Player Matchup

Osiris
Osiris
Hisako soul Ero
Osiris
Level 160
God Stats
1W - 1L
1,758 SR
Queue Stats
187W - 195L
1,596 Elo+
Solo
Aphrodite
Aphrodite
HollowGhost99
Aphrodite
Level 125
God Stats
5W - 7L
1,550 SR
Queue Stats
132W - 142L
1,375 Elo+
Solo
Thanatos
Thanatos
Orioles777
Thanatos
Level 120
God Stats
2W - 8L
1,111 SR
Queue Stats
343W - 352L
1,413 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Soridor_Ninja
Ah Muzen Cab
Level 149
God Stats
0W - 1L
1,729 SR
Queue Stats
87W - 97L
1,512 Elo+
Party 1
The Morrigan
The Morrigan
soulsyth
The Morrigan
Level 160
God Stats
6W - 7L
1,468 SR
Queue Stats
368W - 339L
1,584 Elo+
Party 1
Team Averages
Level 143
1,523 SR
1,496 Elo+

VS

Team Averages
Level 128
1,462 SR
1,491 Elo+
Tyr
Tyr
 
Tyr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Green Arrow1155
Neith
Level 148
God Stats
2W - 1L
1,205 SR
Queue Stats
69W - 59L
1,503 Elo+
Solo
Nu Wa
Nu Wa
King Kia 76
Nu Wa
Level 125
God Stats
5W - 4L
1,440 SR
Queue Stats
321W - 334L
1,446 Elo+
Solo
Set
Set
Polar_1102
Set
Level 100
God Stats
10W - 7L
1,566 SR
Queue Stats
121W - 111L
1,488 Elo+
Solo
Sobek
Sobek
blakeblakeblake_
Sobek
Level 108
God Stats
17W - 12L
1,599 SR
Queue Stats
452W - 433L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 1
5,478
548
6,118
9,036
7,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
HollowGhost99
Aphrodite
8
0 / 2 / 0
4,583
458
1,591
4,123
1,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Thanatos
Orioles777
Thanatos
10
5 / 2 / 0
6,114
611
3,624
6,316
1,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
Soridor_Ninja
Ah Muzen Cab
7
0 / 6 / 2
4,558
456
3,071
7,524
1,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Morrigan
soulsyth
The Morrigan
9
0 / 4 / 2
5,286
529
3,075
5,726
1,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
2 / 1 / 2
6,279
628
4,475
10,140
6,311
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
7 / 0 / 3
7,542
754
6,411
5,071
1,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
3 / 2 / 3
6,011
601
4,602
3,972
1,479
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
2 / 3 / 2
5,347
535
2,502
7,299
2,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
3 / 1 / 7
6,182
618
3,184
6,498
5,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
7
Kills
17
17
Deaths
7
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
1
2
3
W
7
0
3
8.5
L
2
3
1
0.83
L
Aphrodite
HollowGhost99
Aphrodite
0
2
0
0
W
3
2
3
2.25
L
Thanatos
Orioles777
Thanatos
5
2
0
2.5
W
2
3
2
1
L
Ah Muzen Cab
Soridor_Ninja
Ah Muzen Cab
0
6
2
0.17
W
3
1
7
6.5
L
The Morrigan
soulsyth
The Morrigan
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,479
Damage
21,174
32,725
Taken
32,980
14,401
Mitigated
16,483
13,590
Healing
15,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
4,475
550
0
5,987
10,140
6,311
43
1,157
8,142
0
30,798
W
6,411
2,654
0
2,786
5,071
1,547
0
973
4,078
0
48,878
L
6,118
1,699
0
4,013
9,036
7,501
0
852
8,184
4,089
21,272
L
Aphrodite
HollowGhost99
Aphrodite
1,591
101
491
1,995
4,123
1,850
0
908
3,215
20,739
0
W
4,602
1,954
0
504
3,972
1,479
152
1,525
2,307
24,724
0
L
Thanatos
Orioles777
Thanatos
3,624
516
0
5,022
6,316
1,809
28
1,585
4,731
0
26,329
W
2,502
1,050
0
2,445
7,299
2,119
824
746
6,326
0
17,544
L
Ah Muzen Cab
Soridor_Ninja
Ah Muzen Cab
3,071
1,456
0
1,459
7,524
1,677
0
2,181
5,343
0
21,170
W
3,184
241
442
3,372
6,498
5,027
123
986
5,443
16,964
0
L
The Morrigan
soulsyth
The Morrigan
3,075
264
0
610
5,726
1,564
0
2,260
3,466
27,280
445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,019
Gold Earned
31,361
249
Minions Killed
290
0
Camps Cleared
0
919,171
Distance Traveled
1,029,351
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,279
628
74
7
0
221,188
0
W
Neith
7,542
754
108
11
0
184,227
1
L
Osiris
5,478
548
44
4
0
203,281
1
L
Aphrodite
4,583
458
44
4
0
171,615
0
W
Nu Wa
6,011
601
44
4
0
187,330
8
L
Thanatos
6,114
611
59
6
0
211,055
1
W
Set
5,347
535
33
3
0
215,561
1
L
Ah Muzen Cab
4,558
456
39
4
0
179,939
0
W
Sobek
6,182
618
31
3
0
221,045
1
L
The Morrigan
5,286
529
63
6
0
153,281
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role