Player Matchup

Awilix
Awilix
Balthizar T
Awilix
Level 104
God Stats
2W - 5L
1,282 SR
Queue Stats
45W - 50L
1,420 Elo+
Party 1
Janus
Janus
Ysurän
Janus
Level 127
God Stats
5W - 3L
1,552 SR
Queue Stats
87W - 98L
1,403 Elo+
Party 1
Cthulhu
Cthulhu
gokunatsu1219
Cthulhu
Level 62
God Stats
10W - 5L
1,367 SR
Queue Stats
50W - 52L
1,458 Elo+
Party 1
Team Averages
Level 98
1,400 SR
1,427 Elo+

VS

Team Averages
Level 84
1,407 SR
1,334 Elo+
Baron Samedi
Baron Samedi
BagzZofDoobzZ95
Baron Samedi
Level 38
God Stats
15W - 39L
1,344 SR
Queue Stats
18W - 45L
1,234 Elo+
Solo
Chiron
Chiron
hiivaa3
Chiron
Level 129
God Stats
1W - 3L
1,334 SR
Queue Stats
34W - 44L
1,412 Elo+
Solo
Tyr
Tyr
immature shadow
Tyr
Level 86
God Stats
0W - 1L
1,544 SR
Queue Stats
5W - 6L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
17
15 / 5 / 3
13,060
816
17,315
13,784
5,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
Ysurän
Janus
14
4 / 5 / 11
10,947
684
15,340
11,945
3,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
14
1 / 2 / 14
10,388
649
10,796
17,138
19,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BagzZofDoobzZ95
Baron Samedi
13
1 / 9 / 5
10,067
629
4,972
15,712
8,297
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chiron
hiivaa3
Chiron
15
8 / 7 / 2
12,292
768
16,678
14,341
5,338
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 5 / 5
10,243
640
9,650
18,367
14,041
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
24
20
Kills
12
12
Deaths
21
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BagzZofDoobzZ95
Baron Samedi
1
9
5
0.39
W
Awilix
15
5
3
3.3
W
Janus
Ysurän
Janus
4
5
11
1.9
W
Cthulhu
1
2
14
4
L
Chiron
hiivaa3
Chiron
8
7
2
1.29
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,451
Damage
31,300
42,867
Taken
48,420
29,174
Mitigated
27,676
8,381
Healing
10,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BagzZofDoobzZ95
Baron Samedi
4,972
394
510
3,610
15,712
8,297
0
9,472
5,842
23,815
0
W
Awilix
17,315
7,305
0
585
13,784
5,957
1,249
2,161
11,623
0
44,723
W
Janus
Ysurän
Janus
15,340
642
315
1,171
11,945
3,461
981
1,881
10,064
49,052
0
W
Cthulhu
10,796
931
404
5,906
17,138
19,756
279
1,464
15,674
21,172
0
L
Chiron
hiivaa3
Chiron
16,678
5,088
719
2,112
14,341
5,338
0
5,256
8,837
0
47,787
L
9,650
527
0
3,215
18,367
14,041
219
10,666
6,864
0
22,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,395
Gold Earned
32,602
156
Minions Killed
153
9
Camps Cleared
4
886,274
Distance Traveled
809,297
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,067
629
47
3
0
246,530
5
W
Awilix
13,060
816
57
4
6
308,970
4
W
Janus
10,947
684
78
5
3
272,416
2
W
Cthulhu
10,388
649
21
1
0
304,888
0
L
Chiron
12,292
768
76
5
3
268,205
0
L
Tyr
10,243
640
30
2
1
294,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role