9,320
777
9,945
11,233
4,218
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BigSlas
Chiron
16
4 / 3 / 17
9,618
802
6,440
9,960
4,352
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Caitlinx3
Fenrir
19
18 / 3 / 15
12,183
1,015
14,804
14,673
10,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
ITeToHr
Ganesha
16
0 / 3 / 29
9,907
826
4,514
17,254
20,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
a9gh__
Sol
17
10 / 3 / 16
10,548
879
16,152
12,754
5,776
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
anduesen
Danzaburou
17
5 / 3 / 15
10,377
865
13,348
12,021
5,309
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
129
14
Kills
37
37
Deaths
15
34
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
8
7
0.69
L
Baba Yaga
 
Baba Yaga
0
9
10
0.56
W
Chiron
BigSlas
Chiron
4
3
17
4.17
W
Fenrir
Caitlinx3
Fenrir
18
3
15
8.5
L
Medusa
Copppp
Medusa
1
10
6
0.4
L
Ullr
Forant
Ullr
6
4
5
2.13
W
Ganesha
ITeToHr
Ganesha
0
3
29
4.83
L
Scylla
Sully_Il
Scylla
5
6
6
1.33
W
Sol
a9gh__
Sol
10
3
16
6
W
Danzaburou
anduesen
Danzaburou
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,245
Damage
55,258
58,294
Taken
66,662
22,007
Mitigated
46,465
8,617
Healing
24,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
9,061
2,190
258
849
10,940
4,117
0
6,305
4,465
0
12,089
L
Baba Yaga
 
Baba Yaga
10,957
859
875
2,367
13,052
4,237
0
4,470
8,454
19,420
0
W
Chiron
BigSlas
Chiron
6,440
1,329
1,932
1,941
9,960
4,352
1,748
3,143
6,817
0
18,511
W
Fenrir
Caitlinx3
Fenrir
14,804
3,977
866
4,909
14,673
10,621
164
3,572
11,101
0
22,357
L
Medusa
Copppp
Medusa
6,125
2,726
52
367
13,816
5,395
0
3,990
9,737
0
11,955
L
Ullr
Forant
Ullr
14,157
4,763
626
676
9,253
4,040
1,098
1,440
7,651
0
24,540
W
Ganesha
ITeToHr
Ganesha
4,514
832
1,636
4,200
17,254
20,407
66
5,247
12,007
9,033
0
L
Scylla
Sully_Il
Scylla
9,945
1,452
1,143
1,404
11,233
4,218
124
4,461
6,602
24,895
0
W
Sol
a9gh__
Sol
16,152
5,941
834
5,901
12,754
5,776
2,421
6,800
5,954
30,247
0
W
Danzaburou
anduesen
Danzaburou
13,348
3,891
119
2,233
12,021
5,309
1,671
2,140
9,881
0
36,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,807
Gold Earned
52,633
95
Minions Killed
124
0
Camps Cleared
0
911,023
Distance Traveled
1,107,340
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,501
708
8
1
0
190,033
0
L
Baba Yaga
7,522
627
15
1
0
161,426
1
W
Chiron
9,618
802
32
3
0
239,009
1
W
Fenrir
12,183
1,015
15
1
0
226,543
3
L
Medusa
7,563
630
19
2
0
175,233
0
L
Ullr
9,901
825
22
2
0
183,391
0
W
Ganesha
9,907
826
0
0
0
224,218
0
L
Scylla
9,320
777
31
3
0
200,940
0
W
Sol
10,548
879
37
3
0
208,409
0
W
Danzaburou
10,377
865
40
3
0
209,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role