Player Matchup

Nu Wa
Nu Wa
Bronze II
Jaded_Ho
Nu Wa
Bronze II
Level 121
God Stats
39W - 27L
1,519 SR
Queue Stats
135W - 174L
340 MMR
Party 1
Arachne
Arachne
Silver V
St0neyMACar0nii
Arachne
Silver V
Level 136
God Stats
76W - 57L
1,566 SR
Queue Stats
318W - 354L
619 MMR
Party 1
Anubis
Anubis
Bronze III
eX_maravillamau
Anubis
Bronze III
Level 57
God Stats
1W - 3L
1,582 SR
Queue Stats
15W - 18L
1,357 MMR
Solo
Danzaburou
Danzaburou
Silver V
million_clip3
Danzaburou
Silver V
Level 98
God Stats
3W - 2L
1,402 SR
Queue Stats
34W - 61L
497 MMR
Party 2
Jormungandr
Jormungandr
Silver III
syobo_0305
Jormungandr
Silver III
Level 94
God Stats
20W - 19L
1,517 SR
Queue Stats
41W - 52L
830 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 101
1,517 SR
729 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 143
1,609 SR
716 MMR
Nemesis
Nemesis
Silver II
ITsTheJohnJohn
Nemesis
Silver II
Level 146
God Stats
3W - 3L
1,656 SR
Queue Stats
52W - 66L
929 MMR
Solo
Izanami
Izanami
Bronze III
Pjquinto77
Izanami
Bronze III
Level 147
God Stats
167W - 147L
1,465 SR
Queue Stats
525W - 597L
-204 MMR
Solo
Ra
Ra
Gold V
Riot_Control808
Ra
Gold V
Level 153
God Stats
1W - 1L
1,759 SR
Queue Stats
96W - 106L
1,401 MMR
Solo
Ares
Ares
Silver I
SenatorGaspack
Ares
Silver I
Level 137
God Stats
4W - 2L
1,688 SR
Queue Stats
20W - 26L
1,238 MMR
Solo
Horus
Horus
Bronze II
xatan2011
Horus
Bronze II
Level 134
God Stats
8W - 12L
1,479 SR
Queue Stats
310W - 345L
218 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Jaded_Ho
Nu Wa
17
2 / 2 / 0
10,668
593
13,916
9,563
3,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 1 / 8
9,567
532
9,427
12,215
5,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
8 / 2 / 3
11,240
624
10,992
8,214
3,413
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
million_clip3
Danzaburou
16
8 / 1 / 4
10,959
609
7,667
9,463
3,205
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
syobo_0305
Jormungandr
15
3 / 0 / 12
9,848
547
11,717
12,786
11,879
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
AchillesMulanSkadiKukulkan

VS

Bans
DiscordiaCliodhnaBastetArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 1
7,559
420
7,149
14,549
4,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
Pjquinto77
Izanami
12
1 / 7 / 2
8,036
446
5,598
13,314
4,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 6 / 1
8,853
492
6,818
12,455
4,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 2
7,912
440
6,537
16,152
15,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Horus
xatan2011
Horus
15
1 / 0 / 2
8,873
493
4,013
17,403
11,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
25
Kills
6
6
Deaths
25
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
W
Nu Wa
Jaded_Ho
Nu Wa
2
2
0
1
L
Izanami
Pjquinto77
Izanami
1
7
2
0.29
L
2
6
1
0.42
L
1
4
2
0.5
W
4
1
8
8
W
8
2
3
4.75
W
Danzaburou
million_clip3
Danzaburou
8
1
4
10
W
Jormungandr
syobo_0305
Jormungandr
3
0
12
9
L
Horus
xatan2011
Horus
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,719
Damage
30,115
52,241
Taken
73,873
27,070
Mitigated
40,656
19,354
Healing
16,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,149
2,539
0
1,352
14,549
4,729
53
4,938
9,518
0
47,962
W
Nu Wa
Jaded_Ho
Nu Wa
13,916
5,503
39
2,481
9,563
3,183
822
1,027
8,006
81,303
0
L
Izanami
Pjquinto77
Izanami
5,598
4,482
191
1,848
13,314
4,606
1,369
7,618
5,620
0
42,255
L
6,818
606
571
3,057
12,455
4,394
0
6,140
6,217
66,262
0
L
6,537
492
0
1,751
16,152
15,397
0
7,319
8,745
25,214
0
W
9,427
6,223
0
4,809
12,215
5,390
0
1,999
10,096
0
72,386
W
10,992
240
0
4,382
8,214
3,413
741
3,223
4,835
78,490
0
W
Danzaburou
million_clip3
Danzaburou
7,667
2,996
0
3,872
9,463
3,205
2,945
2,667
6,712
0
68,350
W
Jormungandr
syobo_0305
Jormungandr
11,717
2,506
0
3,771
12,786
11,879
209
4,201
8,349
32,632
0
L
Horus
xatan2011
Horus
4,013
1,825
332
7,423
17,403
11,530
0
9,767
7,148
0
63,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,282
Gold Earned
41,233
521
Minions Killed
465
0
Camps Cleared
0
1,677,163
Distance Traveled
1,630,242
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,559
420
79
4
0
322,350
5
W
Nu Wa
10,668
593
145
8
0
283,939
5
L
Izanami
8,036
446
100
6
0
269,394
0
L
Ra
8,853
492
134
7
0
341,387
10
L
Ares
7,912
440
38
2
0
311,476
4
W
Arachne
9,567
532
85
5
0
398,270
3
W
Anubis
11,240
624
136
8
0
315,113
0
W
Danzaburou
10,959
609
120
7
0
315,989
2
W
Jormungandr
9,848
547
35
2
0
363,852
3
L
Horus
8,873
493
114
6
0
385,635
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role