Player Matchup

Ravana
Ravana
 
Ravana
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Thoth
Thoth
AnemicSphinx968
Thoth
Level 136
God Stats
9W - 9L
1,544 SR
Queue Stats
256W - 237L
1,617 Elo+
Party 2
Zhong Kui
Zhong Kui
MUffInMAN231a
Zhong Kui
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 118L
1,569 Elo+
Party 4
Cthulhu
Cthulhu
cF FLUX
Cthulhu
Level 160
God Stats
5W - 6L
1,577 SR
Queue Stats
407W - 373L
1,596 Elo+
Party 2
Charybdis
Charybdis
maneagle88
Charybdis
Level 159
God Stats
27W - 24L
1,564 SR
Queue Stats
918W - 840L
1,645 Elo+
Party 4
Team Averages
Level 147
1,537 SR
1,585 Elo+

VS

Team Averages
Level 129
1,413 SR
1,505 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
 
Bastet
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thoth
Thoth
ShyishSama
Thoth
Level 153
God Stats
1W - 3L
1,111 SR
Queue Stats
265W - 257L
1,567 Elo+
Party 1
Artio
Artio
xssgssgogetax
Artio
Level 108
God Stats
2W - 2L
1,396 SR
Queue Stats
391W - 365L
1,572 Elo+
Party 1
King Arthur
King Arthur
おふろあいこうかい
King Arthur
Level 99
God Stats
9W - 8L
1,558 SR
Queue Stats
120W - 133L
1,384 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
18
8 / 5 / 2
11,390
570
10,167
13,547
5,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
0 / 5 / 4
8,509
425
7,536
8,207
1,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Zhong Kui
MUffInMAN231a
Zhong Kui
16
3 / 5 / 2
10,212
511
14,751
21,036
13,711
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
cF FLUX
Cthulhu
14
0 / 7 / 6
8,401
420
8,715
18,973
14,915
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
maneagle88
Charybdis
18
1 / 6 / 0
10,590
530
8,166
14,409
2,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
20
10 / 2 / 2
12,476
624
16,956
17,418
4,699
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
 
Bastet
18
9 / 4 / 4
11,316
566
7,156
15,392
5,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Thoth
17
4 / 2 / 6
10,770
539
11,177
9,608
3,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 1 / 7
9,580
479
3,431
12,215
12,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
5 / 3 / 2
11,005
550
15,236
23,422
17,715
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
49
12
Kills
28
28
Deaths
12
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
8
5
2
1.8
W
Hou Yi
 
Hou Yi
10
2
2
5.5
W
Bastet
 
Bastet
9
4
4
2.75
L
0
5
4
0.4
L
Zhong Kui
MUffInMAN231a
Zhong Kui
3
5
2
0.8
W
Thoth
4
2
6
3.5
L
Cthulhu
cF FLUX
Cthulhu
0
7
6
0.43
L
Charybdis
maneagle88
Charybdis
1
6
0
0.17
W
0
1
7
3.5
W
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,335
Damage
53,956
76,172
Taken
78,055
38,108
Mitigated
43,325
23,373
Healing
34,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
10,167
2,615
0
2,792
13,547
5,071
0
4,147
9,115
0
65,436
W
Hou Yi
 
Hou Yi
16,956
9,798
0
7,279
17,418
4,699
234
3,686
13,700
0
114,435
W
Bastet
 
Bastet
7,156
1,681
0
6,018
15,392
5,053
0
4,728
10,492
0
72,713
L
7,536
182
0
92
8,207
1,444
0
3,233
4,676
50,548
0
L
Zhong Kui
MUffInMAN231a
Zhong Kui
14,751
2,332
0
7,793
21,036
13,711
827
1,972
19,030
72,591
0
W
Thoth
11,177
254
0
3,091
9,608
3,040
0
5,324
3,944
71,715
0
L
Cthulhu
cF FLUX
Cthulhu
8,715
765
781
7,110
18,973
14,915
199
5,329
13,300
41,543
0
L
Charybdis
maneagle88
Charybdis
8,166
3,920
0
4,805
14,409
2,967
607
207
14,202
0
100,272
W
3,431
411
943
6,546
12,215
12,818
0
4,679
7,460
43,652
0
W
15,236
1,195
0
10,152
23,422
17,715
272
12,189
11,131
5,505
70,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,102
Gold Earned
55,147
623
Minions Killed
624
0
Camps Cleared
0
1,859,289
Distance Traveled
2,013,780
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
11,390
570
114
6
0
413,736
0
W
Hou Yi
12,476
624
167
8
0
357,679
2
W
Bastet
11,316
566
114
6
0
454,952
12
L
Thoth
8,509
425
117
6
0
395,652
5
L
Zhong Kui
10,212
511
148
7
0
326,649
2
W
Thoth
10,770
539
147
7
0
436,249
4
L
Cthulhu
8,401
420
69
3
0
385,068
5
L
Charybdis
10,590
530
175
9
0
338,184
1
W
Artio
9,580
479
61
3
0
401,014
2
W
King Arthur
11,005
550
135
7
0
363,886
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role