Player Matchup

Medusa
Medusa
 
Medusa
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Djafchyma974
Kukulkan
Level 126
God Stats
27W - 37L
1,394 SR
Queue Stats
356W - 474L
1,382 Elo+
Party 1
Hel
Hel
HorrorCutie
Hel
Level 48
God Stats
19W - 21L
1,554 SR
Queue Stats
168W - 171L
1,489 Elo+
Solo
Cthulhu
Cthulhu
Jeremy 97420
Cthulhu
Level 147
God Stats
1W - 3L
1,446 SR
Queue Stats
129W - 190L
1,312 Elo+
Party 1
Bakasura
Bakasura
Sxrriii
Bakasura
Level 48
God Stats
2W - 9L
1,240 SR
Queue Stats
179W - 202L
1,387 Elo+
Solo
Team Averages
Level 86
1,427 SR
1,414 Elo+

VS

Team Averages
Level 77
1,625 SR
1,436 Elo+
Sun Wukong
Sun Wukong
Alanogic
Sun Wukong
Level 114
God Stats
3W - 3L
1,663 SR
Queue Stats
98W - 100L
1,441 Elo+
Solo
Freya
Freya
Calcaneus94
Freya
Level 67
God Stats
17W - 7L
1,681 SR
Queue Stats
31W - 27L
1,499 Elo+
Solo
Hou Yi
Hou Yi
ISkydiver
Hou Yi
Level 49
God Stats
4W - 0L
1,872 SR
Queue Stats
36W - 31L
1,433 Elo+
Solo
Camazotz
Camazotz
SOEURTHERESAPGM
Camazotz
Level 61
God Stats
3W - 1L
1,500 SR
Queue Stats
193W - 183L
1,400 Elo+
Solo
Scylla
Scylla
legendematteo
Scylla
Level 96
God Stats
7W - 7L
1,409 SR
Queue Stats
143W - 129L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
4 / 9 / 2
8,806
489
8,326
15,255
4,786
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Djafchyma974
Kukulkan
11
1 / 7 / 1
7,662
426
9,504
9,471
3,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
4 / 2 / 1
9,596
533
6,687
10,856
5,041
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Jeremy 97420
Cthulhu
11
0 / 3 / 6
7,677
427
7,366
16,430
16,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Sxrriii
Bakasura
13
2 / 9 / 6
8,423
468
7,999
16,452
6,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alanogic
Sun Wukong
13
3 / 3 / 9
8,284
460
6,908
14,931
11,514
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
8 / 3 / 5
10,274
571
15,108
12,715
4,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
ISkydiver
Hou Yi
17
7 / 0 / 5
10,746
597
6,970
6,967
2,660
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Camazotz
15
4 / 1 / 2
9,266
515
8,220
14,653
6,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
8 / 4 / 10
10,619
590
11,662
12,571
4,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
61
11
Kills
30
30
Deaths
11
16
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
9
2
0.56
W
Sun Wukong
Alanogic
Sun Wukong
3
3
9
2.5
W
8
3
5
3.5
L
Kukulkan
Djafchyma974
Kukulkan
1
7
1
0.21
L
4
2
1
2.25
W
Hou Yi
ISkydiver
Hou Yi
7
0
5
9.5
L
Cthulhu
Jeremy 97420
Cthulhu
0
3
6
1
W
Camazotz
4
1
2
5
L
Bakasura
Sxrriii
Bakasura
2
9
6
0.56
W
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,882
Damage
48,868
68,464
Taken
61,837
35,859
Mitigated
29,049
14,865
Healing
23,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,326
2,907
0
2,227
15,255
4,786
0
7,008
8,247
0
41,295
W
Sun Wukong
Alanogic
Sun Wukong
6,908
1,643
0
2,567
14,931
11,514
224
5,372
9,195
0
31,261
W
15,108
5,339
0
5,805
12,715
4,628
742
4,463
8,078
63,526
0
L
Kukulkan
Djafchyma974
Kukulkan
9,504
769
399
407
9,471
3,601
164
3,853
5,618
48,720
0
L
6,687
679
772
6,061
10,856
5,041
0
1,107
9,749
64,855
0
W
Hou Yi
ISkydiver
Hou Yi
6,970
2,944
0
2,961
6,967
2,660
3,746
4,749
2,138
0
63,390
L
Cthulhu
Jeremy 97420
Cthulhu
7,366
568
0
2,592
16,430
16,337
60
6,950
9,480
27,106
0
W
Camazotz
8,220
2,914
0
7,569
14,653
6,012
0
2,954
11,152
0
79,639
L
Bakasura
Sxrriii
Bakasura
7,999
5,523
0
2,407
16,452
6,094
0
7,852
8,600
0
37,998
W
11,662
1,261
0
4,312
12,571
4,235
733
5,383
6,706
64,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,164
Gold Earned
49,189
398
Minions Killed
499
0
Camps Cleared
0
1,773,224
Distance Traveled
1,780,985
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,806
489
53
3
0
325,888
2
W
Sun Wukong
8,284
460
30
2
0
364,010
2
W
Freya
10,274
571
112
6
0
351,024
0
L
Kukulkan
7,662
426
93
5
0
333,564
6
L
Hel
9,596
533
136
8
0
364,779
3
W
Hou Yi
10,746
597
139
8
0
361,833
6
L
Cthulhu
7,677
427
29
2
0
372,524
1
W
Camazotz
9,266
515
107
6
0
388,727
3
L
Bakasura
8,423
468
87
5
0
376,469
4
W
Scylla
10,619
590
111
6
0
315,391
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role