Player Matchup

Anubis
Anubis
PlaidB
Anubis
Level 5
God Stats
0W - 2L
1,268 SR
Queue Stats
0W - 4L
1,155 Elo+
Party 1
Danzaburou
Danzaburou
ThatWasAwful
Danzaburou
Level 63
God Stats
10W - 26L
1,336 SR
Queue Stats
229W - 253L
1,390 Elo+
Solo
Scylla
Scylla
Vadka911
Scylla
Level 67
God Stats
1W - 2L
1,272 SR
Queue Stats
271W - 289L
1,445 Elo+
Solo
Thanatos
Thanatos
ЧИЧАНДРА
Thanatos
Level 43
God Stats
4W - 10L
1,274 SR
Queue Stats
99W - 137L
1,306 Elo+
Party 1
Ravana
Ravana
多余的解释
Ravana
Level 113
God Stats
5W - 5L
1,517 SR
Queue Stats
712W - 761L
1,438 Elo+
Solo
Team Averages
Level 58
1,334 SR
1,346 Elo+

VS

Team Averages
Level 81
1,473 SR
1,394 Elo+
Heimdallr
Heimdallr
Lorenzo086
Heimdallr
Level 62
God Stats
7W - 10L
1,346 SR
Queue Stats
97W - 113L
1,404 Elo+
Solo
King Arthur
King Arthur
Only1DragonRage
King Arthur
Level 128
God Stats
80W - 109L
1,431 SR
Queue Stats
1,005W - 1,237L
1,361 Elo+
Party 2
Zhong Kui
Zhong Kui
OnlyMrSpyro
Zhong Kui
Level 103
God Stats
5W - 8L
1,333 SR
Queue Stats
494W - 577L
1,368 Elo+
Party 2
Nox
Nox
YugiM
Nox
Level 63
God Stats
3W - 0L
1,818 SR
Queue Stats
104W - 116L
1,454 Elo+
Party 3
Arachne
Arachne
carlosgarcia_9
Arachne
Level 48
God Stats
6W - 6L
1,436 SR
Queue Stats
92W - 109L
1,384 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
PlaidB
Anubis
18
1 / 8 / 3
11,874
440
7,376
12,159
6,090
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ThatWasAwful
Danzaburou
14
1 / 12 / 5
9,597
355
13,249
21,913
5,516
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
Vadka911
Scylla
15
5 / 3 / 5
10,795
400
11,919
12,540
3,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
3 / 8 / 1
12,277
455
10,287
21,570
9,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
6 / 3 / 3
13,397
496
10,001
16,555
7,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Lorenzo086
Heimdallr
20
9 / 3 / 9
14,782
547
20,094
22,503
10,636
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
Only1DragonRage
King Arthur
20
2 / 0 / 16
13,880
514
9,997
26,382
31,294
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
OnlyMrSpyro
Zhong Kui
18
6 / 6 / 12
13,003
482
9,021
21,537
23,370
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nox
YugiM
Nox
19
5 / 4 / 9
13,047
483
9,755
12,441
4,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
12 / 4 / 6
16,885
625
15,995
22,709
11,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
86
16
Kills
34
34
Deaths
17
17
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Lorenzo086
Heimdallr
9
3
9
4.5
W
King Arthur
Only1DragonRage
King Arthur
2
0
16
10
W
Zhong Kui
OnlyMrSpyro
Zhong Kui
6
6
12
2
L
Anubis
PlaidB
Anubis
1
8
3
0.31
L
Danzaburou
ThatWasAwful
Danzaburou
1
12
5
0.29
L
Scylla
Vadka911
Scylla
5
3
5
2.5
W
Nox
YugiM
Nox
5
4
9
2.38
W
12
4
6
3.75
L
3
8
1
0.44
L
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,832
Damage
64,862
84,737
Taken
105,572
31,619
Mitigated
81,297
26,907
Healing
42,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Lorenzo086
Heimdallr
20,094
11,419
0
10,121
22,503
10,636
5,797
2,376
20,043
0
145,399
W
King Arthur
Only1DragonRage
King Arthur
9,997
532
0
11,315
26,382
31,294
323
5,166
21,168
0
75,564
W
Zhong Kui
OnlyMrSpyro
Zhong Kui
9,021
241
567
5,647
21,537
23,370
1,856
3,358
17,761
43,717
0
L
Anubis
PlaidB
Anubis
7,376
595
0
1,649
12,159
6,090
0
2,026
10,133
62,747
0
L
Danzaburou
ThatWasAwful
Danzaburou
13,249
7,085
74
3,879
21,913
5,516
152
6,972
14,941
0
55,473
L
Scylla
Vadka911
Scylla
11,919
920
0
2,638
12,540
3,774
0
5,056
7,484
40,796
0
W
Nox
YugiM
Nox
9,755
342
492
1,917
12,441
4,757
1,846
5,404
6,660
67,134
0
W
15,995
10,923
0
12,027
22,709
11,240
3,174
2,224
18,931
0
148,728
L
10,287
1,800
0
14,124
21,570
9,070
0
3,368
18,202
0
86,803
L
10,001
2,715
0
4,543
16,555
7,169
0
1,489
15,066
0
100,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,940
Gold Earned
71,597
608
Minions Killed
685
0
Camps Cleared
0
2,310,923
Distance Traveled
2,571,584
13
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
14,782
547
172
6
0
473,398
8
W
King Arthur
13,880
514
130
5
0
533,603
8
W
Zhong Kui
13,003
482
75
3
0
488,379
13
L
Anubis
11,874
440
143
5
0
381,262
0
L
Danzaburou
9,597
355
83
3
0
480,246
5
L
Scylla
10,795
400
75
3
0
398,057
2
W
Nox
13,047
483
93
3
0
511,063
3
W
Arachne
16,885
625
215
8
0
565,141
2
L
Thanatos
12,277
455
139
5
0
545,732
3
L
Ravana
13,397
496
168
6
0
505,626
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role