Player Matchup

Fenrir
Fenrir
GamerboiCamEX
Fenrir
Level 4
God Stats
6W - 1L
1,949 SR
Queue Stats
6W - 1L
1,860 Elo+
Party 1
Nu Wa
Nu Wa
K-the-Healer
Nu Wa
Level 63
God Stats
35W - 27L
1,609 SR
Queue Stats
121W - 82L
1,601 Elo+
Party 1
Thor
Thor
TYB-JEX
Thor
Level 149
God Stats
17W - 23L
1,540 SR
Queue Stats
259W - 266L
1,607 Elo+
Party 1
Ne Zha
Ne Zha
Waybreeze
Ne Zha
Level 139
God Stats
3W - 1L
1,685 SR
Queue Stats
138W - 113L
1,638 Elo+
Party 1
Tiamat
Tiamat
macjac211
Tiamat
Level 153
God Stats
49W - 47L
1,602 SR
Queue Stats
285W - 295L
1,604 Elo+
Party 1
Team Averages
Level 102
1,677 SR
1,662 Elo+

VS

Team Averages
Level 96
1,547 SR
1,511 Elo+
Nike
Nike
 
Nike
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
FUNNY-_-MAN-_-18
Mulan
Level 127
God Stats
15W - 11L
1,396 SR
Queue Stats
391W - 371L
1,441 Elo+
Solo
Sylvanus
Sylvanus
RidesOnShortBus
Sylvanus
Level 125
God Stats
9W - 6L
1,616 SR
Queue Stats
260W - 227L
1,597 Elo+
Solo
Kukulkan
Kukulkan
TragicBose
Kukulkan
Level 6
God Stats
1W - 1L
1,726 SR
Queue Stats
2W - 2L
1,380 Elo+
Party 2
Zeus
Zeus
tttaabbooo
Zeus
Level 115
God Stats
3W - 4L
1,498 SR
Queue Stats
284W - 261L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 0
6,327
703
6,872
6,400
3,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
3 / 1 / 4
6,201
689
4,134
4,001
968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
TYB-JEX
Thor
10
4 / 0 / 4
5,688
632
1,441
4,538
3,895
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
Waybreeze
Ne Zha
11
4 / 1 / 6
6,559
729
5,488
5,821
1,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
macjac211
Tiamat
10
3 / 1 / 3
5,741
638
3,147
4,140
1,627
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
7
1 / 5 / 1
5,009
557
2,212
6,913
1,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 1 / 1
5,626
625
4,508
8,452
4,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
5
0 / 2 / 0
4,030
448
1,626
3,820
1,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Kukulkan
TragicBose
Kukulkan
6
0 / 2 / 0
3,795
422
536
2,617
709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 8 / 0
5,169
574
3,353
6,890
1,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
18
Kills
4
4
Deaths
18
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
5
1
0.3
L
1
1
1
1.5
W
4
1
0
4
W
3
1
4
5
L
Sylvanus
0
2
0
0
W
Thor
TYB-JEX
Thor
4
0
4
6
L
Kukulkan
TragicBose
Kukulkan
0
2
0
0
W
Ne Zha
Waybreeze
Ne Zha
4
1
6
7
W
Tiamat
macjac211
Tiamat
3
1
3
4.5
L
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,082
Damage
12,235
24,900
Taken
28,692
11,611
Mitigated
10,241
11,878
Healing
5,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
2,212
311
0
348
6,913
1,617
0
1,509
5,195
0
17,255
L
4,508
697
0
3,207
8,452
4,537
0
175
7,922
0
26,685
W
6,872
1,640
0
3,129
6,400
3,481
344
0
6,060
0
29,143
W
4,134
1,513
0
1,370
4,001
968
845
2,214
1,531
30,167
0
L
Sylvanus
1,626
840
132
1,295
3,820
1,751
0
1,377
2,405
10,160
3,921
W
Thor
TYB-JEX
Thor
1,441
364
290
2,156
4,538
3,895
14
614
3,924
0
23,046
L
Kukulkan
TragicBose
Kukulkan
536
211
0
23
2,617
709
0
984
1,595
8,433
1,122
W
Ne Zha
Waybreeze
Ne Zha
5,488
2,242
0
3,277
5,821
1,640
0
598
5,183
0
36,108
W
Tiamat
macjac211
Tiamat
3,147
515
0
1,656
4,140
1,627
1,018
1,308
2,819
28,803
0
L
3,353
559
0
560
6,890
1,627
0
2,864
3,838
24,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,516
Gold Earned
23,629
307
Minions Killed
210
0
Camps Cleared
0
952,015
Distance Traveled
692,826
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,009
557
36
4
0
172,473
1
L
Mulan
5,626
625
70
8
0
142,195
0
W
Fenrir
6,327
703
64
7
0
201,182
5
W
Nu Wa
6,201
689
71
8
0
177,369
3
L
Sylvanus
4,030
448
35
4
0
106,100
0
W
Thor
5,688
632
43
5
0
189,539
3
L
Kukulkan
3,795
422
18
2
0
116,083
0
W
Ne Zha
6,559
729
70
8
0
221,266
2
W
Tiamat
5,741
638
59
7
0
162,659
1
L
Zeus
5,169
574
51
6
0
155,975
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role