Player Matchup

Merlin
Merlin
ImStyxx
Merlin
Level 65
God Stats
7W - 5L
1,434 SR
Queue Stats
106W - 130L
1,426 Elo+
Solo
Kali
Kali
Max6942069
Kali
Level 55
God Stats
11W - 17L
1,347 SR
Queue Stats
157W - 194L
1,322 Elo+
Solo
Atlas
Atlas
Netrozygus
Atlas
Level 102
God Stats
2W - 3L
1,418 SR
Queue Stats
668W - 745L
1,470 Elo+
Solo
Bellona
Bellona
Onisesa
Bellona
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,566 Elo+
Solo
Anhur
Anhur
Spacejam123456
Anhur
Level 101
God Stats
2W - 1L
1,419 SR
Queue Stats
97W - 105L
1,422 Elo+
Solo
Team Averages
Level 82
1,423 SR
1,441 Elo+

VS

Team Averages
Level 99
1,515 SR
1,473 Elo+
Hou Yi
Hou Yi
BLUNTSorB0NGS
Hou Yi
Level 125
God Stats
58W - 62L
1,503 SR
Queue Stats
500W - 466L
1,509 Elo+
Party 1
Sol
Sol
DiscordedDiscord
Sol
Level 118
God Stats
0W - 2L
1,288 SR
Queue Stats
254W - 244L
1,562 Elo+
Solo
Yemoja
Yemoja
Mordarith
Yemoja
Level 62
God Stats
8W - 3L
1,555 SR
Queue Stats
29W - 27L
1,406 Elo+
Party 1
Chang'e
Chang'e
Priestw20
Chang'e
Level 128
God Stats
10W - 8L
1,661 SR
Queue Stats
735W - 732L
1,501 Elo+
Solo
Mulan
Mulan
bigschmeat69420
Mulan
Level 63
God Stats
6W - 9L
1,567 SR
Queue Stats
212W - 242L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ImStyxx
Merlin
11
2 / 4 / 1
6,739
449
5,715
8,113
2,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 2 / 5
7,337
489
2,795
12,124
4,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
10
1 / 0 / 5
6,770
451
2,879
8,871
8,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
Onisesa
Bellona
15
7 / 1 / 1
9,504
634
13,182
12,275
10,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
4 / 0 / 0
8,613
574
7,155
7,392
2,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 1
8,028
535
8,106
9,807
2,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 1 / 0
7,381
492
3,634
7,111
1,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
Mordarith
Yemoja
8
0 / 3 / 3
6,137
409
1,481
8,322
2,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chang'e
Priestw20
Chang'e
12
1 / 2 / 3
7,039
469
8,756
10,049
3,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
1 / 5 / 1
7,323
488
5,987
13,257
8,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
14
Kills
7
7
Deaths
14
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
5
3
1
1.83
L
0
1
0
0
W
Merlin
ImStyxx
Merlin
2
4
1
0.63
W
0
2
5
1.25
L
Yemoja
Mordarith
Yemoja
0
3
3
0.5
W
Atlas
1
0
5
3.5
W
Bellona
Onisesa
Bellona
7
1
1
7.5
L
Chang'e
Priestw20
Chang'e
1
2
3
1.25
W
4
0
0
4
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,726
Damage
27,964
48,775
Taken
48,546
27,701
Mitigated
18,793
19,114
Healing
18,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,106
2,627
0
3,592
9,807
2,839
0
2,007
7,694
0
45,804
L
3,634
928
0
3,559
7,111
1,754
53
349
6,762
47,609
6,282
W
Merlin
ImStyxx
Merlin
5,715
350
378
1,426
8,113
2,691
806
3,256
4,857
36,044
0
W
2,795
890
0
6,625
12,124
4,304
0
1,516
10,536
0
44,494
L
Yemoja
Mordarith
Yemoja
1,481
633
1,599
2,072
8,322
2,077
22
2,183
6,021
5,840
0
W
Atlas
2,879
861
267
2,279
8,871
8,036
0
3,207
5,622
14,488
0
W
Bellona
Onisesa
Bellona
13,182
6,058
0
4,120
12,275
10,332
1,011
3,054
8,789
0
65,287
L
Chang'e
Priestw20
Chang'e
8,756
206
694
3,480
10,049
3,313
77
3,363
6,462
49,853
0
W
7,155
4,768
235
3,784
7,392
2,338
0
2,924
4,468
0
56,636
L
5,987
1,434
0
3,013
13,257
8,810
119
226
13,013
2,382
40,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,963
Gold Earned
35,908
429
Minions Killed
368
0
Camps Cleared
0
1,462,916
Distance Traveled
1,372,220
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,028
535
78
5
0
294,549
1
L
Sol
7,381
492
116
8
0
277,219
5
W
Merlin
6,739
449
67
4
0
264,154
3
W
Kali
7,337
489
83
6
0
326,107
2
L
Yemoja
6,137
409
6
0
0
272,790
0
W
Atlas
6,770
451
22
1
0
258,066
5
W
Bellona
9,504
634
144
10
0
336,675
3
L
Chang'e
7,039
469
76
5
0
284,506
3
W
Anhur
8,613
574
113
8
0
277,914
8
L
Mulan
7,323
488
92
6
0
243,156
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role