Player Matchup

Zeus
Zeus
GuardUpSirr-
Zeus
Level 36
God Stats
7W - 8L
1,634 SR
Queue Stats
43W - 49L
1,395 Elo+
Party 1
Sobek
Sobek
SamsunluFerhan
Sobek
Level 27
God Stats
3W - 6L
1,655 SR
Queue Stats
32W - 39L
1,340 Elo+
Party 1
Mulan
Mulan
iClampYouUp_23
Mulan
Level 25
God Stats
20W - 19L
1,412 SR
Queue Stats
39W - 41L
1,389 Elo+
Party 1
Charybdis
Charybdis
karmaFPS
Charybdis
Level 13
God Stats
5W - 8L
1,529 SR
Queue Stats
19W - 23L
1,269 Elo+
Party 1
Cliodhna
Cliodhna
xPleaseGuardMee-
Cliodhna
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,313 Elo+
Party 1
Team Averages
Level 25
1,546 SR
1,341 Elo+

VS

Team Averages
Level 83
1,483 SR
1,412 Elo+
Bellona
Bellona
LuPinLuPinLuPin
Bellona
Level 47
God Stats
10W - 7L
1,466 SR
Queue Stats
166W - 189L
1,374 Elo+
Solo
Sol
Sol
Snens-Offical
Sol
Level 66
God Stats
5W - 3L
1,679 SR
Queue Stats
63W - 63L
1,476 Elo+
Party 2
Rama
Rama
TriplexFire
Rama
Level 129
God Stats
7W - 2L
1,461 SR
Queue Stats
248W - 249L
1,381 Elo+
Party 2
Ares
Ares
iTzZ_OpTik
Ares
Level 46
God Stats
6W - 3L
1,236 SR
Queue Stats
115W - 152L
1,352 Elo+
Party 2
Ravana
Ravana
proracer62
Ravana
Level 127
God Stats
11W - 7L
1,573 SR
Queue Stats
234W - 228L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
6,132
472
4,069
5,078
1,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 4 / 0
5,648
434
2,652
12,170
8,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 5 / 1
6,785
522
3,525
12,053
7,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
karmaFPS
Charybdis
8
0 / 7 / 0
4,990
384
2,870
9,590
2,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
2 / 2 / 0
6,744
519
4,373
9,147
2,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 0
6,562
505
4,484
7,363
4,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
3 / 2 / 1
6,762
520
5,604
5,458
1,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 0 / 6
6,446
496
7,670
5,348
1,792
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
6 / 0 / 4
7,165
551
7,646
9,171
7,552
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
proracer62
Ravana
12
6 / 0 / 2
7,352
566
4,825
3,852
1,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
5
Kills
20
20
Deaths
5
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
3
3
0
1
L
0
4
0
0
W
3
2
1
1.75
W
2
0
6
5
L
2
5
1
0.5
W
6
0
4
8
L
Charybdis
karmaFPS
Charybdis
0
7
0
0
W
Ravana
proracer62
Ravana
6
0
2
7
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,489
Damage
30,229
48,038
Taken
31,192
22,164
Mitigated
17,073
12,383
Healing
7,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,069
200
0
725
5,078
1,559
0
2,649
2,429
28,877
0
W
4,484
1,573
0
1,099
7,363
4,566
0
0
6,967
0
32,394
L
2,652
332
0
4,169
12,170
8,176
0
4,310
7,860
17,468
0
W
5,604
1,403
0
1,024
5,458
1,843
1,288
2,439
2,793
30,153
3,127
W
7,670
6,440
0
1,029
5,348
1,792
1,014
1,110
4,184
0
42,884
L
3,525
276
0
1,851
12,053
7,299
560
0
11,576
340
31,611
W
7,646
619
798
2,074
9,171
7,552
174
2,104
7,067
28,347
0
L
Charybdis
karmaFPS
Charybdis
2,870
2,170
0
2,316
9,590
2,403
0
4,213
5,377
0
24,083
W
Ravana
proracer62
Ravana
4,825
1,086
0
1,460
3,852
1,320
0
755
3,064
0
36,458
L
4,373
382
0
3,322
9,147
2,727
0
1,704
7,443
0
35,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,299
Gold Earned
34,287
280
Minions Killed
339
0
Camps Cleared
0
1,152,859
Distance Traveled
1,223,185
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,132
472
64
5
0
244,814
3
W
Bellona
6,562
505
64
5
0
216,774
5
L
Sobek
5,648
434
30
2
0
228,215
4
W
Sol
6,762
520
69
5
0
238,749
5
W
Rama
6,446
496
99
8
0
246,818
3
L
Mulan
6,785
522
71
5
0
218,623
1
W
Ares
7,165
551
32
2
0
244,151
0
L
Charybdis
4,990
384
42
3
0
193,034
0
W
Ravana
7,352
566
75
6
0
276,693
2
L
Cliodhna
6,744
519
73
6
0
268,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role