Player Matchup

Loki
Loki
 
Loki
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
SmallHandz
Sol
Level 126
God Stats
0W - 1L
1,118 SR
Queue Stats
114W - 111L
1,574 Elo+
Solo
Scylla
Scylla
UwU Reina
Scylla
Level 160
God Stats
79W - 86L
1,554 SR
Queue Stats
464W - 401L
1,571 Elo+
Party 2
Izanami
Izanami
UwU Rey
Izanami
Level 160
God Stats
10W - 6L
1,661 SR
Queue Stats
333W - 276L
1,626 Elo+
Party 2
King Arthur
King Arthur
homiejuice
King Arthur
Level 108
God Stats
91W - 81L
1,684 SR
Queue Stats
1,249W - 905L
1,607 Elo+
Solo
Team Averages
Level 140
1,503 SR
1,576 Elo+

VS

Team Averages
Level 131
1,642 SR
1,739 Elo+
Heimdallr
Heimdallr
CaltropsGoBrrrr
Heimdallr
Level 160
God Stats
38W - 12L
1,814 SR
Queue Stats
121W - 53L
1,780 Elo+
Party 1
Athena
Athena
JoeyFromFriends
Athena
Level 67
God Stats
1W - 0L
1,946 SR
Queue Stats
40W - 6L
1,939 Elo+
Party 1
Vulcan
Vulcan
Phyriall
Vulcan
Level 148
God Stats
3W - 0L
1,524 SR
Queue Stats
218W - 194L
1,529 Elo+
Solo
Tsukuyomi
Tsukuyomi
Shinzizu
Tsukuyomi
Level 156
God Stats
3W - 1L
1,463 SR
Queue Stats
102W - 53L
1,713 Elo+
Party 1
Olorun
Olorun
Trossy
Olorun
Level 125
God Stats
2W - 1L
1,463 SR
Queue Stats
251W - 150L
1,733 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
0 / 1 / 0
8,557
856
3,381
7,778
3,479
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
1 / 3 / 0
9,165
917
6,605
11,690
3,400
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
UwU Reina
Scylla
15
0 / 4 / 1
9,033
903
7,200
8,920
2,873
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
UwU Rey
Izanami
15
0 / 3 / 1
9,092
909
8,745
11,472
3,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
homiejuice
King Arthur
15
0 / 2 / 0
8,354
835
4,455
10,564
9,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

208

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CaltropsGoBrrrr
Heimdallr
16
1 / 0 / 11
9,656
966
8,142
6,047
2,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 0 / 9
10,448
1,045
6,376
9,214
11,077
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Vulcan
Phyriall
Vulcan
16
2 / 0 / 9
9,460
946
8,815
5,199
1,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Shinzizu
Tsukuyomi
16
5 / 1 / 5
10,432
1,043
14,794
7,741
2,913
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Trossy
Olorun
16
3 / 0 / 10
9,933
993
10,408
4,051
2,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
57
1
Kills
13
13
Deaths
1
2
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
1
0
0
W
Heimdallr
CaltropsGoBrrrr
Heimdallr
1
0
11
6.5
W
2
0
9
6.5
W
Vulcan
Phyriall
Vulcan
2
0
9
6.5
W
Tsukuyomi
Shinzizu
Tsukuyomi
5
1
5
7.5
L
1
3
0
0.33
W
Olorun
Trossy
Olorun
3
0
10
8
L
Scylla
UwU Reina
Scylla
0
4
1
0.13
L
Izanami
UwU Rey
Izanami
0
3
1
0.17
L
King Arthur
homiejuice
King Arthur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,386
Damage
48,535
50,424
Taken
32,252
22,841
Mitigated
20,887
3,372
Healing
9,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,381
423
0
897
7,778
3,479
0
2,915
4,863
0
17,411
W
Heimdallr
CaltropsGoBrrrr
Heimdallr
8,142
3,549
0
1,808
6,047
2,130
0
3,260
2,787
0
39,412
W
6,376
1,893
386
1,887
9,214
11,077
0
3,872
5,105
9,927
0
W
Vulcan
Phyriall
Vulcan
8,815
4,409
0
262
5,199
1,869
0
1,439
3,694
28,880
0
W
Tsukuyomi
Shinzizu
Tsukuyomi
14,794
4,446
0
1,655
7,741
2,913
0
3,352
4,178
0
24,058
L
6,605
2,111
0
1,196
11,690
3,400
0
6,077
5,613
29,407
0
W
Olorun
Trossy
Olorun
10,408
3,120
1,543
1,730
4,051
2,898
0
1,882
2,126
31,103
2,569
L
Scylla
UwU Reina
Scylla
7,200
467
0
84
8,920
2,873
0
5,337
3,583
28,181
0
L
Izanami
UwU Rey
Izanami
8,745
6,698
0
824
11,472
3,561
0
5,510
5,962
0
51,103
L
King Arthur
homiejuice
King Arthur
4,455
325
0
371
10,564
9,528
0
5,003
5,561
0
5,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,201
Gold Earned
49,929
233
Minions Killed
210
6
Camps Cleared
7
908,466
Distance Traveled
1,063,669
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,557
856
15
2
2
227,953
4
W
Heimdallr
9,656
966
68
7
1
200,643
0
W
Athena
10,448
1,045
5
1
0
219,137
0
W
Vulcan
9,460
946
46
5
0
223,328
3
W
Tsukuyomi
10,432
1,043
27
3
4
219,080
0
L
Sol
9,165
917
64
6
1
178,683
0
W
Olorun
9,933
993
64
6
2
201,481
0
L
Scylla
9,033
903
51
5
1
196,626
0
L
Izanami
9,092
909
100
10
2
160,616
4
L
King Arthur
8,354
835
3
0
0
144,588
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role