Player Matchup

Loki
Loki
Eryhpas
Loki
Level 84
God Stats
2W - 1L
1,529 SR
Queue Stats
115W - 132L
1,563 Elo+
Party 2
Atlas
Atlas
KingxBjorn
Atlas
Level 101
God Stats
12W - 12L
1,500 SR
Queue Stats
192W - 187L
1,493 Elo+
Party 3
Olorun
Olorun
QcWarYou
Olorun
Level 64
God Stats
43W - 38L
1,417 SR
Queue Stats
126W - 135L
1,348 Elo+
Solo
Zeus
Zeus
XxLordsetsunaxX
Zeus
Level 123
God Stats
57W - 38L
1,594 SR
Queue Stats
164W - 169L
1,482 Elo+
Party 3
Guan Yu
Guan Yu
sky3200
Guan Yu
Level 27
God Stats
4W - 7L
1,505 SR
Queue Stats
60W - 92L
1,465 Elo+
Party 2
Team Averages
Level 80
1,509 SR
1,470 Elo+

VS

Team Averages
Level 70
1,407 SR
1,420 Elo+
Tiamat
Tiamat
Elizabeth2206
Tiamat
Level 61
God Stats
2W - 7L
1,345 SR
Queue Stats
216W - 252L
1,481 Elo+
Solo
Set
Set
Lord_Kami_Guru01
Set
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
468W - 581L
1,400 Elo+
Solo
Chaac
Chaac
Rohitk_99
Chaac
Level 106
God Stats
5W - 5L
1,493 SR
Queue Stats
586W - 575L
1,480 Elo+
Party 1
Nemesis
Nemesis
kaarden
Nemesis
Level 6
God Stats
0W - 2L
1,219 SR
Queue Stats
21W - 19L
1,291 Elo+
Party 1
Agni
Agni
patelgamer
Agni
Level 44
God Stats
2W - 4L
1,478 SR
Queue Stats
166W - 167L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Eryhpas
Loki
17
5 / 0 / 16
9,865
987
11,474
8,884
3,985
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
17
3 / 0 / 16
10,713
1,071
7,946
10,657
14,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
QcWarYou
Olorun
17
3 / 1 / 13
10,073
1,007
9,023
9,657
4,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
14 / 1 / 12
11,477
1,148
30,466
5,401
2,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
sky3200
Guan Yu
17
6 / 1 / 18
10,588
1,059
15,530
11,840
13,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

321

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 0
9,237
924
7,799
10,392
4,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 12 / 2
8,217
822
6,506
23,439
8,525
Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Rohitk_99
Chaac
14
0 / 5 / 2
8,353
835
10,657
14,575
13,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
kaarden
Nemesis
14
0 / 5 / 3
8,540
854
5,792
13,000
4,739
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 8 / 2
8,754
875
8,490
19,170
5,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
12
31
Kills
3
3
Deaths
31
75
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
W
Loki
Eryhpas
Loki
5
0
16
13
W
Atlas
3
0
16
11
L
0
12
2
0.08
W
Olorun
QcWarYou
Olorun
3
1
13
9.5
L
Chaac
Rohitk_99
Chaac
0
5
2
0.2
W
14
1
12
20
L
Nemesis
kaarden
Nemesis
0
5
3
0.3
L
1
8
2
0.25
W
Guan Yu
sky3200
Guan Yu
6
1
18
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,439
Damage
39,244
46,439
Taken
80,576
38,204
Mitigated
37,031
17,295
Healing
6,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,799
143
0
1,547
10,392
4,667
0
6,160
4,038
31,521
0
W
Loki
Eryhpas
Loki
11,474
2,026
0
0
8,884
3,985
0
2,145
6,475
0
16,616
W
Atlas
7,946
2,001
0
987
10,657
14,121
0
4,563
5,761
15,290
0
L
6,506
2,238
0
715
23,439
8,525
0
16,586
6,528
0
13,548
W
Olorun
QcWarYou
Olorun
9,023
4,317
2,516
4,105
9,657
4,353
0
3,521
5,725
40,343
0
L
Chaac
Rohitk_99
Chaac
10,657
1,951
312
3,460
14,575
13,552
0
8,813
5,246
0
23,418
W
30,466
3,389
0
597
5,401
2,120
0
1,034
4,278
48,247
0
L
Nemesis
kaarden
Nemesis
5,792
2,147
0
194
13,000
4,739
0
5,907
6,873
0
18,020
L
8,490
437
72
469
19,170
5,548
0
14,268
4,700
19,808
0
W
Guan Yu
sky3200
Guan Yu
15,530
2,059
3,504
5,586
11,840
13,625
0
4,133
7,076
7,580
13,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,716
Gold Earned
43,101
158
Minions Killed
129
7
Camps Cleared
5
995,018
Distance Traveled
886,649
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,237
924
58
6
1
193,094
3
W
Loki
9,865
987
9
1
2
219,445
0
W
Atlas
10,713
1,071
15
2
0
188,967
1
L
Set
8,217
822
8
1
1
146,194
0
W
Olorun
10,073
1,007
76
8
2
178,079
0
L
Chaac
8,353
835
14
1
2
164,088
3
W
Zeus
11,477
1,148
46
5
2
209,915
0
L
Nemesis
8,540
854
28
3
0
197,675
2
L
Agni
8,754
875
21
2
1
185,598
1
W
Guan Yu
10,588
1,059
12
1
1
198,612
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role