Player Matchup

Sobek
Sobek
 
Sobek
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
NoSusPiqueis
Susano
Level 29
God Stats
20W - 29L
1,407 SR
Queue Stats
60W - 60L
1,506 Elo+
Party 3
Chiron
Chiron
Rossinante_01746
Chiron
Level 104
God Stats
11W - 11L
1,596 SR
Queue Stats
233W - 215L
1,498 Elo+
Party 2
Baba Yaga
Baba Yaga
WhitePhoeniix
Baba Yaga
Level 27
God Stats
8W - 5L
1,473 SR
Queue Stats
46W - 49L
1,501 Elo+
Party 2
Achilles
Achilles
juampe7789
Achilles
Level 109
God Stats
0W - 2L
1,610 SR
Queue Stats
43W - 29L
1,556 Elo+
Party 3
Team Averages
Level 74
1,517 SR
1,512 Elo+

VS

Team Averages
Level 61
1,468 SR
1,506 Elo+
Olorun
Olorun
DeezAllianz
Olorun
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
71W - 62L
1,568 Elo+
Party 1
Tiamat
Tiamat
OoDerWoWHundoO
Tiamat
Level 109
God Stats
3W - 3L
1,311 SR
Queue Stats
223W - 221L
1,519 Elo+
Party 1
Izanami
Izanami
SATANCHRYST
Izanami
Level 43
God Stats
125W - 93L
1,557 SR
Queue Stats
153W - 129L
1,518 Elo+
Solo
Nemesis
Nemesis
Szatanuu
Nemesis
Level 75
God Stats
6W - 5L
1,404 SR
Queue Stats
286W - 289L
1,450 Elo+
Solo
Khepri
Khepri
mordekaiser187
Khepri
Level 49
God Stats
2W - 0L
1,568 SR
Queue Stats
24W - 17L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
4
1 / 0 / 1
4,373
398
986
2,637
1,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Susano
10
1 / 2 / 0
5,865
533
2,474
7,030
2,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

4
1 / 2 / 1
4,119
374
2,101
1,970
558
Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
WhitePhoeniix
Baba Yaga
5
0 / 0 / 0
4,172
379
885
1,365
338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
juampe7789
Achilles
10
2 / 0 / 0
5,532
503
5,098
9,291
3,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
3 / 1 / 0
7,529
684
4,179
6,644
2,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 1 / 1
7,330
666
2,809
5,248
2,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
SATANCHRYST
Izanami
9
0 / 2 / 0
6,199
564
3,464
5,120
1,378
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Szatanuu
Nemesis
9
0 / 0 / 0
5,982
544
1,848
4,930
1,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 1 / 3
6,313
574
2,315
5,973
2,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
5
Kills
4
4
Deaths
5
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
0
1
1.5
W
Olorun
3
1
0
3
L
Susano
1
2
0
0.5
W
1
1
1
1.5
L
1
2
1
0.75
W
Izanami
SATANCHRYST
Izanami
0
2
0
0
W
Nemesis
Szatanuu
Nemesis
0
0
0
0
L
Baba Yaga
WhitePhoeniix
Baba Yaga
0
0
0
0
L
Achilles
juampe7789
Achilles
2
0
0
2
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,544
Damage
14,615
22,293
Taken
27,915
8,716
Mitigated
10,460
8,869
Healing
12,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
986
275
0
1,215
2,637
1,575
0
1,368
1,269
2,427
0
W
Olorun
4,179
2,724
183
4,087
6,644
2,269
2,138
575
6,069
56,648
0
L
Susano
2,474
474
0
3,310
7,030
2,307
0
2,304
4,674
0
32,667
W
2,809
645
46
2,766
5,248
2,658
685
774
4,444
39,524
0
L
2,101
1,085
40
250
1,970
558
0
1,874
96
0
6,012
W
Izanami
SATANCHRYST
Izanami
3,464
2,377
0
1,044
5,120
1,378
720
0
4,861
0
26,600
W
Nemesis
Szatanuu
Nemesis
1,848
402
0
1,549
4,930
1,205
0
111
4,746
0
28,788
L
Baba Yaga
WhitePhoeniix
Baba Yaga
885
0
0
616
1,365
338
0
586
633
8,078
0
L
Achilles
juampe7789
Achilles
5,098
1,117
0
3,438
9,291
3,938
0
2,931
6,318
0
26,932
W
2,315
638
369
2,467
5,973
2,950
318
488
5,331
10,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,061
Gold Earned
33,353
162
Minions Killed
339
0
Camps Cleared
0
679,566
Distance Traveled
1,001,061
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,373
398
2
0
0
75,795
0
W
Olorun
7,529
684
101
9
0
186,856
4
L
Susano
5,865
533
82
7
0
216,870
1
W
Tiamat
7,330
666
86
8
0
209,486
1
L
Chiron
4,119
374
4
0
0
60,853
0
W
Izanami
6,199
564
68
6
0
168,172
3
W
Nemesis
5,982
544
58
5
0
206,038
1
L
Baba Yaga
4,172
379
18
2
0
75,871
1
L
Achilles
5,532
503
56
5
0
250,177
1
W
Khepri
6,313
574
26
2
0
230,509
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role