Player Matchup

Vamana
Vamana
JBizzlee
Vamana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 82L
1,352 Elo+
Party 1
Gilgamesh
Gilgamesh
KingBartes
Gilgamesh
Level 88
God Stats
8W - 7L
1,465 SR
Queue Stats
377W - 441L
1,324 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Niki4564
Cu Chulainn
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,280 Elo+
Solo
Serqet
Serqet
jesseo6666
Serqet
Level 106
God Stats
6W - 8L
1,351 SR
Queue Stats
377W - 445L
1,377 Elo+
Party 1
Olorun
Olorun
strikzz
Olorun
Level 64
God Stats
3W - 3L
1,490 SR
Queue Stats
102W - 136L
1,401 Elo+
Party 1
Team Averages
Level 68
1,461 SR
1,347 Elo+

VS

Team Averages
Level 73
1,526 SR
1,416 Elo+
Vulcan
Vulcan
Amanita_Ivy
Vulcan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,451 Elo+
Solo
Thanatos
Thanatos
FrumpyDuckie
Thanatos
Level 143
God Stats
1W - 1L
1,616 SR
Queue Stats
33W - 30L
1,566 Elo+
Solo
Bellona
Bellona
Gaymer-bt-u
Bellona
Level 29
God Stats
2W - 0L
1,732 SR
Queue Stats
43W - 55L
1,425 Elo+
Solo
Kukulkan
Kukulkan
SheriDeez
Kukulkan
Level 129
God Stats
6W - 4L
1,455 SR
Queue Stats
376W - 404L
1,300 Elo+
Solo
Olorun
Olorun
tendder
Olorun
Level 48
God Stats
1W - 1L
1,327 SR
Queue Stats
43W - 64L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
JBizzlee
Vamana
19
6 / 9 / 11
12,440
691
15,255
23,151
20,543
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
KingBartes
Gilgamesh
19
6 / 8 / 9
12,027
668
21,001
34,604
24,048
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cu Chulainn
Niki4564
Cu Chulainn
17
0 / 7 / 8
10,210
567
4,120
18,059
6,054
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
jesseo6666
Serqet
20
2 / 9 / 16
11,981
666
10,267
22,915
18,618
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
strikzz
Olorun
20
8 / 11 / 8
14,051
781
19,804
25,336
12,293
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
20
6 / 3 / 29
13,769
765
25,491
12,490
6,355
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
FrumpyDuckie
Thanatos
20
25 / 4 / 10
14,952
831
36,868
20,575
9,193
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Gaymer-bt-u
Bellona
20
4 / 5 / 24
12,385
688
16,128
18,740
21,360
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
SheriDeez
Kukulkan
19
7 / 7 / 19
13,204
734
19,754
15,429
6,597
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Olorun
tendder
Olorun
19
2 / 5 / 25
11,985
666
7,222
13,436
6,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
151
22
Kills
44
44
Deaths
24
52
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Vulcan
6
3
29
6.83
W
Thanatos
FrumpyDuckie
Thanatos
25
4
10
7.5
W
Bellona
Gaymer-bt-u
Bellona
4
5
24
3.2
L
Vamana
JBizzlee
Vamana
6
9
11
1.28
L
Gilgamesh
KingBartes
Gilgamesh
6
8
9
1.31
L
Cu Chulainn
Niki4564
Cu Chulainn
0
7
8
0.57
W
Kukulkan
SheriDeez
Kukulkan
7
7
19
2.36
L
Serqet
jesseo6666
Serqet
2
9
16
1.11
L
Olorun
strikzz
Olorun
8
11
8
1.09
W
Olorun
tendder
Olorun
2
5
25
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,447
Damage
105,463
124,065
Taken
80,670
81,556
Mitigated
49,605
42,836
Healing
41,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
25,491
9,072
3,021
3,527
12,490
6,355
1,834
1,387
10,881
56,809
0
W
Thanatos
FrumpyDuckie
Thanatos
36,868
8,546
983
18,302
20,575
9,193
2,449
5,698
13,833
0
53,150
W
Bellona
Gaymer-bt-u
Bellona
16,128
4,377
2,036
4,143
18,740
21,360
936
5,463
11,363
333
30,646
L
Vamana
JBizzlee
Vamana
15,255
6,117
959
6,340
23,151
20,543
137
10,157
12,994
0
25,916
L
Gilgamesh
KingBartes
Gilgamesh
21,001
4,035
2,765
11,248
34,604
24,048
448
11,940
22,664
0
38,351
L
Cu Chulainn
Niki4564
Cu Chulainn
4,120
394
526
1,244
18,059
6,054
233
8,531
9,528
0
17,573
W
Kukulkan
SheriDeez
Kukulkan
19,754
1,849
915
1,963
15,429
6,597
837
2,769
11,801
37,800
0
L
Serqet
jesseo6666
Serqet
10,267
1,158
2,552
5,059
22,915
18,618
259
10,621
12,294
0
16,375
L
Olorun
strikzz
Olorun
19,804
8,447
5,738
6,405
25,336
12,293
2,755
10,720
14,616
48,902
2,250
W
Olorun
tendder
Olorun
7,222
3,300
2,623
3,972
13,436
6,100
0
3,346
9,678
13,077
1,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,709
Gold Earned
66,295
153
Minions Killed
171
0
Camps Cleared
0
1,393,443
Distance Traveled
1,569,016
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,769
765
75
4
0
352,217
5
W
Thanatos
14,952
831
33
2
0
351,061
1
W
Bellona
12,385
688
18
1
0
340,603
1
L
Vamana
12,440
691
14
1
0
240,496
0
L
Gilgamesh
12,027
668
20
1
0
322,171
4
L
Cu Chulainn
10,210
567
40
2
0
273,683
0
W
Kukulkan
13,204
734
33
2
0
234,997
0
L
Serqet
11,981
666
29
2
0
300,580
5
L
Olorun
14,051
781
50
3
0
256,513
1
W
Olorun
11,985
666
12
1
0
290,138
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role