Player Matchup

Nu Wa
Nu Wa
PlantmanEXE
Nu Wa
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 51L
1,488 Elo+
Solo
Ullr
Ullr
Vampire-_-Bats
Ullr
Level 159
God Stats
2W - 3L
1,175 SR
Queue Stats
808W - 819L
1,516 Elo+
Party 2
Chaac
Chaac
basedanwar
Chaac
Level 44
God Stats
126W - 119L
1,517 SR
Queue Stats
207W - 207L
1,469 Elo+
Party 2
Team Averages
Level 107
1,397 SR
1,491 Elo+

VS

Team Averages
Level 79
1,689 SR
1,549 Elo+
Scylla
Scylla
Applecracker24
Scylla
Level 106
God Stats
7W - 2L
1,817 SR
Queue Stats
86W - 79L
1,594 Elo+
Party 1
Ymir
Ymir
Bluestarlupine
Ymir
Level 86
God Stats
12W - 4L
1,809 SR
Queue Stats
47W - 30L
1,627 Elo+
Party 1
Hachiman
Hachiman
Trust Matter
Hachiman
Level 44
God Stats
2W - 5L
1,440 SR
Queue Stats
98W - 123L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 11
11,113
617
12,846
10,241
3,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 4 / 8
11,692
650
13,334
14,148
5,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
17
12 / 4 / 4
13,060
726
15,322
19,595
14,133
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 5 / 2
12,130
674
22,220
15,599
4,864
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 5 / 8
11,136
619
6,946
20,313
19,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
Trust Matter
Hachiman
14
3 / 7 / 6
11,321
629
8,535
12,892
3,261
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
29
17
Kills
13
13
Deaths
17
23
Assists
16
Player
Kills
Deaths
Assists
KDA
L
9
5
2
2
L
1
5
8
1
W
1
5
11
1.3
L
Hachiman
Trust Matter
Hachiman
3
7
6
0.86
W
4
4
8
2
W
Chaac
12
4
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,502
Damage
37,701
43,984
Taken
48,804
22,923
Mitigated
28,011
15,970
Healing
5,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,220
2,104
0
2,710
15,599
4,864
0
3,352
12,247
54,826
0
L
6,946
1,816
0
2,335
20,313
19,886
0
5,476
14,837
24,840
0
W
12,846
4,133
0
900
10,241
3,428
885
6,776
3,465
46,622
0
L
Hachiman
Trust Matter
Hachiman
8,535
5,885
0
250
12,892
3,261
216
4,492
8,400
0
31,197
W
13,334
5,545
0
4,001
14,148
5,362
0
10,399
3,749
0
48,412
W
Chaac
15,322
2,566
0
11,069
19,595
14,133
315
12,694
6,901
0
36,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,865
Gold Earned
34,587
212
Minions Killed
166
11
Camps Cleared
5
991,046
Distance Traveled
875,391
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,130
674
79
4
0
310,475
4
L
Ymir
11,136
619
29
2
4
283,582
2
W
Nu Wa
11,113
617
81
5
4
297,687
3
L
Hachiman
11,321
629
58
3
1
281,334
1
W
Ullr
11,692
650
86
5
5
307,076
2
W
Chaac
13,060
726
45
3
2
386,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role