Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
JohnTheMars
Hou Yi
Level 102
God Stats
1W - 1L
1,542 SR
Queue Stats
26W - 26L
1,488 Elo+
Solo
King Arthur
King Arthur
cromm999
King Arthur
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 12L
1,324 Elo+
Solo
Team Averages
Level 122
1,514 SR
1,437 Elo+

VS

Team Averages
Level 58
1,429 SR
1,523 Elo+
Olorun
Olorun
CastielPL
Olorun
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 18L
1,636 Elo+
Party 1
Izanami
Izanami
Coldliver797
Izanami
Level 59
God Stats
0W - 1L
1,424 SR
Queue Stats
5W - 9L
1,379 Elo+
Solo
Atlas
Atlas
KRLu
Atlas
Level 96
God Stats
2W - 4L
1,364 SR
Queue Stats
94W - 102L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
7 / 0 / 11
11,502
822
15,154
9,836
3,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
14
8 / 2 / 7
10,963
783
12,915
11,214
3,717
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
cromm999
King Arthur
13
3 / 3 / 9
9,849
704
9,917
20,629
14,633
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CastielPL
Olorun
12
2 / 8 / 2
8,611
615
14,115
16,947
7,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Coldliver797
Izanami
12
1 / 7 / 2
8,006
572
4,096
14,514
5,137
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atlas
KRLu
Atlas
13
2 / 3 / 3
8,648
618
8,463
13,857
14,137
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
18
Kills
5
5
Deaths
18
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
7
0
11
12.5
L
Olorun
CastielPL
Olorun
2
8
2
0.38
L
Izanami
Coldliver797
Izanami
1
7
2
0.29
W
Hou Yi
8
2
7
5.75
L
Atlas
KRLu
Atlas
2
3
3
1.17
W
King Arthur
cromm999
King Arthur
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,986
Damage
26,674
41,679
Taken
45,318
22,183
Mitigated
26,688
12,628
Healing
6,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
15,154
462
0
5,099
9,836
3,833
800
5,911
3,925
52,533
0
L
Olorun
CastielPL
Olorun
14,115
7,220
365
3,512
16,947
7,414
0
4,940
12,007
29,164
5,062
L
Izanami
Coldliver797
Izanami
4,096
2,755
0
1,192
14,514
5,137
0
5,821
8,693
0
17,627
W
Hou Yi
12,915
6,513
0
2,072
11,214
3,717
1,632
5,191
6,023
0
48,228
L
Atlas
KRLu
Atlas
8,463
3,209
0
1,437
13,857
14,137
0
4,736
9,121
22,288
0
W
King Arthur
cromm999
King Arthur
9,917
1,062
0
5,457
20,629
14,633
145
10,850
9,320
0
25,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,314
Gold Earned
25,265
169
Minions Killed
115
9
Camps Cleared
4
806,918
Distance Traveled
657,485
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,502
822
84
6
4
285,621
4
L
Olorun
8,611
615
57
4
4
217,319
1
L
Izanami
8,006
572
33
2
0
208,212
0
W
Hou Yi
10,963
783
46
3
4
260,641
4
L
Atlas
8,648
618
25
2
0
231,954
3
W
King Arthur
9,849
704
39
3
1
260,656
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role